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Posted

Features and custom stuff

 

* Interlude Server.

* First and Second class change marks and subclass items sold in GMShop.

* Third class change NPC's.

* S grade on lvl 67.

* Max lvl is 80.

* Subclasses / Noblesse / Hero System & Hero skills.

* Olympiad fully working. Feeding NOT allowed

* Enchant rate is 80% from +4 to +15 & 35% from +16 to +25.

* Seven Signs working 100%

* C4 / C5 / Interlude Skills.

* Custom: Armors / Weapons / Leveling zones.

* Giran Castle Town Shopping Area.

* GM Shops.

* 2 hours general buffs.

* General Buffs, Songs & Dances in NPC Buffer.

* 24 Buff Slots available.

* Prophecies & CoV last 5 minutes / War Chant & Earch Chant last 20 minutes.

* Clan Skill System.

* No Clan Penalties.

* Improved custom raid bosses with custom drops.

* Working duel system : One vs One / Party vs Party.

 

 

 

CUSTOM LEVELING ZONES

 

There are 2 basic leveling zones in the madness world:

 

 

 

Abandoned Coal Mines

 

 

 

You can farm madness coins there and spoil materials on your own. Moreover you can farm some useful recipes like the madness potion one. It can be spoiled from the hardest mobs from ACM.

 

 

 

There is also three custom raid bosses located inside of ACM which drop the 3 parts you will need for crafting madness potions, madness armor recipes that you will also need if you want to craft them by getting materials. But the most important item that they drop is the primeval key. This key will allow you to confront the madness kings, which will be described below.

 

 

 

Primeval Isle

 

 

 

This is supossed to be a custom party leveling zone. You won't be able to fight them on your own since they are way too strong. Mobs in Primeval Isle drop madness weapons on a certain rate and madness coins as well.

 

There is also a madness gatekeeper inside primeval isle which is the portal you will have to use to confront the madness kings. These raid bosses can only be confronted if the leader has a primeval key and every person who wants to confront it will have to pay a 400 madness coins fee, leader included!

 

Madness Kings are even stronger than ACM madness bosses, their drop is better as well. They drop sealed madness armors parts which can be unsealed using madness coins by talking to Arlen.

 

 

 

CASTLE SIEGES

 

Since we are a growing server Only 2 castles are siegeable: RUNE(Sundays) and ADEN(Saturdays). As long as we grow more castles will be implemented.

 

MADNESS POTION

 

Increases P.atk and M.atk and significantly decreases M.def and P.def. Its effects last for 3 minutes.

 

 

WEAPONS

 

Madness Weapons: Madness Weapons with double SA bestows ~75% of each ability, but also boosts your P.atk/Matk a 5%.:

 

 

 

Madness Dagger

 

Critical Damage - Increases critical attack by 35%

Haste - Increases atk.speed by 7%

Crt.Damage&Haste - Both Special Abilities

 

 

Madness Bow

 

Focus - Increases critical chance by 88

Guidance - Increases accuracy by 3

Focus&Guidance - Both Special Abilities

 

 

Madness Sword

 

Health - Increases Max.HP by 15%

Focus - Increases critical chance by 88

Health&Haste - Both Special Abilities

 

 

Madness Rod

 

Acumen - Increases casting speed by 15%

Magic Critical - Imcreases magic critical chance by 100%

Acumen&Magic Critical - Both Special Abilities

 

 

Madness Spear

 

Health - Increases Max.HP by 15%

Haste - Increases atk.speed by 7%

Health&Haste - Both Special Abilities

 

 

Madness Cleaver

 

Health - Increases Max.HP by 15%

Haste - Increases atk.speed by 7%

Health&Haste - Both Special Abilities

 

 

Madness Hammer

 

Health - Increases Max.HP by 15%

Haste - Increases atk.speed by 7%

Health&Haste - Both Special Abilities

 

 

Madness Blades

 

Health - Increases Max.HP by 15%

Haste - Increases atk.speed by 7%

Health&Haste - Both Special Abilities

 

 

Madness Fist

 

Health - Increases Max.HP by 15%

Focus - Increases critical chance by 88

Health&Focus - Both Special Abilities

 

 

ARMORS

 

Madness Heavy Set

 

Maximum HP +1000, HP regen +7%, accuracy +1, +15% stun resistance. STR +3, CON +3, DEX +2.

 

 

 

Madness Light Set

 

Maximum HP +500, Maximum MP +500, evasion +10, accuracy +1, HP regen +5%. CON +2, DEX +2.

 

 

 

Madness Robe Set

 

Maximum MP +1000,HP regen +5%, +20% casting speed, M.attack +5%,Magic casting interruption decreased. INT +2, WIT +3.

 

 

 

JEWELRY

 

Madness Jewels don't bestow any special SA but they have great M.def (only donation :()

 

 

But anyway, I am not admin, I just want more people to play :)

 

Web: http://www.l2madness.com/

 

Posted

ok i found it alone www.l2madness.com

also Control panel Is disabled so how we can create a account ?

 

Server is off due to maintnince :( some guy made a exploit and GM have to fix the server so that it will be like nothing ever happened. And to answer Mr. Hackzors question, Adena: 200x, XP: 30x, SP: 30x. Sorry about inconvinience. Server should be up by Friday.

Posted

I think this is great server is have lvl up zone,but the  Madness Rod is not too strong?

  Madness Rod

 

      Acumen - Increases casting speed by 15%

        Magic Critical - Imcreases magic critical chance by 100%

        Acumen&Magic Critical - Both Special Abilities

 

O_o 100% magic critical chance lol

 

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