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                              Active Skills (Max Level Effect)

 

 

Acrobatics - Increases the height from which you can jump without sustaining damage temporarily.

Aggression - Increases the target's urge to attack. Power 659.

Agility- Increases Dodge temporarily.

Aura Flare - Unleashes an elemental attack against nearby enemies. Power 55.

Aura Flare - Unleashes an elemental attack against the enemies near a target. Power 55.

Aura Flare - Unleashes an elemental attack. Power 110.

Battle Roar - Increases the maximum HP temporarily and restores HP by the increased amount.

Bleed - Temporarily causes a target to bleed heavily. Effect 8.

Blessed Body - Increases the maximum HP by 300 temporarily.

Blessed Soul - Increases the maximum MP by 200 temporarily.

Charm - Decreases a target's urge to attack. Power 330.

Cheer - Increases the maximum CP by 300 temporarily.

Clarity - Temporarily decreases the MP consumption rates for all skills.

Doom - Temporarily blocks all of the target's physical/magic skills.

Duel Might - Increases PVP P. Atk. temporarily.

Duel Weakness - Decreases the opponent's PVP P. Atk. temporarily.

Empower - Increases M. Atk. temporarily.

Fear  Momentarily throws the target into a state of fear and causes him to flee.

Firework - Ignites a Firework.

Focus - Increases the chance of a critical attack temporarily.

Guidance - Increases Accuracy temporarily.

Heal Empower - Increases the power of HP recovery magic temporarily.

Heal - Immediately recovers your HP. Power 552.

Hold - Temporarily throws the target into a state of hold. The target cannot be affected by any additional hold attacks while the effect lasts.

Hurricane - Creates a whirlwind of destruction. Power 110.

Hurricane - Unleashes a powerful gusting attack against nearby enemies. Power 55.

Hurricane - Unleashes a powerful gusting attack against the enemies near a target. Power 55.

Hydro Blast - Unleashes a powerful liquidy attack against nearby enemies. Power 55.

Hydro Blast - Unleashes a powerful liquidy attack against the enemies near a target. Power 55.

Hydro Blast - Unleashes a spray of highly pressurized water. Power 110.

Iron Body - Raises resistance to damage from falling.

Kiss of Eva - Increases Lung Capacity temporarily.

Large Firework - Ignites a Large Firework.

Lesser Celestial Shield - Bestows temporary invincibility.

Magic Barrier - Increases M. Def. temporarily.

Mana Burn - Burns up the enemy's MP. Power 120.

Mana Gain - Increases the recharge recover rate of MP.

Medusa - Temporarily throws the target into a petrified state.

Might - Increases P. Atk. temporarily.

Music Clarity - Temporarily decreases the MP consumption rate for song/dance skills.

Music Refresh - Temporarily decreases the re-use time for song/dance skills.

Music - Plays music.

Mystery Skill - Increases your head size.

Paralyze - Temporarily throws the target into a state of paralysis.

Party Recall - Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.

Peace - Puts the opponent's mind at peace and erases the desire to attack.

Poison - Temporarily poisons a target. Effect 8.

Prayer - Increases the effectiveness of HP recovery magic temporarily.

Prominence - Detonates a fireball by compressing the air around the caster. Power 110.

Prominence - Unleashes a flaming attack against nearby enemies. Power 55.

Prominence - Unleashes a flaming attack against the enemies near a target. Power 55.

Recall - Teleports the caster to a village. Cannot be used in special areas, such as the GM Consultation Room.

Recall - Teleports the caster to a village. Cannot be used in special areas, such as the GM Consultation Room.

Recharge - Regenerates MP. Power 69.

Reflect Damage - Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. Excludes damage from skill or remote attacks.

Refresh - Temporarily decreases the re-use times for all skills.

Resurrection - Resurrects a corpse. Restores about 70% of additional Exp.

Ritual - Regenerates CP. Power 473.

Shadow Flare - Unleashes a dark attack against nearby enemies. Power 55.

Shadow Flare - Unleashes a dark attack against the enemies near a target. Power 55.

Shadow Flare - Unleashes a dark attack. Power 110.

Shield - Increases P. Def. temporarily.

