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Guest Thanos47
Posted

lipon den exo kapio ston nou mou,dld sa na psifizo leuko ;) an alaxi to score tha psifiso auton p exi tis pio polles an pisteuo pio poli oti ine autos gia tin ora  crackeridi

Posted

Kathws o petros Crackeridis pige spiti tou gia na koimith,prin koimithi omws eide to hmerologio kai eide oti aurio tha exei pansellino...[glow=red,2,300]Etrexe na enhmerwsei oloi tin omada [/glow]pou apotelountan pleon apo 10 atoma....

AN itan aftos den tha etrexe na enimerosi tin omada DIAVASTE PROSEXTIKA ;)

Oxi file mou... Se afto to game den metrane oi plirofories pou sou dinode ala to ti sou kavl~sei...
Posted

Re paides skeftite logika.... Giati na psifiza liko stin proigoumeni psifoforia an eimai likos? Dedomenou oti oi likoi gnorizode metaksi tous... +To oti sas proidopio gia panselino +to oti exw meletisi tous werewolfs...

 

kai na pw oti ta elega egw? O nitrous sas edwse ta stixia mou... Egw mono gia tin panselino anefera kai afto bas kai dosei ligo atmosfera sto game...

Guest Thanos47
Posted

den ime sigouros akirono tin psifo m k den exo psifo se kanenan tha do se ligo de  ginete.....giati isos na ise o lord kai na ine i megaloteri mplofa alla k o the vortex de m fenete k poli kalos....

Guest Thanos47
Posted

RE PEDIA KATHISA KAI SKEFTIKA NIOSTE ISOS O PETROS INE CLUES EXI STIXIA KANTE KATI!!

Posted

den ime sigouros akirono tin psifo m k den exo psifo se kanenan tha do se ligo de  ginete.....giati isos na ise o lord kai na ine i megaloteri mplofa alla k o the vortex de m fenete k poli kalos....

PIA EINAI H BLOFA!!?? Aftos pou kanei to game na tsoulaei einai o NS kai den borei na blofarei... Egw 8a blofara an sas elega oti eimai o angel kai oti ama pe8anw eiste xamenoi apo xeri... Prama pou den isxiei giati eimai enas aplo VILLAGER!!
Posted

alex me lene...

                              H KALPH

 

1/Vortex 3 Votes by MewMew,Crackeridis,thanos

2/Crackeridis 3 Votes by Vortex,Nazghoul,MASTROPOS

Guest Thanos47
Posted

KOLOFARDE CRACKERIDI EPESE TO INTERNET M KAI XANAIRTHE KOLOFARDEEEEE

Guest Thanos47
Posted

afou xanaginete i psifoforia psifizo vortex

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  • Posts

    • Where I can buy a cheap domain .com? cheapest I found was on Godaddy for 12 euro and Hostinger for 10 euro.
    • Hello everyone, here's a simple and useful idea for any type of server.   This code applies a discount when a player makes a purchase inside a clan’s castle or clan hall, offering a benefit to clan members who own a castle or clan hall. Important: Merchant transactions must be handled through multisell, not buylist. The discount is directly applied within the multisell, so the price shown is already reduced.   "For example, if a scroll costs 1000 Adena and you set a 20% discount in the config, the final price when purchasing inside a castle or clan hall will be 800 Adena."   This code is developed on the public aCis 401 revision.   public static int CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT; CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT = clans.getProperty("ClanBaseOwnershipMechantDiscount", 20); # If clan owns a clan hall or castle, all members have a discount of X% at merchant transactions (multisell). # Discount applies only inside the base (castle or clan hall). ClanBaseOwnershipMechantDiscount = 20   /** diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java b/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java index 556e111..bbf8e69 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java @@ -101,7 +101,7 @@ do { // send list at least once even if size = 0 - player.sendPacket(new MultiSellList(list, index)); + player.sendPacket(new MultiSellList(list, index, player)); index += PAGE_SIZE; } while (index < list.getEntries().size()); diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java index 7c82c5b..1654abc 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java @@ -6,6 +6,7 @@ import net.sf.l2j.Config; import net.sf.l2j.gameserver.enums.FloodProtector; import net.sf.l2j.gameserver.enums.StatusType; +import net.sf.l2j.gameserver.enums.ZoneId; import net.sf.l2j.gameserver.enums.items.CrystalType; import net.sf.l2j.gameserver.model.Augmentation; import net.sf.l2j.gameserver.model.actor.Player; @@ -225,6 +226,20 @@ return; } + if (player.isInsideZone(ZoneId.CLAN_HALL) && player.getClan() != null && player.getClan().hasClanHall()) + { + e.setItemCount(e.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100); + if (e.getItemCount() == 0) + e.setItemCount(1); + } + + if (player.isInsideZone(ZoneId.CASTLE) && player.getClan() != null && player.getClan().hasCastle()) + { + e.setItemCount(e.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100); + if (e.getItemCount() == 0) + e.setItemCount(1); + } + if (Config.BLACKSMITH_USE_RECIPES || !e.getMaintainIngredient()) { // if it's a stackable item, just reduce the amount from the first (only) instance that is found in the inventory diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java index 9269b06..c6102a0 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java @@ -2,6 +2,9 @@ import static net.sf.l2j.gameserver.data.xml.MultisellData.PAGE_SIZE; +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.multisell.Entry; import net.sf.l2j.gameserver.model.multisell.Ingredient; import net.sf.l2j.gameserver.model.multisell.ListContainer; @@ -15,7 +18,9 @@ private boolean _finished; - public MultiSellList(ListContainer list, int index) + private Player _player; + + public MultiSellList(ListContainer list, int index, Player player) { _list = list; _index = index; @@ -28,6 +33,8 @@ } else _finished = true; + + _player = player; } @Override @@ -74,7 +81,14 @@ { writeH(ing.getItemId()); writeH(ing.getTemplate() != null ? ing.getTemplate().getType2() : 65535); - writeD(ing.getItemCount()); + + if (_player.isInsideZone(ZoneId.CLAN_HALL) && _player.getClan() != null && _player.getClan().hasClanHall()) + writeD((ing.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100) < 1 ? 1 : ing.getItemCount() * 80 / 100); + else if (_player.isInsideZone(ZoneId.CASTLE) && _player.getClan() != null && _player.getClan().hasCastle()) + writeD((ing.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100) < 1 ? 1 : ing.getItemCount() * 80 / 100); + else + writeD(ing.getItemCount()); + writeH(ing.getEnchantLevel()); writeD(0x00); // TODO: i.getAugmentId() writeD(0x00); // TODO: i.getManaLeft()  
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