I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
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Question
maneco
Any know what happen with L2Npc server crash some times? Rare issue, how to i`m fix this?
10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][0] Begin 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][3][2] void __cdecl CIOSocketEx<class CIOBufferEx<16384> >::Close(void) 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][1][0] void __cdecl IOThreadCallback::IOThread_common(void) 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][2][1] void IOThread_common 1 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][4][3] void __cdecl NpcSocket::OnClose(void) 10/27/2023 08:07:19.309, dwTime[0] < 80 !!!!!!! 10/27/2023 08:07:19.309, [CallStack][tid:7][tick:3][5] End 10/27/2023 08:07:38.949, [NO_ERROR] Did not receive PONG from NPCServer. (now:1698404858, last-pong:1698404838, diff:20) 10/27/2023 08:07:47.511, NPC Removing DONE!!! Total Count[45301] Time[28s] 10/27/2023 08:07:47.511, NPC Removing DONE!!! Total Count[45301] Time[28s] 10/27/2023 08:07:47.511, NPC Removing DONE!!! Total Count[45301] Time[28s] 10/27/2023 08:08:18.948, [NO_ERROR] Did not receive PONG from NPCServer. (now:1698404898, last-pong:1698404838, diff:60)Update Version : Please insert a chaotic throne version! Crashed Thread[1] Server Up Time : Fri Oct 27 07:28:11 2023 Current Time : Fri Oct 27 08:07:19 2023 Elapsed Time : 0 days 0 hours 39 minutes 8 seconds IOBufferPool - 3997 / 4000, PendingWrite 0 bytes (0 buffer count) Detail IO Buffer Pool Size for each Thread (0) : Free(1000) / Total(1000) (1) : Free(998) / Total(1000) (2) : Free(1000) / Total(1000) (3) : Free(999) / Total(1000) =============== object report user[10], npc[45324] [CurrentThreadId : 10972 Current Time : 2023/10/27 08:07:19] ========= Unknown exception type in module ntdll.dll at 0033:0x00007FFCF110797D. start at 2023/10/27 07:28:11 1 Registers: RAX=0x0000000000000002 CS=0033 RIP=0x00007FFCF110797D EFLGS=0x00007FFC00000206 RBX=0x00000000E95B4801 SS=002b RSP=0x00000000D143F360 RBP=0x00000000506054A8 RCX=0xFFFFFFFFFFFFFFFE DS=002b RSI=0x00000000FFFFFFFA FS=0053 RDX=0x00000000004A441F ES=002b RDI=0x0000000000000055 GS=002b R08=0x0000000000506583 R12=0x0000000000030F98 R09=0x00000000DA9AE994 R13=0x00000000ABCE4530 R10=0x00000000FFFFFFFF R14=0x0000000065D00001 R11=0x00000000CE964930 R15=0x00000000E95B4884 Bytes at CS:RIP: 65 48 8b 0c 25 60 00 00 00 80 79 02 00 75 05 80 Stack dump: 00000000D143F360: fffffffe ffffffff e95b4801 00000000 fffffffa 00000000 ce78cd68 00000000 00000000D143F380: c0000008 00000081 00000000 00000000 f110797d 00007ffc 00000000 00000000 00000000D143F3A0: 0069b178 00000000 fffffffe ffffffff 00000000 00000000 0060f3a0 00000000 00000000D143F3C0: 0559b010 00000000 0045ef6b 00000000 da9b6e94 00000000 0044f0e4 00000000 00000000D143F3E0: e18ef900 00000000 e17f9804 00000000 fffffffe ffffffff da9b6e94 00000000 00000000D143F400: ffffffff 00000000 004f6c41 00000000 abce4530 00000000 004e78f2 00000000 00000000D143F420: fffffffe ffffffff 0044f1f6 00000000 e18efab4 00000000 00030f98 00000000 