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Hello community,

I’m presenting a fully functional, production-ready Battle Royale system for Lineage 2, built specifically for modern competitive PvP environments.

This is not just another custom event. It’s a completely new gameplay layer designed to break away from the traditional Lineage 2 formula.

For the first time, Battle Royale is implemented with a scalable, instance-based architecture, delivering a structured, fair, and highly replayable PvP experience inside L2.

The system introduces:
• Real match-based gameplay (not static events)
• Controlled progression through tiered loot
• Dynamic safe zone mechanics
• Class-balanced drop systems
• Independent lobbies running in parallel

Every component has been engineered to ensure:

✔ Competitive integrity
✔ High player retention
✔ Consistent replay value
 

This is a next-generation PvP feature that transforms how players interact with your server — not just an event, but a new core activity.
 


🔥 CORE FEATURES

  • ✔ 5 Independent Lobbies (Instance-based)

  • ✔ Up to 16 players per lobby

  • ✔ Auto-start at 8 players (dynamic countdown)

  • ✔ Fully instanced matches (Ghost City based)

  • ✔ Real-time safe zone system (shrinking circle)

  • ✔ Damage outside safe zone

  • ✔ Last man standing logic


⚙️ GAMEPLAY SYSTEMS

🎯 Tier Loot System (Balanced)

  • Tier 1 → Early game (low gear, controlled RNG)

  • Tier 2 → Mid game (C-grade + jewels)

  • Tier 3 → High tier (enchanted weapons)

✔ Class-based drops (Fighter / Mage separated)
✔ Configurable rates
✔ Random enchant system per tier
✔ Balanced progression (anti snowball)
 


💀 Player Handling

  • Auto removal on death

  • Clean instance exit (To Village fixed)

  • Anti exploit systems:

    • ❌ No party invite

    • ❌ No resurrection

    • ❌ No GK / teleport abuse

    • ❌ No unstuck abuse
       


🧠 Smart Systems

  • Lobby-based architecture (not global event)

  • Independent match states

  • SafeZone handled per instance

  • Marker-based visual border system
     


🛠️ TECH DETAILS

  • Compatible with aCis 405-409+

  • Easily adaptable to custom cores

  • Clean Java structure

  • Fully configurable via .properties
     


📦 INCLUDED

  • Java source code

  • Config files (tiers, drops, timings)

  • HTML (NPC lobby interface)

  • Setup instructions
     


🎥 DEMO / MEDIA

(available on request) - or play gameplay demo


💰 PRICE

- Full System: 120€
- Installation Service: +30€
- Custom Adaptation: starting from 50€
- Maintenance for month +20€

 


📩 CONTACT

Discord: discord.gg/pf5kFvBS



If you are looking to bring a modern PvP mode into your server and increase player retention, this system is ready to deploy.

🚀 LATEST UPDATES & OVERHAUL (v2.0 CHANGELOG) - 22/03/2026
 

  • Fluid Safe Zone Engine: Transitioned to a smooth, real-time shrinking circle. Supports dynamic multi-phase scaling (e.g., 4+ stages) with live updating visual pillars that scale down gracefully (140 ➔ 70 ➔ 35 ➔ 16 markers) to prevent client lag.

  • Fair-Spawn Geometry: Phase 1 always centers perfectly on the map so no player spawns in the dead zone. From Phase 2 onwards, the center shifts to an unpredictable, randomized endpoint for intense late-game rotations.

  • Dynamic Radar/GPS System: Green arrow radar automatically guides players to the new safe zone starting from Phase 2. Auto-clears from the client to prevent UI clutter.

  • Weighted "Smart Loot" Roulette: Chests now feature a flawless custom parser. Guarantees 100% drop rate for basic consumables (no duplicates!) + 1 guaranteed RNG gear slot determined by a weighted probability roulette.

  • Instance-Only Class Balancing: Built-in Java damage modifiers applied exclusively inside the BR lobby (e.g., -30% overall Mage damage to balance close-quarters combat). Does NOT affect global server sieges or Olympiad!

  • Immersive Atmosphere: Synchronized on-screen big messages, instance-isolated chat broadcasts, and apocalyptic sky/weather injection (SSQ Sky) to build tension.
     

     


    ⚙️ Development Status
    This module is under active development and continuously evolving.
    ✔ Daily improvements and fixes
    ✔ Weekly updates and feature expansions
    ✔ Ongoing maintenance and support included


    https://imgur.com/a/aIZjTNs

maxcheaters1.png

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