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[SHARE]skilltrees Gracia finall


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You know that all the stuff that he will put in can be done if you just look in ur navicat, and at the lineage 2 website right?

 

Here are a few steps that your lazy ass can take:

 

1. go to http://www.lineage2.com/news/graciafinal_05.html

2. Find those skills in game using the Alt + G option.

3. Most of the skills will generate 2 IDs, 1 is the actual skill the people need to get, the other 1 is either its effect when the skill is in use, or is just a -testing purposes only- skill.

4. Open up your skill_trees.sql located in the SQL Folder that you have.

5. Look at the basic construction of your SQL Table.

For L2J: 

`class_id` int(10) unsigned NOT NULL default '0',  => The class that you want to get the skill. Can be found in char_templates.

  `skill_id` int(10) unsigned NOT NULL default '0',  => The ID of the skill, found through Alt + G or data/stats/skills Folder

  `level` int(10) unsigned NOT NULL default '0',    => The SKILL's Level.

  `name` varchar(40) NOT NULL default '',            => The Name of the skill, doesn't have to really match, but its good to do so.

  `sp` int(10) unsigned NOT NULL default '0',        => Spell Points required to learn the skill if you have people learn skills.

  `min_level` int(10) unsigned NOT NULL default '0', => The Level the character needs to be to obtain the skill.

 

Spend 1 hour tops, and you will have your own skill_trees.sql

 

Credits to:

 

The common sense of an Administrator...

ZumbuL

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You know that all the stuff that he will put in can be done if you just look in ur navicat, and at the lineage 2 website right?

 

Here are a few steps that your lazy ass can take:

 

1. go to http://www.lineage2.com/news/graciafinal_05.html

2. Find those skills in game using the Alt + G option.

3. Most of the skills will generate 2 IDs, 1 is the actual skill the people need to get, the other 1 is either its effect when the skill is in use, or is just a -testing purposes only- skill.

4. Open up your skill_trees.sql located in the SQL Folder that you have.

5. Look at the basic construction of your SQL Table.

For L2J: 

`class_id` int(10) unsigned NOT NULL default '0',  => The class that you want to get the skill. Can be found in char_templates.

  `skill_id` int(10) unsigned NOT NULL default '0',  => The ID of the skill, found through Alt + G or data/stats/skills Folder

  `level` int(10) unsigned NOT NULL default '0',    => The SKILL's Level.

  `name` varchar(40) NOT NULL default '',            => The Name of the skill, doesn't have to really match, but its good to do so.

  `sp` int(10) unsigned NOT NULL default '0',        => Spell Points required to learn the skill if you have people learn skills.

  `min_level` int(10) unsigned NOT NULL default '0', => The Level the character needs to be to obtain the skill.

 

Spend 1 hour tops, and you will have your own skill_trees.sql

 

Credits to:

 

The common sense of an Administrator...

ZumbuL

 

Very nice information... Could be pinned.

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