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[Request]Help with textures editing


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i made a texture of a weap a saved it as darkness1.clear.utx and made it darkness1.crypt.utx with l2decrypt.I renamed it to darkness1.utx and put it in the folder systextures.I made the client side and the server side and there was no prob but when i tried to wear the weap CRITICAL ERROR and in the error window it said (engine err=darkness1.mefisto_sword NULL).I asked kaali what to do and said to encrypt it with l2encdec 121.How to use this?Is there another way?

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hmmm i didn't solve that.I think the problem is because on save i rename the file and the problem is again ang again the same.

Now i want to learn some more about unreal ed and  can anyone help me?What shaders are?Passes and all the others in some textures?Can add special effects on my textures from unreal ed?

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