Jump to content

Recommended Posts

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Try to use the ucc of UnrealEd, not the ucc found inside your interface compiler
    • advices from a guy who sells updaters and most of the time doesnt even deliver.  
    • I wish to decompile all package to create not only interface, but other packages compiler. I have found for instance that my version of Core.u contains additional class named HelloWorldCommandlet , that original Grand Crusade provided but Client Compiler, so I wish to revise existing package and able to modify them if needed.       My l2.ini :   [Engine.Engine] EditorEngine=Editor.EditorEngine [Core.System] Paths=../System/*.u [Editor.EditorEngine] CacheSizeMegs=32 EditPackages=Core EditPackages=Engine EditPackages=Fire EditPackages=Editor EditPackages=NWindow EditPackages=Interface   I have unpacked Core.u, Engine.u and now can properly vuew them throw the UE Explorer, but batchexport are still printing:   \Compiler_Interface-Grand_Crusade\System> ./UCC.exe batchexport Editor.u class ./Classes ======================================= ucc.exe: UnrealOS execution environment Copyright 2001 Epic Games Inc ======================================= Commandlet batchexport not found     Maybe some wrong syntax on windows pc?       My l2.ini :   [Engine.Engine] EditorEngine=Editor.EditorEngine [Core.System] Paths=../System/*.u [Editor.EditorEngine] CacheSizeMegs=32 EditPackages=Core EditPackages=Engine EditPackages=Fire EditPackages=Editor EditPackages=NWindow EditPackages=Interface   I have unpacked Core.u, Engine.u and now can properly vuew them throw the UE Explorer, but batchexport are still printing:   \Compiler_Interface-Grand_Crusade\System> ./UCC.exe batchexport Editor.u class ./Classes ======================================= ucc.exe: UnrealOS execution environment Copyright 2001 Epic Games Inc ======================================= Commandlet batchexport not found   The help command of UCC: Compiler_Interface-Grand_Crusade\System> ./UCC help ======================================= ucc.exe: UnrealOS execution environment Copyright 2001 Epic Games Inc ======================================= Usage:    ucc <command> <parameters> Commands for "ucc":    ucc help <command>        Get help on a command    ucc mastermd5 [*.ext {*.ext ...} ] Generate the master MD5 table    ucc server                Network game server   Maybe some wrong syntax on windows pc?  
  • Topics

×
×
  • Create New...