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Posted

`GodPower^ has sent you Adenas: 73. If they left a message explaining why, it will be below:

 

QQ

Have a good day,

--Forum Management

 

O gp gia mena doyleyei.

Posted

sks mn to dw o maxtor ayto k to vgalei. -.-'

 

Ωραία ξεκινάμε την διαδικασία bot δηλαδή :D

 

sks mn to dw o maxtor ayto k to vgalei. -.-'

 

Ωραία ξεκινάμε την διαδικασία bot δηλαδή :D

sks mn to dw o maxtor ayto k to vgalei. -.-'

 

Ωραία ξεκινάμε την διαδικασία bot δηλαδή :D

sks mn to dw o maxtor ayto k to vgalei. -.-'

 

Ωραία ξεκινάμε την διαδικασία bot δηλαδή :D

sks mn to dw o maxtor ayto k to vgalei. -.-'

 

Ωραία ξεκινάμε την διαδικασία bot δηλαδή :D

sks mn to dw o maxtor ayto k to vgalei. -.-'

 

Ωραία ξεκινάμε την διαδικασία bot δηλαδή :D

sks mn to dw o maxtor ayto k to vgalei. -.-'

 

Ωραία ξεκινάμε την διαδικασία bot δηλαδή :D

sks mn to dw o maxtor ayto k to vgalei. -.-'

 

Ωραία ξεκινάμε την διαδικασία bot δηλαδή :D

Posted

Magaki se esteila adena

 

ta adena apo ta signature 8a phegeoun gia kalo skopo

 

PX: 8a agoraso 2 pornes rwsides 50 mpoukalia vodka kai 10 kapotes

<3

 

 

-.-
Posted

σου δινω την αδελφη μου δωρεαν αμα θες δεν την θελω

σου δινω την αδελφη μου δωρεαν αμα θες δεν την θελω

Aderfh tou ???[/qoute]?
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    • Hey guys, I came up with this idea while needing to write down multiple locations. When you use the /loc command, a text file is created (only the first time) and stores all the locations you debug.   Output:   --- a/aCis_gameserver/java/net/sf/l2j/gameserver/handler/usercommandhandlers/Loc.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/handler/usercommandhandlers/Loc.java @@ -1,5 +1,10 @@ package net.sf.l2j.gameserver.handler.usercommandhandlers; +import java.io.BufferedWriter; +import java.io.File; +import java.io.FileWriter; +import java.io.IOException; + import net.sf.l2j.gameserver.data.xml.MapRegionData; import net.sf.l2j.gameserver.handler.IUserCommandHandler; import net.sf.l2j.gameserver.model.actor.Player; @@ -13,6 +18,7 @@ 0 }; + @SuppressWarnings("resource") @Override public void useUserCommand(int id, Player player) { @@ -100,6 +106,26 @@ } player.sendPacket(SystemMessage.getSystemMessage(msg).addNumber(player.getX()).addNumber(player.getY()).addNumber(player.getZ())); + + if (player.isGM()) + { + try + { + String fileLoc = "./data/locations.txt"; + final File file = new File(fileLoc); + file.createNewFile(); + + FileWriter fw = new FileWriter(fileLoc, true); + BufferedWriter bw = new BufferedWriter(fw); + bw.write(player.getX() + ", " + player.getY() + ", " + player.getZ()); + bw.newLine(); + bw.close(); + } + catch (IOException e) + { + e.printStackTrace(); + } + } } @Override  
    • Not any training model, i should fix that, just a very well done bot engine. As we use it on a local Internet Cafe spot and people join to test server, they don't seem to understand they are bots. Their behaviour is really well done. Many actions that other bots can't do are possible and the are complicated patterns that can be done due to structure of the engine such as Pick items of dead party pk member and later on trade them back to owner. So i'll fix later the title to Bot Engine rather than A.I. 
    • its old ver ))   this is new https://gamerip.ru/index.php?/topic/3308-lineage2-chronicle3-rise-of-darkness-new-version-172-030225/
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