wirusas1 Posted May 30, 2009 Share Posted May 30, 2009 How to make raid bosses non healed / buffered by other players? :) Link to comment Share on other sites More sharing options...
0 zunix Posted May 30, 2009 Share Posted May 30, 2009 well u could add in Raidboss.java a row of skill list what are not possbile to use Link to comment Share on other sites More sharing options...
0 Intrepid Posted May 30, 2009 Share Posted May 30, 2009 yes or add a check in the skillhandler to dont effect targets in raidboss instance for ex if (target instanceof L2RaidBoss) return false; or something like that Link to comment Share on other sites More sharing options...
0 Horus Posted May 30, 2009 Share Posted May 30, 2009 Yup. Another possibility is to do what zunix said: Open L2Character, find callskill and add (in the proper place): if (target instanceof L2Raidboss) { if (skill.getSkillType() == L2SkillType.HEAL || skill.getSkillType() == L2SkillType.HEAL_MOB || skill.getSkillType() == L2SkillType.HEAL_PERCENT) { player.sendPacket(ActionFailed.STATIC_PACKET); return; } } Etc,apply that for all the skill type restrictions. Link to comment Share on other sites More sharing options...
0 wirusas1 Posted May 31, 2009 Author Share Posted May 31, 2009 Thx for advices :) Link to comment Share on other sites More sharing options...
0 Frank Posted May 31, 2009 Share Posted May 31, 2009 Thx for advices :) Locked to avoid spam. If you want to ask something PM me to unlock it. Link to comment Share on other sites More sharing options...
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wirusas1
How to make raid bosses non healed / buffered by other players? :)
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