Vago Posted February 20, 2009 Share Posted February 20, 2009 Index: /trunk/L2_GameServer/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java =================================================================== --- /trunk/L2_GameServer/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java (revision 17) +++ /trunk/L2_GameServer/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java (revision 28) @@ -30,4 +30,5 @@ import net.sf.l2j.gameserver.instancemanager.Manager; import net.sf.l2j.gameserver.instancemanager.QuestManager; +import net.sf.l2j.gameserver.instancemanager.ZoneManager; import net.sf.l2j.gameserver.model.L2Multisell; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; @@ -212,21 +213,20 @@ { L2Multisell.getInstance().reload(); - activeChar.sendMessage("multisell reloaded"); + activeChar.sendMessage("All multisells have been reloaded"); } else if (type.startsWith("teleport")) { TeleportLocationTable.getInstance().reloadAll(); - activeChar.sendMessage("teleport location table reloaded"); + activeChar.sendMessage("All teleport locations have been reloaded"); } else if (type.startsWith("skill")) { SkillTable.getInstance().reload(); - activeChar.sendMessage("skills reloaded"); + activeChar.sendMessage("All skill have been reloaded"); } else if (type.equals("npc")) { NpcTable.getInstance().reloadAllNpc(); - QuestManager.getInstance().reloadAllQuests(); - activeChar.sendMessage("npcs reloaded"); + activeChar.sendMessage("All NPCs have been reloaded"); } else if (type.startsWith("htm")) @@ -238,5 +238,5 @@ { ItemTable.getInstance().reload(); - activeChar.sendMessage("Item templates reloaded"); + activeChar.sendMessage("All item templates have been reloaded"); } else if (type.startsWith("config")) @@ -266,9 +266,54 @@ activeChar.sendMessage("All Quests have been reloaded"); } + else if (type.startsWith("zones")) + { + ZoneManager.load(); + activeChar.sendMessage("All zones have been reloaded"); + } + else if (type.startsWith("all")) + { + L2Multisell.getInstance().reload(); + activeChar.sendMessage("All multisells have been reloaded"); + TeleportLocationTable.getInstance().reloadAll(); + activeChar.sendMessage("All teleport locations have been reloaded"); + SkillTable.getInstance().reload(); + activeChar.sendMessage("All skill have been reloaded"); + NpcTable.getInstance().reloadAllNpc(); + activeChar.sendMessage("All NPCs have been reloaded"); + HtmCache.getInstance().reload(); + activeChar.sendMessage("Cache : " + HtmCache.getInstance().getMemoryUsage() + " megabytes on " + HtmCache.getInstance().getLoadedFiles() + " files loaded"); + ItemTable.getInstance().reload(); + activeChar.sendMessage("All item templates have been reloaded"); + Manager.reloadAll(); + activeChar.sendMessage("All instance manager has been reloaded"); + NpcWalkerRoutesTable.getInstance().load(); + activeChar.sendMessage("All NPC walker routes have been reloaded"); + AccessLevels.getInstance().reloadAccessLevels(); + AdminCommandAccessRights.getInstance().reloadAdminCommandAccessRights(); + activeChar.sendMessage("Access Rights have been reloaded"); + QuestManager.getInstance().reloadAllQuests(); + activeChar.sendMessage("All Quests have been reloaded"); + ZoneManager.load(); + activeChar.sendMessage("All zones have been reloaded"); + activeChar.sendMessage("Done!"); + } } catch (Exception e) { - activeChar.sendMessage("Usage: //reload <multisell|skill|npc|htm|item|instancemanager>"); + activeChar.sendMessage("Usage: //reload"); + activeChar.sendMessage("- multisell"); + activeChar.sendMessage("- teleport"); + activeChar.sendMessage("- skill"); + activeChar.sendMessage("- npc"); + activeChar.sendMessage("- htm"); + activeChar.sendMessage("- item"); + activeChar.sendMessage("- config"); + activeChar.sendMessage("- npcwalkers"); + activeChar.sendMessage("- access"); + activeChar.sendMessage("- quests"); + activeChar.sendMessage("- zones"); + activeChar.sendMessage("- all"); + } } Index: /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java =================================================================== --- /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 17) +++ /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 28) @@ -113,5 +113,5 @@ // Method - Private - private final void load() + public final static void load() { _log.info("Loading zones..."); Just commited this for my private project and I tought maybe someone needs it... I added the loads zones too because this way you can make your own town wars without restarting the server. Just change the zone type in zone.xml and //reload zones and bang, giran town is arena :D Have fun Quote Link to comment Share on other sites More sharing options...