Silence - Temporarily blocks the target's magic skills.

Skill Clarity - Temporarily decreases the MP consumption rate for physical skills.

Skill Refresh - Temporarily decreases the re-use time for physical skills.

Sleep - Momentarily throws the target into a state of sleep when you are under attack. Additional chance to be put into sleep greatly decreases while the effect lasts.

Slow - Temporarily decreases a target's speed.

Solar Flare  Unleashes a sacred attack against nearby enemies. Power 55.

Solar Flare - Unleashes a sacred attack against the enemies near a target. Power 55.

Solar Flare - Unleashes a sacred attack. Power 110.

Spell Clarity - Temporarily decreases the MP consumption rate for magical skills.

Spell Refresh - Temporarily decreases the re-use time for magic skills.

Stealth - Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect.

Stone - Attacks the enemies near a target with a stone boulder. Power 55.

Stone - Attacks the target with a stone boulder. Power 110.

Stone - Unleashes an earthen attack against nearby enemies. Power 55.

Stun - Temporarily throws the target into a state of shock.

Trick    - Cancels the target's status.

Unlock - Opens level 3 doors with 100% probability and chests below level 72 with 90% probability. Requires 17 Keys of a Thief.

Vampiric Rage - Increases the ability to restore some HP from the damage inflicted on an enemy temporarily. Excludes damage by skill or long-range attacks.

Vampiric Touch - Absorbs HP. Power 88.

Wild Magic - Increases the critical attack rate of magic attacks temporarily.

Winter - Temporarily decreases a target's Atk. Spd.

 

 

                                      Chance Skills (Max Level Effect)

 

 

Aggression Down - Decreases a target's urge to attack during a critical attack. Power 330.

Aggression Up - Increases a target's urge to attack during a critical attack. Power 659.

Aggression - Provokes a target to attack during an ordinary physical attack. Power 659.

Agility - Increases Evasion when under attack temporarily.

Bleed - Momentarily throws the target into a bleeding state during a critical attack. Effect 8.

Bleed - Momentarily throws the target into a bleeding state during a general physical attack. Effect 8.

Bleed - Momentarily throws the target into a bleeding state during magic use. Effect 8.

Bleed - Momentarily throws the target into a bleeding state when you are under attack. Effect 8.

Blessed Body - Increases maximum HP by using attack rate for a certain amount of time.

Blessed Soul - Increases maximum MP when under attack for a certain amount of time.

Charm - Decreases a target's urge to attack during a general physical attack. Power 330.

Charm - Decreases the enemy's urge to attack when you are under attack.

Cheer - Increases maximum CP when under attack for a certain amount of time.

Doom - Momentarily blocks all of the target's physical and magic skills during a critical attack.

Doom - Momentarily blocks all of the target's physical and magic skills during a general physical attack.

Doom - Momentarily blocks all of the target's physical and magic skills during magic use.

Doom - Momentarily blocks all of the target's physical and magic skills when you are under attack.

Duel Might - Increases PVP P. Atk. when under attack temporarily.

Duel Weakness - Decreases the opponent's PVP P. Atk. when you are under attack temporarily.

Empower - Increases M. Atk. when under attack temporarily.

Fear - Momentarily throws the target into a state of fear and causes him to flee during a critical attack.

Fear - Momentarily throws the target into a state of fear and causes him to flee during a general physical attack.

Fear - Momentarily throws the target into a state of fear and causes him to flee during magic use.

Fear - Momentarily throws the target into a state of fear and causes him to flee when you are under attack.

Focus - Increases the critical attack rate when under attack temporarily.

Guidance - Increases Accuracy when under attack temporarily.

Heal - Restores your HP by using attack rate.

Hold - Momentarily throws the target into a state of hold during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.

Hold - Momentarily throws the target into a state of hold during an ordinary physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.

Hold - Momentarily throws the target into a state of hold during magic use. The target cannot be affected by any additional hold attacks while the effect lasts.

Magic Barrier - Increases M. Def. when under attack temporarily.

Mana Burn - Burns up a target's MP during a critical attack. Power 88.

Mana Burn - Burns up a target's MP during an ordinary physical attack. Power 88.

