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Posted

are u sure? :D

 

100%.

One reason is oti dn 8a phgaine toso pshla

Another reason is oti kaneis dn 8a riskare th zwh t g auto

Also, gt autos peta3e anti gia na spasei h sanida p.x.?

The Last reason; Posted by YOU ;D

Posted
το φακε φενεται γτ πρωτα απο ολα αυτο π κραταγε τι στο διαολο ειναι και αντεξε τετοια δυναμη?οποτε φακε 100%

Εδιτ κογιοτε ρε μλκα και εσυ τοσο εξυπνος σαν εμενα εισαι και σκεφτηκες οτι σκεφτηκα και εγω? :D :D

Posted

re mages exi kanis sto mialo t kana kalo strategy game? exo kolisi thelo na pekso kana strategy game alla exo barethi ta age of empires/mythology kai civilaization .. kamia idea? :D

Posted

re paidia,m stelnei i Anjelina jolie minimata na tis apantisw?

:S

εμένα μου τα ζήτισε η Πάρις Χίλτον αλλά είμαι σε περίοδο που γουστάρω άλλη, οπότε την έφτυσα.

Posted

εμένα μου τα ζήτισε η Πάρις Χίλτον αλλά είμαι σε περίοδο που γουστάρω άλλη, οπότε την έφτυσα.

εμενα συνεχιζει και μ στελνει μυνηματα μ εχει ζαλισει. δεν μπορω να αλαξω και αριθμο. ειμαι τοσο δημοφιλης που μπορουν να βρουν τον αριθμο μ σ δευτεροπελτα.

Posted

εμένα μου τα ζήτισε η Πάρις Χίλτον αλλά είμαι σε περίοδο που γουστάρω άλλη, οπότε την έφτυσα.

εμενα συνεχιζει και μ στελνει μυνηματα μ εχει ζαλισει. δεν μπορω να αλαξω και αριθμο. ειμαι τοσο δημοφιλης που μπορουν να βρουν τον αριθμο μ σ δευτεροπελτα.

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  • Posts

    • @l2naylondev Requiring a player to log in just for the sake of logging  seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess  are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime  before getting the reward or other parameters configurable by the xml.  I suggest improving the system before selling it. 
    • I saw a few similar systems and came up with this one to help keep players on the server. It simply grants daily items every 24 hours just for logging in. There’s also the daily mission system—which assigns different tasks each day—where if you don't complete them within that 24-hour window, you get a new set of missions the next day. Sometimes, when starting out on a low-rate server (like x3), that little bit of help comes in handy—especially if you're playing solo without a clan or friends. I know there are quests to earn adena, but imagine being able to create an item that provides minor buffs or potions—nothing that would affect base stats or unbalance the server, of course; everyone can use the system however they like. I’m not looking to argue about this, haha; if anyone is interested, feel free to reach out. I’m open to criticism, too—no worries there. I just thought I’d post it. Thanks for the advice; I’ll keep improving the system and the interface. Tomorrow—or whenever I can—I’ll upload a short video so you can get an idea of what it’s like. I simply looked at what others had done and wanted to create something different, that's all, my friend. Cheers!
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