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Posted

ok guys well here i leave a new evento for Interlude...this event consist in the players at the event regatta, their ports, divides into two teams, put the two towers, and players must break down the tower of the opponent.

 

14325a94395b.jpg

 

English Lenguage

 

http://rapidshare.com/files/242791592/Event_Capture_Buzz_English__Interlude__Translated_by_CriticalError.rar

 

Russian Lenguage

 

http://rapidshare.com/files/242661049/Event_Capture_Buzz__Interlude__by_CriticalError.rar

 

Credits by -= [bloodKill] =-

Posted

Thanks, but what language is that?

this is russian soon i do with english lenguage please patience ;)

 

PD:ok my promise check first post topic updated translated by me

  • 4 weeks later...
  • 4 weeks later...
Posted

Can somebody help me fix this event?

Well when I register 2 or 3 players, only one gets ported to the event, the other ones for some reason get ported to goddard, they get registered in the event fine and get the color circle around it but they don't go to the event. Everything else works good but I can put this in the server because of this little problem.

Please help me fix it.

Thanks.

Also I get an error on attack and i need help to fix that.

 

C:\L2jserver_lauq\gameserver\data\scripts\custom\5556_base\__init__.py
Traceback (innermost last):
 (no code object) at line 0
TypeError: onAttack() too many arguments; expected 5 got 6

       at org.python.core.Py.TypeError(Unknown Source)
       at org.python.core.PyTableCode.call(Unknown Source)
       at org.python.core.PyTableCode.call(Unknown Source)
       at org.python.core.PyFunction.__call__(Unknown Source)
       at org.python.core.PyMethod.__call__(Unknown Source)
       at org.python.core.PyObject.__call__(Unknown Source)
       at org.python.core.PyObject._jcallexc(Unknown Source)
       at org.python.core.PyObject._jcall(Unknown Source)
       at org.python.proxies.main$Quest$439.onAttack(Unknown Source)
       at net.sf.l2j.gameserver.model.quest.Quest.notifyAttack(Quest.java:343)
       at net.sf.l2j.gameserver.model.actor.L2Attackable.addDamage(L2Attackable
.java:794)
       at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Atta
ckable.java:377)
       at net.sf.l2j.gameserver.model.actor.instance.L2GrandBossInstance.reduce
CurrentHp(L2GrandBossInstance.java:65)
       at net.sf.l2j.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Atta
ckable.java:349)
       at net.sf.l2j.gameserver.model.actor.L2Character.onHitTimer(L2Character.
java:5252)
       at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.onHitTimer(L2
PcInstance.java:4377)
       at net.sf.l2j.gameserver.model.actor.L2Character$HitTask.run(L2Character
.java:2495)
       at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
       at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
       at java.util.concurrent.FutureTask.run(Unknown Source)
       at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
       at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
       at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
       at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
       at java.lang.Thread.run(Unknown Source)

 

And here is the part geting the error

 

def onAttack (self,npc,player,damage,isPet,) :
  npcId = npc.getNpcId()
  if npcId == BASE2 and player.getName() not in TEAM1 :
     player.reduceCurrentHp(99999,player)
  if npcId == BASE1 and player.getName() not in TEAM2 :
     player.reduceCurrentHp(99999,player)
  return   

  • 4 weeks later...
Posted

Does this event work for all of you or this is just to increase your posts?

Because on my server it didn't work and I asked for help and nobody helped me so I guess people just say the share was good to get more posts.

 

 

 

Update on 09/08/09 I finally fixed this event, it is working now.

 

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