Jump to content

Recommended Posts

Posted

 This back accessory is converted from a cloak, but unfortunately, it's only available for human male warriors. Other races don't have the animation rigged. I hope to improve this back accessory. After importing the animation and skeleton using Unreal Engine 2 Runtime, I get an error when saving it back to a .UKX file. Could you please advise me on how to add other races without encountering errors? Thank you very much!

 

https://www.mediafire.com/file/g52dgvbp0l28sdo/MFighter_Fuckl2jangel.ukx/file

These are the effects of back accessories

8d097547f87ddff5c47e55b35be405c0.jpg

80f457cbddf24097f948c467cfadebb4.jpg

467dd9ba03774eda6fef0f46eb644b9f.jpg

a7d11c44ab31cd5ae1ae564ede54a244.jpg

b753bbbf2d1d5d84b2aa4202365e3dd9.jpg

Posted
2 hours ago, visa2014 said:

 This back accessory is converted from a cloak, but unfortunately, it's only available for human male warriors. Other races don't have the animation rigged. I hope to improve this back accessory. After importing the animation and skeleton using Unreal Engine 2 Runtime, I get an error when saving it back to a .UKX file. Could you please advise me on how to add other races without encountering errors? Thank you very much!

 

https://www.mediafire.com/file/g52dgvbp0l28sdo/MFighter_Fuckl2jangel.ukx/file

These are the effects of back accessories

8d097547f87ddff5c47e55b35be405c0.jpg

80f457cbddf24097f948c467cfadebb4.jpg

467dd9ba03774eda6fef0f46eb644b9f.jpg

a7d11c44ab31cd5ae1ae564ede54a244.jpg

b753bbbf2d1d5d84b2aa4202365e3dd9.jpg

Hello! Are you sure you want to make it specifically as a cloak?

Posted
10 hours ago, NevesOma said:

Hello! Are you sure you want to make it specifically as a cloak?

 

e5d5028295ae4af26da842a6733fe143.png

Perhaps I misexpressed myself. What I meant to say is that this back accessory only has animations for male warriors, and there are no animations for back accessories of other races. I would like to know how to add animations for other races to complete this back accessory

Posted
On 10/21/2025 at 11:01 AM, visa2014 said:

 

e5d5028295ae4af26da842a6733fe143.png

Perhaps I misexpressed myself. What I meant to say is that this back accessory only has animations for male warriors, and there are no animations for back accessories of other races. I would like to know how to add animations for other races to complete this back accessory

If you created it yourself for the first races just duplicate it in the same way for the other races (that is make the animations for the other races as well) and everything will work

Posted
10 hours ago, NevesOma said:

如果你自己创建的第一场比赛只是复制它以同样的方式为其他种族 (这是使其他种族的动画以及),一切都会工作

I imported this file using Unreal Engine 2 Runtime, modified it, saved it back, and then placed it on the client. When I run the game and wear this back accessory, the client crashes!

 

 

2025.10.28 03:52:59
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel  Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz @ 3697 MHz 1023MB RAM
Video : NVIDIA GeForce GT 730 (3064)
PosCode : TS4(273) -119:-62:-1474 4/1 [0]

SkeletalMesh MFighter_Fuckl2jangel.MFighter_Fuckl2jangel: Serial size mismatch: Got 383399, Expected 383403

History: LoadObject <- (SkeletalMesh MFighter_Fuckl2jangel.MFighter_Fuckl2jangel 8376427==8376427/8376498 7993028 383403) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh MFighter_Fuckl2jangel.MFighter_Fuckl2jangel NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerByItem <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- NCPawnView_InvenItemWnd::OnRButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

I don't know what the reason is. Can you help me?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • ## [1.5.1] - 2026-01-30   ### 🐛 Bug Fixes - **Top Voters**: Top voters list now loads correctly for inactive servers (previously showed "Server not found"). - **View Counter**: Server info page view count now records correctly for inactive servers.   ### 🔄 Improvements - **My Servers – Hide/Active**: The hide/active toggle now works correctly and is only shown when the server is approved (active) by an admin. Owner hide/show is separate from admin status. Toggling no longer causes a full page refresh. - **Accessibility**: Form fields across the site now have proper labels and IDs for screen readers and autofill — server info edit form, add server form, My Servers edit, Admin Panel (Email, Vote System, pricing, filters, logs), and related inputs.
    • LIVE VERIFICATION? SUMSUB? “IMPOSSIBLE”? ▪ Spoiler: it is possible — if you know who to work with. A client came in with a task to pass **live verification** on **WantToPay**, a Telegram virtual card service. On the platform side — **Sumsub**: liveness check, SMS, manual review. “Fast” and “by eye” simply don’t work here. › What was done: → analyzed the verification scenario and Sumsub requirements → built the correct flow: phone number, email, timing → **completed live verification remotely, without account handover** → handled SMS and confirmation codes → brought the process to final approval ▪ Result: → verification passed → access granted → no flags or repeat requests ▪ Live verification is not luck. It’s scenario-based preparation — not hope. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) *All data is published with the client’s consent.* #verification #sumsub #livecheck #kyc #case
    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..