i made a texture of a weap a saved it as darkness1.clear.utx and made it darkness1.crypt.utx with l2decrypt.I renamed it to darkness1.utx and put it in the folder systextures.I made the client side and the server side and there was no prob but when i tried to wear the weap CRITICAL ERROR and in the error window it said (engine err=darkness1.mefisto_sword NULL).I asked kaali what to do and said to encrypt it with l2encdec 121.How to use this?Is there another way?
u mentioned Russians too, what about them? and the war has nothing to do with the topic, the guy is delaying him on purpose cuz he cant deliver anything.
I never said I hate Russians. Please read carefully.
What I meant is that, due to the ongoing war and other circumstances, I would avoid outsourcing development work to Ukrainian developers at the moment. The limited access to electricity throughout the day and the risk of being called to war at any time make it challenging for them to ensure timely delivery.
Unfortunately, working with Ukrainian developers right now can be unreliable.
Question
Thelasthero
i made a texture of a weap a saved it as darkness1.clear.utx and made it darkness1.crypt.utx with l2decrypt.I renamed it to darkness1.utx and put it in the folder systextures.I made the client side and the server side and there was no prob but when i tried to wear the weap CRITICAL ERROR and in the error window it said (engine err=darkness1.mefisto_sword NULL).I asked kaali what to do and said to encrypt it with l2encdec 121.How to use this?Is there another way?
3 answers to this question
Recommended Posts