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Posted

I just want to show you how cs walls become white . Legal + without hacks!

 

1. Start CS 1.6.

2. Join a random server

3. Open console

4.

gl_max_size X

  X is a value: 512,256,128,64,32,16,8,4,2 or 1

5. Now set 1 for white walls.

6. Connect to another server. With another map!

7. See what happens!

 

--

 

Works 100% if you create a server on youre own. But in the internet some servers force you to use a higher value.

 

--

What happens?

gl_max_size tells CS the highest value for texture space in memory. lower value = lower quality.

Maybe there are other values like 0, -1 and so on. But when I tested zero, cs crashed :D !

 

Screenshots for these values:

1

c3adbb76dc88167fd5c22776c7482731.jpg

16

bde65d0f2c1208224384a876c4771df4.jpg

32

dad0aeffa0a2d0d13927cde14dacf735.jpg

64

aedabb2324f551a3dea839969217f947.jpg

Posted

Can u tell me something like this command on cs:source?

EDIT: tryed this on cs and with gl_max_size 1 fps=30

                                          gl_max_size 252 fps=60

Posted

No, its not like Wallhack. But you can see people much better than before. Hmm, dunno why it doesnt work for you guys, but it worked for me (CS 1.6 Steam Version & CS 1.6 Nonsteam).

Maybe test another server - because some server are forcing a high value.

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