As i said in a previous post i managed to make Augmented items tradable and show Augment Stats/Skills in trade window. Normally i should do the same for Private Stores but i dont want them to be able to sold. As i see, everything is around check isTradable(). Now since i made Augmented items tradable, augmented items can be sold on Private Shops. How can i exclude them from the list?
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Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Alguém que saiba trabalhar com Engine.dll e Core.dll? Tenho hwid no servidor o código adaptado, mas não tenho parte do cliente, pois meu cliente é c4.. Alguém que faça esse tipo de serviço
Question
Eleven
As i said in a previous post i managed to make Augmented items tradable and show Augment Stats/Skills in trade window. Normally i should do the same for Private Stores but i dont want them to be able to sold. As i see, everything is around check isTradable(). Now since i made Augmented items tradable, augmented items can be sold on Private Shops. How can i exclude them from the list?
Edited by Eleven2 answers to this question
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