Hello, I know augment skills IDs. I also know that I can add augment to my weapon only via MySQL @ table 'augmentations'. But if I add my weapon id, skill id and skill level there, how can I know what attributes should I add? Cause I don't want to have Arcana Mace+Acumen With Wild Magic Level 10 skill which shows that my AM+Acu has m.atk or p.atk and else. Well you know what I mean.
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yeah ok, if you say what is fuctional 100% i can't say something different 😛
but if someone find hard to compile it or get vs and all that things i have here one more simple way here to put overlay in your own server or to change your window name with few money.
I've been using this for 2 years now with no issues from Discord. I don't use ogg.dll either. This one works with any l2.exe too; I don’t see any difference between them.
hmm.. ok i just see that, is different code first of all. My sources is totally different based in other way, with else libraries.
I have access to modify everything even to make the clock to stop show how many time users play in server.
1) so maybe keep some personal info more hide.
2) i dont use ogg.dll
3) i create it and give it ready + support to install it.
Plus what is mine can working with what ever .exe you want not just l2 with same simple method.
And i am sure if you try this source to compile it, after 3 hours discord will like shadowban your API too
thats my source
Question
kashiro
Hello, I know augment skills IDs. I also know that I can add augment to my weapon only via MySQL @ table 'augmentations'. But if I add my weapon id, skill id and skill level there, how can I know what attributes should I add? Cause I don't want to have Arcana Mace+Acumen With Wild Magic Level 10 skill which shows that my AM+Acu has m.atk or p.atk and else. Well you know what I mean.
Thanks
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