zalecs Posted April 4, 2009 Posted April 4, 2009 First of all, you need some utilitys: * UTPT TOOL (to extract textures) http://www.acordero.org/prog_proj_UTPT_Download.html * Adobe Photoshop (to edit img) * the DDS Photoshop plugin http://developer.nvidia.com/object/nv_texture_tools.html * UE2Runtime-22261903 (Unreal Editor Runtime (attention to version) http://www.telefragged.com/file.php?id=42551 * L2decrypt http://www.4shared.com/file/95432822/b89e14a2/l2decrypt.html Install all programs. 1) Using UTPT: 1.1) Open a L2font called Fiser UTX-e.utx (in SysTextures) 1.2) look after a loading screen and start screen textures 1.3) We extract the DDS. 1.4) I just finished UTPT, it shut. 2) Open Photoshop. 2.1) Open 1 of the texture. 2.2) Modify it as you wish. 2.3) Save it as a DDS. 2.4) I will defend DDS plugin. 2.5) Choose the option "MIPMAPS NO" (or something genu) and save the file. NOTE: It is good to know: When importing a DX3 with ALPHA channel, you must select "masked". 3) Open Edition Unreal Runtime 3.1) I see a window that appears ... Search and Texutres. 3.2) Create a new texture with: 3.2.1) Package name: THE NAME OF UR PACKAGE (myPackage) 3.2.2) Group name: The name of textures GROUP (myL2group) 3.2.3) Texture name: The name of a texture (myLoagindTex) 3.3) If the time between a window, you may close. 3.4) Now importing texture 3.4.1) Please select the DDS file 3.4.2) Texture name: rename the file something like DDS (myLoadingTexA) 3.5) Save 4) decrypt the 'Lineage II / System / Fontinfo.ini' (ttfontinfo.ini at C6) 4.1) Change the following columns: 4.1.1) English_LogoTexture = myPackage.myGroup.myLoadingTexA 4.1.2) English_LoadingTexture = L2Starts.L2Starts.myLoadingTexB 4.2) Save and Crytati again. 5) Make a backup to your Fontinfo.ini 6) Now replace the files created by you. 7) Add the package vostru (UTX) in SysTextures Quote
Intrepid Posted April 5, 2009 Posted April 5, 2009 Learn to share ahhh Goes to client modding section locked until moved. Quote
~Sensei~ Posted August 6, 2009 Posted August 6, 2009 well tbh.. theres so many texture guides out there already, but i prefere short and simple =P ty, im sure it will be usefull for someone.. Quote
CriticalError Posted August 6, 2009 Posted August 6, 2009 well i think we have for rightknow a lot guides about creating textures but anyway thanks for contribution!!! Quote
neptun444 Posted August 6, 2009 Posted August 6, 2009 you should add some pics or something like that i cant understand shit as some one that never edited textures ... Quote
Mask Posted August 6, 2009 Posted August 6, 2009 Well there are already guides about dds and you should put some screen shots to make it more understandable. Anyway, thx for your effort! Quote
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