Intrepid Posted February 20, 2009 Share Posted February 20, 2009 nice and usefall ty:PI test it Quote Link to comment Share on other sites More sharing options...
sτrίkε- Posted February 20, 2009 Share Posted February 20, 2009 Again An Amazing Share.. Ownable for me easy for you! Keep Up! Quote Link to comment Share on other sites More sharing options...
anuka Posted February 27, 2009 Share Posted February 27, 2009 thnx 4 share Quote Link to comment Share on other sites More sharing options...
LouLou Posted May 7, 2009 Share Posted May 7, 2009 can you make one to reload the quests? for l2jfree Interlude? Quote Link to comment Share on other sites More sharing options...
Awaken Posted May 7, 2009 Share Posted May 7, 2009 Thaaanks man Very Very good , must test it :) Quote Link to comment Share on other sites More sharing options...
Ranneck Posted May 18, 2009 Share Posted May 18, 2009 Nice share/ Thanks!!il try it! Quote Link to comment Share on other sites More sharing options...
vamav3che Posted August 5, 2009 Share Posted August 5, 2009 thx for sharing , testing it Quote Link to comment Share on other sites More sharing options...
modemas Posted January 2, 2010 Share Posted January 2, 2010 great share, i will test it Quote Link to comment Share on other sites More sharing options...
Mart Posted February 20, 2010 Share Posted February 20, 2010 this //reload quests, already includes all scripts or just the quest ones? Quote Link to comment Share on other sites More sharing options...
mfausb Posted February 20, 2010 Share Posted February 20, 2010 If you edit the peace-zone file to non-peace and type //reload zones will it reload it correctly so its not a peace-zone anymore or do you still have to restart the server? Quote Link to comment Share on other sites More sharing options...
EdenEternal Posted April 10, 2010 Share Posted April 10, 2010 i have la2base interlude pay version but i don't have this file Index: /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java =================================================================== --- /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 17) +++ /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 28) @@ -113,5 +113,5 @@ // Method - Private - private final void load() + public final static void load() { _log.info("Loading zones..."); Quote Link to comment Share on other sites More sharing options...
DevHarpun Posted April 10, 2010 Share Posted April 10, 2010 i have la2base interlude pay version but i don't have this file Index: /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java =================================================================== --- /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 17) +++ /trunk/L2_GameServer/java/net/sf/l2j/gameserver/instancemanager/ZoneManager.java (revision 28) @@ -113,5 +113,5 @@ // Method - Private - private final void load() + public final static void load() { _log.info("Loading zones..."); on la2base you must have file zonedata in datatables :) thx for share men little fixes and work perfect for interlude Quote Link to comment Share on other sites More sharing options...
DevHarpun Posted April 10, 2010 Share Posted April 10, 2010 can you make one to reload the quests? for l2jfree Interlude? else if (type.startsWith("quests")) { QuestManager.getInstance().reloadAllQuests(); activeChar.sendMessage("All Quests have been reloaded"); } and add import from instances :) Quote Link to comment Share on other sites More sharing options...
EdenEternal Posted April 10, 2010 Share Posted April 10, 2010 on la2base you must have file zonedata in datatables :) thx for share men little fixes and work perfect for interlude and in adminadmin.java i must write this? else if (type.startsWith("zone")) { Zone.load(); activeChar.sendMessage("All Zones have been reload"); } Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.