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.away still not working,or not applying patches on your shares?

The topic's revision is 311. The .away fix is on 316 revision and its alrdy on 319 revision..wait till he re-compile it and share it or compile it yourself..

 

Or if u already compiled it use this code:

 

Equal-GameServer/java/com/equal/gameserver/EqualInfo.java

29	29	        { 
30	30	                _log.info("- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - "); 
31	 	                _log.info("             You Are Running an Equal ServerPack Interlude Version"); 
	31	                _log.info("             You are running an Equal ServerPack Interlude version"); 
32	32	                _log.info("                            Copyright 2009-2010"); 
33	33	                _log.info("                        Equal Server Version: "+Config.SERVER_VERSION); 
…	…	 
35	35	                _log.info(""); 
36	36	                _log.info("                                    Devs:                                       "); 
37	 	                _log.info("                               Minutis, qqer92                                  "); 
	37	                _log.info("                                   Minutis                                      "); 

 

Equal-GameServer/java/com/equal/gameserver/handler/voicedcommandhandlers/Away.java

118	118	                        return false; 
119	119	                //check away text have not more then 10 letter 
120	 	                if (text.length() > 10) 
	120	                if (text.length() > 10 && text != null) 
121	121	                { 
122	122	                        activeChar.sendMessage("You can't set your status Away with more then 10 letters");

125	125	                // check if player have no one in target 
126	126	                if (activeChar.getTarget() == null && text.length() <= 1 || text.length() <= 10) 
127	 	 
128	127	                        //set this Player status away in AwayManager 
129	128	                        AwayManager.getInstance().setAway(activeChar, text); 
	129	                 
130	130	                return true; 
131	131	        } 

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