00000000D143F440: 00030efc 00000000 1383b1e4 00000001 0010000f 00001fa3 002b0033 0053002b 00000000D143F460: 002b002b 00000202 004f386f 00000000 da9b6e94 00000000 1344b860 00000001 00000000D143F480: da9ae994 00000000 e18ef9b4 00000000 00000000 00000000 00400000 00000000 00000000D143F4A0: fffffffe ffffffff 00000000 40ea1980 e95b4801 00000000 d143f360 00000000 00000000D143F4C0: 506054a8 00000000 fffffffa 00000000 00000055 00000000 004e4042 00000000 00000000D143F4E0: fffffffe ffffffff 00030f98 00000000 00400000 00000000 00030f98 00000000 00000000D143F500: abce4530 00000000 65d00001 00000000 e95b4884 00000000 f110797d 00007ffc 00000000D143F520: 0000027f 00000000 00598538 00000000 d143fdc8 00000000 00001fa3 00000000 00000000D143F540: 00000800 00000000 d143f570 00000000 05511b60 00000000 e9b1ed00 00000000 00000000D143F560: fffffffe ffffffff 00030f98 00000000 00400000 00000000 11100994 00000001 00000000D143F580: d05dd790 00000000 ade910b0 00000000 abce4530 00000000 da9ac694 00000000 00000000D143F5A0: ade910e8 00000000 004d0bb5 00000000 00000051 00000000 0000531b 00000000 00000000D143F5C0: ac272060 00000000 11100994 00000001 d05dd790 00000000 a4000281 00007ffc build date ver = Jan 01 2012_00:00:00 build archive = /Programming/Work/Server/Main/L2Server GuardInfo : IOThread [0][start: 1384692937][0 ms] (good): void __cdecl IOThreadCallback::IOThread_common(void) -> void IOThread_common 1 Lock Stack : IOThread [1][start: 1384692937][0 ms] (ahehe): void __cdecl IOThreadCallback::IOThread_common(void) -> void IOThread_common 1 -> bool __cdecl CServerSocket::SkillUsePacket(class CSocket *,const unsigned char *) -> void __cdecl User::Spelled(class CSharedCreatureData *,int,int) Lock Stack : IOThread [2][start: 1384692937][0 ms] (good): void __cdecl IOThreadCallback::IOThread_common(void) -> void IOThread_common 1 Lock Stack : IOThread [3][start: 1384692937][0 ms] (good): void __cdecl IOThreadCallback::IOThread_common(void) -> void IOThread_common 1 Lock Stack : PremiumThread [9][start: 0][1384692937 ms] (good): Lock Stack : GIPThread [10][start: 0][1384692937 ms] (good): Lock Stack : LogThread [13][start: 1382352593][2340344 ms] (good): Lock Stack : PerfMonThread [14][start: 0][1384692937 ms] (good): Lock Stack : MainThread [15][start: 0][1384692937 ms] (good): Lock Stack : ListenThread [16][start: 1384692937][0 ms] (good): void __cdecl NPCServer::Run(void) -> unsigned __stdcall WaitThread(void *) Lock Stack : GuardInfo end Call stack: Address Frame Function SourceFile 0x00007FFCF110797D 0x00000000D143F8F0 0x00007FFCF10B457D 0x00000000D143F920 0x0000000000537E5E 0x00000000D143FD10 0x0000000000514DEF 0x00000000D143FDA0 0x0000000000418FAC 0x00000000D143FDE0 0x000000000044E5C4 0x00000000D143FE60 0x000000000044E761 0x00000000D143FE90 0x000000000044E873 0x00000000D143FEC0 0x0000000000556537 0x00000000D143FEF0 0x000000000055660F 0x00000000D143FF20 0x00007FFCEFC74DE0 0x00000000D143FF50 0x00007FFCF107ED9B 0x00000000D143FFD0 [(10972) 2023/10/27 08:07:19]: *.\ioc.cpp:206(Sun Jan 1 00:00:00 2012) exception10 answers to this question
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