CriticalError Posted July 13, 2009 Posted July 13, 2009 hello guys well the tile say all xD soon i update post and put more but maybe some ppl say this is already share is well difference this GEODATA is fully updated by me with special program for GEODATA fixed all bugs you can't see some places o too can moving walls o mobs can moving walls ok hope help you and we see a soon :P enjoy PathNode http://rapidshare.com/files/255142555/Patchnode___Interlude__by_CriticalError.rar GeoData http://rapidshare.com/files/255151077/geodata__Interlude__by_CriticalError.rar
CriticalError Posted July 14, 2009 Author Posted July 14, 2009 Good work, which territory it is custom update? yes all zones are working fine mate
GrisoM Posted July 14, 2009 Posted July 14, 2009 Whats the difference between this and all the others Geodatas and pathnodes that are alredy shared? Btw is Pathnodes not "PatchNode" fix your title.
CriticalError Posted July 14, 2009 Author Posted July 14, 2009 Whats the difference between this and all the others Geodatas and pathnodes that are alredy shared? Btw is Pathnodes not "PatchNode" fix your title. ok title fiexed and well difference is i updated GEODATA wit progeram fix all zones are bugged i explain in some post about it because sometimes you have bug for example in oly nad other places, monsters can hit back wall and others
GrisoM Posted July 14, 2009 Posted July 14, 2009 ok title fiexed and well difference is i updated GEODATA wit progeram fix all zones are bugged i explain in some post about it because sometimes you have bug for example in oly nad other places, monsters can hit back wall and others Ok, then ty for the update to the old Geodata 8) keep sharing.
CriticalError Posted July 14, 2009 Author Posted July 14, 2009 Ok, then ty for the update to the old Geodata 8) keep sharing. you welcome Grisom
CriticalError Posted July 14, 2009 Author Posted July 14, 2009 CriticalError I one dont know, how you edit these geodatas, when time of edit its xx.xx.2007? i have program and source for updated GEODATA man
TouchOfFlames Posted July 14, 2009 Posted July 14, 2009 Easy way to check if yours server support geodata+pathnode: Make a train in Lair of Antharas (about 10-20 mobs) run around look if they pass the walls. If yes - wrong geodata pack (or server geoengine sux - L2Emu Final,L2Archid) L2Dot geoengines are one of the best around.
Fя0zenInside™ Posted July 14, 2009 Posted July 14, 2009 Easy way to check if yours server support geodata+pathnode: Make a train in Lair of Antharas (about 10-20 mobs) run around look if they pass the walls. If yes - wrong geodata pack (or server geoengine sux - L2Emu Final,L2Archid) L2Dot geoengines are one of the best around. //agree totally thx for the share critical gj keep up sharing
CriticalError Posted August 10, 2009 Author Posted August 10, 2009 Interlude man read title before posting!!!!!!!!!!!!!
Qwizer Posted August 12, 2009 Posted August 12, 2009 CriticalError , help me with that , what happened? what i need do to fix it? thanks ;D I use l2jDOT version
CriticalError Posted August 12, 2009 Author Posted August 12, 2009 well bro try using this tool ;) http://www.maxcheaters.com/forum/index.php?topic=74581.0
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