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Can a Dev person please help?


Janza46

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We installed the normal L2JFree files from there site, got everything working except when we get to the server list it is always down with a ping of 9999.

 

We are running a Linux 64-bit RedHat system with 8GB RAM and 500GB HDD.

 

We can't seem to get the server online yet we have followed all the steps to a perfect T. I don't understand what we could possibly be missing. Any ideas? Please...we have been working on this for 3 days and can't seem to get past this point.

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=============================================================-[ ServerThreads ]

INFO Connecting to login on 192.168.100.114:9014^M

INFO Registered on login as Server 1 : Bartz^M

INFO IOFloodManager: initialized.^M

Exception in thread "main" java.net.BindException: Cannot assign requested address

        at sun.nio.ch.Net.bind(Native Method)

        at sun.nio.ch.ServerSocketChannelImpl.bind(ServerSocketChannelImpl.java:137)

        at sun.nio.ch.ServerSocketAdaptor.bind(ServerSocketAdaptor.java:77)

        at sun.nio.ch.ServerSocketAdaptor.bind(ServerSocketAdaptor.java:70)

        at org.mmocore.network.SelectorThread.openServerSocket(SelectorThread.java:120)

        at com.l2jfree.gameserver.GameServer.<init>(GameServer.java:406)

        at com.l2jfree.gameserver.GameServer.main(GameServer.java:462)

ObjectRestrictions: storing started:

ObjectRestrictions: storing permanent restrictions.

ObjectRestrictions: storing paused events.

ObjectRestrictions: stopping and storing running events.

ObjectRestrictions: All data saved.

SevenSigns: Data saved.

RaidBossSpawnManager: All raidboss info saved.

GrandBossSpawnManager: All grandboss info saved.

TradeController: All count Item Saved

Olympiad System: Data saved!!

CursedWeaponsManager: Data saved.

Data saved. All players disconnected, terminating.

ThreadPoolManager: Shutting down!

 

        at java.lang.Thread.sleep(Native Method)

        at com.l2jfree.gameserver.GameTimeController.run(GameTimeController.java:278)

 

ThreadPoolManager: Results!

        Pool: false

        84 tasks left.

 

This is the area giving trouble and I've just been shuffling things about. What else do you need to determine the error? Login props and server props?

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We're getting closer now.

 

Bartz Light 9999

 

We have always gotten DOWN instead of Light, but we still have the Ping of 9999. Any ideas? We're getting sooooo close all we need to do is get rid of that Ping.

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=============================================================-[ GameServerLog ]

ObjectRestrictions: storing started:

ObjectRestrictions: storing permanent restrictions.

ObjectRestrictions: storing paused events.

ObjectRestrictions: stopping and storing running events.

ObjectRestrictions: All data saved.

SevenSigns: Data saved.

RaidBossSpawnManager: All raidboss info saved.

GrandBossSpawnManager: All grandboss info saved.

TradeController: All count Item Saved

Olympiad System: Data saved!!

CursedWeaponsManager: Data saved.

Data saved. All players disconnected, terminating.

java.lang.InterruptedException: sleep interrupted

        at java.lang.Thread.sleep(Native Method)

        at com.l2jfree.gameserver.GameTimeController.run(GameTimeController.java:278)

ThreadPoolManager: Shutting down!

        Executing 773 tasks!

ThreadPoolManager: Results!

        Pool: false

        84 tasks left.

 

This is the only error we have left... don't know where it's coming from. Someone help us?

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