κανο compile εγκατασταση στο ναβικατ και μου βγαζει αυτο το ερρορ πως το φταχνο?
loading login config
Loading mmo.properties
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.2-pre1 [built 27-May-2010 01:00:49 -0400; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ java.beans.IntrospectionException: java.lang.reflect.InvocationTargetException [numThreadsAwaitingCheckoutDefaultUser] ]
FATAL: Failed initializing database. Reason: Unknown initial character set index '255' received from server. Initial client character set can be forced via the 'characterEncoding' property.
java.sql.SQLException: Unknown initial character set index '255' received from server. Initial client character set can be forced via the 'characterEncoding' property.
https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
l2crystin
κανο compile εγκατασταση στο ναβικατ και μου βγαζει αυτο το ερρορ πως το φταχνο?
loading login config
Edited by VisionLoading mmo.properties
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.2-pre1 [built 27-May-2010 01:00:49 -0400; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ java.beans.IntrospectionException: java.lang.reflect.InvocationTargetException [numThreadsAwaitingCheckoutDefaultUser] ]
FATAL: Failed initializing database. Reason: Unknown initial character set index '255' received from server. Initial client character set can be forced via the 'characterEncoding' property.
java.sql.SQLException: Unknown initial character set index '255' received from server. Initial client character set can be forced via the 'characterEncoding' property.
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