Well my problem now is about the skill cancellation......
It has so little reuse delay....While i change it to bigger reuse delay though xml from stats-->skills nothing changed....I heard that only from core i can change that...:( damn it cant do smth else ??more easier???For example skill :anchor it was casted so easily and i just change the power value....but now what about cancel ?? :(
@Hitcher I agree 100%! Are you running a live server using MyExt64 or just experimenting? I'm currently creating my IDA db's so i can start adding more stuff into the extender.
I don't understand why you are so offended and aggressive, who allowed you to disrespect me or call me in any way? Did I insulted you? You act like a angry kid, grow up boy.
@Maxtor@Celestino
The administrators of this forum can access everything I've sent...
Your move won't work on me. Hahahaha!
Getting into the parameters and editing the HTMLs of websites and claiming it's real used to be really cool among true friends.
@jtos So, is this also true? 🤣😂🤣😂🤣😂🤣
Your joke still hasn't been better than mine. Hahahah!
Question
MeVsYou
Hello mates....
Well my problem now is about the skill cancellation......
It has so little reuse delay....While i change it to bigger reuse delay though xml from stats-->skills nothing changed....I heard that only from core i can change that...:( damn it cant do smth else ??more easier???For example skill :anchor it was casted so easily and i just change the power value....but now what about cancel ?? :(
Here is my xml about cancellation :
<skill id="1056" levels="12" name="Cancellation">
<table name="#mpConsume_Init"> 9 10 11 11 11 12 12 13 13 13 14 14 </table>
<table name="#mpConsume"> 35 38 41 43 44 46 48 49 51 52 53 55 </table>
<table name="#magicLvl"> 48 52 56 58 60 62 64 66 68 70 72 74 </table>
<set name="mpInitialConsume" val="#mpConsume_Init"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="magicLvl" val="#magicLvl"/>
<set name="power" val="11"/>
<set name="target" val="TARGET_ONE"/>
<set name="hitTime" val="6000"/>
<set name="reuseDelay" val="120000"/> <----That on i make it bigger but nothing change :/
<set name="skillTime" val="6000"/>
<set name="skillType" val="CANCEL"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="600"/>
<set name="effectRange" val="1100"/>
<set name="negateStats" val="BUFF"/>
<set name="negatePower" val="9.0"/>
<for>
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