misterelax Posted 5 hours ago Share Posted 5 hours ago So the whole point of the mod is to introduce normalmap/bumpmap into L2.However in order to actually see the difference it is needed not only the custom utx files,but also a dll like reshade(t is not so complicated((it's just a copy paste into system))but the logic is the same).So is this considered as a mod actually or as just a workaround? Quote Link to comment Share on other sites More sharing options...
911reg Posted 3 hours ago Share Posted 3 hours ago 2 hours ago, misterelax said: So the whole point of the mod is to introduce normalmap/bumpmap into L2.However in order to actually see the difference it is needed not only the custom utx files,but also a dll like reshade(t is not so complicated((it's just a copy paste into system))but the logic is the same).So is this considered as a mod actually or as just a workaround? Which mod are you referring to? Quote Link to comment Share on other sites More sharing options...
misterelax Posted 2 hours ago Author Share Posted 2 hours ago Well l'm referring to the mod I'm working Quote Link to comment Share on other sites More sharing options...
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