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[HELP] Add Restriction in NPC Buffer


Question

Posted

how do I say that the player in this event and can not use the Buff?

 

I tried without success for some forms... example

 

def onTalk (self,npc,player):

  st = player.getQuestState(qn)

  if st.getPlayer().TVTEvent.isParticipating() :

      return "Warning: You are attending the event TvT and can not use NPC Buffer!"

      st.exitQuest(1) 

 

  elif st.getPlayer()._inEventCTF() :

      return "Warning: You are attending the event CTF and can not use NPC Buffer!"

      st.exitQuest(1) 

 

  else:

      st.setState(STARTED)

      return InitialHtml

 

 

11 answers to this question

Recommended Posts

  • 0
Posted

Que versao do core vc usa? no core que estou codificando qq evento tvt ou ctf q vc cria ele removes todos os efeitos dos char (buffs, etc) ao entrar no evento. portanto isso que vc esta querendo fazer é algo desnecessario. Ele pode se buffar quantas vezes quiser e com qq tipo de buff ao entrar no evento ele irá perder todos.

  • 0
Posted

Quero adicionar esta restrição pro NPC BUFFER nao BUFFAR o cara se ele estiver registrado nos Eventos, eu sei que ele perde os buffs ao inicio do evento, mas tem sempre os safados que tentam de tudo

  • 0
Posted

não adianta ele tentar, o buff sera removido, pode ver q todo server q tem evento ctf e tvt nao se preocupa com isso. Tem um função dentro do core responsavel por essa tarefa, se alguem descobrir algum bug o cara nem vai usar seu npc buffer ele vai criar um char buffer pra entra no evento buffado, isso se ele conseguir. Não sei se no python o objeto do character herda propriedades ou methodos dos eventos nunca testei isso, creio que seja possivel, mas fazer isso com uma proteçao ja existente no core na minha opniao é algo inutil, sem contar q uma codificação pelo core é mais segura que em um script python.

  • 0
Posted

try that and tell me

 

def onEvent(self,event,st):
htmltext = event
if st.getPlayer().isInFunEvent: 
htmltext = "<html><head><body>bla bla bla</body></html>"

  • 0
Posted

fakoykas, I tried as you said and all that without being restricted to event.

 

if st.getPlayer().isInFunEvent:
      return "Warning: You are attending the event TvT and can not use NPC Buffer!"

 

and also tried the following  adding () also unsuccessfully, not restricted anyone! =/

 

if st.getPlayer().isInFunEvent() :
      return "Warning: You are attending the event TvT and can not use NPC Buffer!"

 

sorry for my English I use translator.

  • 0
Posted

do it

 

if st.getplayer()._inEvent()  <<<<

 

try player._inEvent or st.player._inEvent or any object related to players with this function ._inEvent [boolean]

 

I sayid maybe the object 'player' in python dont inherit methods, functions, classes from the classes related to events.

 

I think this code is useless because when the character enter in the tvt zone all effects are removed.

  • 0
Posted

or easier way go to the tvt.java and add a check to the npc dont give buff on event

 

1st you need a private static int npcId = the buffers id;(private or public it doesnt matter here)

 

and than the check is easy

 

if (npcId == the buffers id)

    return false;(or an activeChar.sendMessage or an action failed packet or what you want)

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