I'm limiting players from the same IP in a zone, but I'm not having much success, I'm using AntiFeed to do this action.
Code:
if ((_maxPlayers > 0) && !AntiFeedManager.getInstance().tryAddPlayer(getId(), player, _maxPlayers))
{
player.sendPacket(new ExShowScreenMessage(player.getName() + " maximum "+ AntiFeedManager.getInstance().getLimit(player, _maxPlayers) +" connection(s) per IP address allowed.", 5000, SMPOS.TOP_CENTER, true));
player.teleportTo(TeleportType.TOWN);
return;
}
on the first try when I go to the zone I am moved out with no (Boot) inside the zone. On the second attempt I remain and if I log a boot the same procedure happens and I am allowed to keep 2. What is an ideal solution to block multiple players with the same IP?
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I present to your attention two options for the Hellbound location map
details in the archive
if you have larger effect files, you do not need to replace them
download
updates can be made behind the scenes, so if you catch a crit, post on the forum or download the archive, it may have already been fixed
additionally you can download
all la2 music from the latest version of the game 2025 download
the entire La2 ambisound from the latest version of the game 2025 download
I do what I like because I don't need to push myself to do things for L2 as a means of income. You, on the other hand, are here trying to scam people for $20k files...
But, since you're so talented and competent, I suppose you must be thriving on the fruits of your talents as an L2Off dev, no?
Oh wait
Guess not
If you have error
[ERR] 1067 - Invalid default value for 'createDate'
`createDate` date DEFAULT NULL '00-00-0000',
need use
`createDate` date DEFAULT NULL,
What game client do you need here?
I can't even log in!
# Auto account creation
# ----------------------------
# Auto account creation
# Default: True
AutoCreateAccounts = True
What did I do wrong?
ServerAddr=127.0.0.1
Question
Williams
I'm limiting players from the same IP in a zone, but I'm not having much success, I'm using AntiFeed to do this action.
Code:
if ((_maxPlayers > 0) && !AntiFeedManager.getInstance().tryAddPlayer(getId(), player, _maxPlayers)) { player.sendPacket(new ExShowScreenMessage(player.getName() + " maximum "+ AntiFeedManager.getInstance().getLimit(player, _maxPlayers) +" connection(s) per IP address allowed.", 5000, SMPOS.TOP_CENTER, true)); player.teleportTo(TeleportType.TOWN); return; }
on the first try when I go to the zone I am moved out with no (Boot) inside the zone. On the second attempt I remain and if I log a boot the same procedure happens and I am allowed to keep 2. What is an ideal solution to block multiple players with the same IP?
Edited by Vision8 answers to this question
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