Mana Burn - Burns up a target's MP during magic use. Power 88.

Mana Gain - Increases the recharge recovery rate of MP when under attack.

Medusa - Momentarily throws the target into a petrified state during a critical attack.

Medusa - Momentarily throws the target into a petrified state during a general physical attack.

Medusa - Momentarily throws the target into a petrified state during magic use.

Medusa - Momentarily throws the target into a petrified state when you are under attack.

Might - Increases P. Atk. when under attack temporarily.

Paralyze    - Momentarily throws the target into a state of paralysis during a critical attack.

Paralyze    - Momentarily throws the target into a state of paralysis during an ordinary physical attack.

Paralyze    - Momentarily throws the target into a state of paralysis during magic use.

Paralyze    - Momentarily throws the target into a state of paralysis when you are under attack.

Poison - Momentarily throws the target into a poisoned state during a critical attack. Effect 8.

Poison - Momentarily throws the target into a poisoned state during a general physical attack. Effect 8.

Poison - Momentarily throws the target into a poisoned state during magic use. Effect 8.

Poison - Momentarily throws the target into a poisoned state when you are under attack. Effect 8.

Prayer - Increases the effect of HP recovery magic by using attack rate for a certain amount of time.

Recharge - Restores your MP by using attack rate.

Ritual - Restores CP when under attack.

Shield - Increases P. Def. when under attack temporarily.

Silence - Momentarily blocks the target's magic skill during a critical attack.

Silence - Momentarily blocks the target's magic skill during a general physical attack.

Silence - Momentarily blocks the target's magic skill during magic use.

Silence - Momentarily blocks the target's magic skill when you are under attack.

Slow - Momentarily decreases a target's speed during an ordinary physical attack. Effect 3.

Slow - Momentarily decreases a target's speed when you are under attack.

Slow - Momentarily decreases the target's speed during a critical attack. Effect 3.

Slow - Momentarily decreases the target's speed during magic use. Effect 3.

Stun - Momentarily throws the target into a state of shock during a critical attack.

Stun - Momentarily throws the target into a state of shock during an ordinary physical attack.

Stun - Momentarily throws the target into a state of shock during magic use.

Stun - Momentarily throws the target into a state of shock when you are under attack.

Wild Magic - Increases the critical attack rate of magic attacks when under attack temporarily.

Winter - Momentarily decreases a target's Atk. Spd. during an ordinary physical attack. Effect 3.

Winter - Momentarily decreases a target's Atk. Spd. when you are under attack.

Winter - Momentarily decreases the target's Atk. Spd. during a critical attack. Effect 3.

Winter - Momentarily decreases the target's Atk. Spd. during magic use. Effect 3.

 

 

                                                        Passive Skills

 

 

Acrobatics - Increases the height from which you can jump without sustaining damage when equipped.

Agility - Increases evasion when equipped.

Clarity - Decreases the MP consumption rate for all skills when equipped.

Duel Might - Increases PVP P. Atk. when equipped.

Empower - Increases M. Atk. when equipped.

Focus - Increases critical attack rate when equipped.

Guidance - Increases accuracy when equipped.

Heal Empower - Increases the power of HP recovery magic when equipped.

Iron Body - Raises resistance to damage from falling when equipped.

Kiss of Eva - Increases lung capacity when equipped.

Magic Barrier - Increases M. Def. when equipped.

Mana Gain - Increases the recharge recovery rate of MP when equipped.

Might - Increases P. Atk. when equipped.

Music Clarity - Decreases the MP consumption rate for song/dance skills when equipped.

Prayer - Increases the effect of HP recovery magic when equipped.

Reflect Damage - Increases the ability to reflect some of the damage you incur back to the enemy when equipped. Excludes damage by skill or long-range attacks.

Shield - Increases P. Def. when equipped.

Skill Clarity - Decreases the MP consumption rate for physical skills when equipped.

Spell Clarity - Decreases the MP consumption rate for magic skills when equipped.

Weight Limit - Increases the weapon weight limit by 2 times when equipped.

Wild Magic - Increases the critical attack rate of magic attacks when equipped.

 

Source: L2Guru.com

 

I believe that i dont forget any possible augment  ;D

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