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*7 different annimation for char manifest , can be different for using different weapons
if i am correct the code U will show for an female kamael with arbalet the animation from Death Roullete skill
while the code L2 will do nothing i tink, the L2 code is used for skills that dont need animations i tink
what if i add a new animation named "XSpAtk01", how to set the ani_char value?
what does animation=[t] this mean? and A,D,N,W ?
the animation seq name is not like this, how does it map to the real anim seq name like spatk01, spatk02?
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