Jump to content

Recommended Posts

Posted

I tested it on l2j archid pack, on interlude, but i guess it works for all packs. For example if a dagger class like treasure hunter is bugged on your server and he has too many lethals or lets say u think that dagger class has too low chance of lethals. Dont worry it can be fixed. (If it has been posted already please delete this topic, and if someone does not like it do not spam around).

 

STEP1: go to your server folder\gameserver\data and find folder stats. Then it depends what u want to fix. If  you want to fix weapon skills, armor, or class skills. I will explain how to fix class skills and i will take example treasure hunter fixing its lethal chance. So just go to folder skills.

 

STEP2: Then u need to find the skill u want to fix. For example i will bring example of Deadly Blow. But anyway u just need 5-10 minutes to find your skill by opening or files in notepad and ctrl F for find and put the word lethal or the name of skill and it will bring it up.

 

STEP3: After u found your skills, as an example we found deadly blow on 0200-0299 file. If you go a little bit down you will see these:  </table>

  <set name="weaponsAllowed" val="16"/>

  <set name="mpConsume" val="#mpConsume"/>

  <set name="magicLvl" val="#magicLvl"/>

  <set name="power" val="#power"/> you can also fix power. if you think that power is too much just put the # you want for the power or you can simply fix #power which is located above that lines which i didnt copy it here.

  <set name="target" val="TARGET_ONE"/>

  <set name="condition" val="16"/>

  <set name="reuseDelay" val="11000"/>

  <set name="hitTime" val="1080"/>

  <set name="coolTime" val="720" />

  <set name="skillType" val="BLOW"/>

  <set name="lethal1" val="1"/> so lethal before was as default 1.4 or 2.0 as i remember which is alot it means 1/2 is lethal. so i decreased to 1 which is also 1.0 which makes lethal low chance. It is not that low but still for dagger class it is enough.

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="40"/>

  <set name="effectRange" val="400"/>

  <enchant1 name="power" val="#ench1Power"/>

  <enchant2 name="power" val="#ench2Power"/>

  <enchant2 name="mpConsume" val="#ench2MpConsume"/>

</skill>

 

Rest lines are not required for this guide but you can always make skills as you want. if u want lethal will be 1/1 or 1/10 its up to you.

 

I hope i helped a lit bit. Moreover, with this guide u can fix weapons and armors it is almost the same lines. So good luck.

If anyone thinks this is useless remove it dont spam!!!

Posted

these are only the skills with power...

like death spike, vampiric claw etc....

to fix all skills you need to edit your core!

Posted

y i know but i meant skills which can be fixed from skills. and i fixed almost all skills from there. for example fixed dagger lethal, mage magic critical, archer stun, and so on. this kind of skills for newbies who does not know core and stuff could use this guide. Please delete if its useless :D just wanted to help with somewhat.

Posted

5-10  min for find skill id  :o? Use alt+g ingame and use skill search button - and You got skill id in 15 sec .

Posted

  <table name="#power"> 1107.0 1176.0 1249.0 1325.0 1405.0 1488.0 1574.0 1664.0 1757.0 1853.0 1953.0 2057.0 2164.0 2274.0 2388.0 2505.0 2625.0 2748.0 2875.0 3004.0 3136.0 3271.0 3408.0 3548.0 3690.0 3834.0 3980.0 4127.0 4275.0 4425.0 4575.0 4726.0 4878.0 5029.0 5180.0 5330.0 5479.0 </table>

 

 

This one u mean to change power???i wanna change it because its too much...

Posted

ok here how i did it. i removed #power this  <set name="mpConsume" val="#mpConsume"/>

  <set name="magicLvl" val="#magicLvl"/>

  <set name="power" val="#power"/> the way i didi it is i removed #power and i read all the #s inside #power and i did average of them and decreased a lit bit of that and the number i got i put it instead of #power.  <set name="target" val="TARGET_ONE"/>

 

  <set name="power" val="2300"/> this is the number i entered for dagger skill backstub becasue it had a lot of damage so i just made one damage 2300. if u dont want to have only one damage you can always decrease numbers in #power and it will be fixed

 

  • 4 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • You invent yourself a life - bad for you, one of the inner core dev, fernandopm, which worked hard over aCis quests from 2011 to 2016 is argentinian. I teached him back in time to work and make proper quests. My dev team comes from 10+ countries and I'm myself french. "Racist/nationalist" card ? Not working bro.   Not sure why I should thank you to send me questions, and regarding bug reports, so far, I got none of yours in either discord, gitlab, or forums. I'm sorry if you feel "ignored", but that's more a psychanalyst you need to speak with if you put emotions towards someones' appreciation over a forum. I never ignore a bug report, and if so (like skills reports), it's because I got a bigger plan (skills refactor, in that case). In any case, I delivered cookies for the bug report/fix, even if it dated of months, with proper credits over changesets. "Victim card" ? Not really working, but ok, maybe you're "emotional".   I barely make money out of aCis, for the spent time - simply selling my services, or even coding/administrating a minecraft/L2J server would make far more money. Breaking intentionally things would be stupid. If you don't understand I'm not the only one working on that pack, I can't help you. Also, the scale of edits is sometimes extreme - AI L2OFF ? 1800 files added. How do you want everything works in a single shot ? "Exploiting noobz for money" card ? Still not working, or I'm a terrible businessman.   Meanwhile - you shadow advertise your project, L2JOne (since 2017 btw) - you should maybe start by the beginning saying you're a competitor and aCis is actually a spike in your foot. That also explains why you act like that. RusAcis got the exact same strategy, speaking bad of me, saying they got unique fixes (you speak about I break things, they break and recode things 4 times sometimes, btw), but successfully reselling latest revision with poorly executed stuff. "aCis is good, Tryskell is ok, but I solve all issues in extreme low time so I can piss over him" card ? Mmmmhhhh.   Our conversation ends here if you want, I don't force ppl to speak with me if they don't want - hopefully, people would understand I'm not the arrogant one and the one who doesn't want to talk, or even collaborate. :). I understand you got your own project and got no will to improve aCis.   NOTE : I'm extremely happy for your call of ExShowServerPrimitive with getValidGeoLocation, extremely impressive. Arrogant, no. Sarcastic ? Maybe.   Good night everyone.
    • Hi. @GX-Ext, svn does not work. is there anywhere else where we can get source code? Thank you so much.
    • new synchronized movement with neoengine obstacle correction I reported bugs to you and you completely ignored me because of my nationality. Yes, you were arrogant towards me. I sent you many questions on your forum and you didn't even thank me or say anything about it. I stopped using your updates a long time ago and focused on fixing my own aCis because you intentionally break the code. Just buy versions 401 to 409; you intentionally broke a lot of things for "IDIOTS" to buy from you. Anyway, our conversation ends here. Good luck with renaming and organizing; that probably makes you more money than fixing the basics. With this debug I created valid notes for monsters and NPCs, fixing the maxZ that you broke, and also corrected fly/water movements, making them more efficient. I only spent 2 months and I'm using Geoengine l2.j   NOTE: I'm not selling my GeoEngine, don't waste your time sending messages!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock