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Posted (edited)
package l2s.gameserver.model.entity;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Collection;
import java.util.HashMap;
import java.util.Map;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import l2s.commons.util.Rnd;
import l2s.gameserver.data.xml.holder.CouponHolder;
import l2s.gameserver.database.DatabaseFactory;
import l2s.gameserver.model.Player;
import l2s.gameserver.network.l2.s2c.SocialActionPacket;
import l2s.gameserver.templates.item.data.ItemData;
import l2s.gameserver.utils.ItemFunctions;

public class CouponManager
{
	private static final Logger LOG = LoggerFactory.getLogger(CouponManager.class);
	private static final CouponManager INSTANCE = new CouponManager();
	private static final String DEFAULT_OWNER = "NO_OWNER";
	private static final Map<String, String> COUPONS = new HashMap<>();

	public static CouponManager getInstance() {
		return INSTANCE;
	}

	public void load() {
		try (Connection con = DatabaseFactory.getInstance().getConnection();
		PreparedStatement statement = con.prepareStatement("SELECT * FROM coupons")) {
			try (ResultSet rset = statement.executeQuery()) {
				while (rset.next())
					COUPONS.put(rset.getString("coupon_id").replace("-", "").toUpperCase(), rset.getString("coupon_owner"));
			}
		} catch (SQLException e) {
			LOG.error("Coupon issues: ", e);
		} finally {
			LOG.info("Coupons: loaded size: " + COUPONS.size());
		}
	}

	public synchronized final boolean tryUseCoupon(Player player, String id) {
		final String owner = COUPONS.get(id.toUpperCase());
		if (owner == null) {
			player.sendMessage("Invalid coupon code.");
			return false;
		}
		if (!owner.equals(DEFAULT_OWNER)) {
			player.sendMessage("This coupon code has expired or was already used.");
			return false;
		}
		final String acc = player.getAccountName().toLowerCase();
		final Collection<String> accounts = COUPONS.values();
		for (String account : accounts) {
			if (account.equals(acc)) {
				player.sendMessage("You may only claim 1 coupon per account.");
				return false;
			}
		}
		COUPONS.put(id, player.getAccountName());
		try (Connection con = DatabaseFactory.getInstance().getConnection();
		PreparedStatement statement = con.prepareStatement("UPDATE coupons SET coupon_owner = ? WHERE coupon_id like ?")) {
			statement.setString(1, acc);
			statement.setString(2, id);
			statement.execute();
		} catch (SQLException e) {
			LOG.warn("Coupons: update failure: " + e);
			return false;
		}
		player.sendGfxMessage("Coupon accepted! Enjoy!");
		player.broadcastPacket(new SocialActionPacket(player.getObjectId(), SocialActionPacket.BOASTING));
		for (ItemData it : CouponHolder.getInstance().getRewards()) {
			if (it.getMinEnchant() <= 0)
				ItemFunctions.addItem(player, it.getId(), it.getCount(), true, "Coupon Reward");
			else
				ItemFunctions.addItem(player, it.getId(), it.getCount(), Rnd.get(it.getMinEnchant(), it.getMaxEnchant()), true, "Coupon Reward");
		}
		return true;
	}
}

 

package l2s.gameserver.data.xml.parser;

import java.io.File;
import org.dom4j.Element;

import l2s.commons.data.xml.AbstractParser;
import l2s.gameserver.Config;
import l2s.gameserver.ConfigSelector;
import l2s.gameserver.data.xml.holder.CouponHolder;
import l2s.gameserver.model.entity.CouponManager;
import l2s.gameserver.templates.item.data.ItemData;

public final class CouponParser extends AbstractParser<CouponHolder>
{
	private static final CouponParser INSTANCE = new CouponParser();

	protected CouponParser() {
		super(CouponHolder.getInstance());
	}

	public static CouponParser getInstance() {
		return INSTANCE;
	}

	public void reload() {
		info("reload start...");
		getHolder().clear();
		load();
	}

	@Override
	protected void onParsed() {
		CouponManager.getInstance().load();
	}
	
	@Override
	public File getXMLPath() {
		return new File(Config.DATAPACK_ROOT, ConfigSelector.getDataFolder() + "/Coupons.xml");
	}

	@Override
	public String getDTDFileName() {
		return "Coupons.dtd";
	}

	@Override
	protected void readData(Element rootElement) {
		for (Element listSet : rootElement.elements("config"))
			getHolder().setLength(parseInt(listSet, "code_length"));
		for (Element listSet : rootElement.elements("rewards")) {
			for (Element paramsSet : listSet.elements("item")) {
				final String p = paramsSet.toString();
				if (p.contains("minEnchant") && !p.contains("maxEnchant"))
					getHolder().addItem(new ItemData(parseInt(paramsSet, "id"), parseInt(paramsSet, "count"), parseInt(paramsSet, "minEnchant")));
				else if (p.contains("minEnchant") && p.contains("maxEnchant"))
					getHolder().addItem(new ItemData(parseInt(paramsSet, "id"), parseInt(paramsSet, "count"), parseInt(paramsSet, "minEnchant", 0), parseInt(paramsSet, "maxEnchant")));
				else
					getHolder().addItem(new ItemData(parseInt(paramsSet, "id"), parseInt(paramsSet, "count")));
			}
		}
	}
}

 

package l2s.gameserver.data.xml.holder;

import java.util.ArrayList;
import java.util.List;
import l2s.commons.data.xml.AbstractHolder;
import l2s.gameserver.templates.item.data.ItemData;

public final class CouponHolder extends AbstractHolder
{
	private static final CouponHolder INSTANCE = new CouponHolder();
	private static int COUPON_LENGTH;
	private static final List<ItemData> REWARDS = new ArrayList<>();

	public static CouponHolder getInstance() {
		return INSTANCE;
	}

	public void addItem(ItemData item) {
		REWARDS.add(item);
	}

	public final List<ItemData> getRewards(){
		return REWARDS;
	}
	
	public void setLength(int i) {
		COUPON_LENGTH = i;
	}
	
	public final int getLength() {
		return COUPON_LENGTH;
	}

	@Override
	public int size() {
		return REWARDS.size();
	}

	@Override
	public void clear() {
		REWARDS.clear();
	}
}

 

Load on Gameserver or Parsers

CouponParser.getInstance().load();

 

Reload Parser (like with //reload)

CouponParser.getInstance().reload();

 

Coupons.dtd (for xml)

<!ELEMENT list (config|rewards)*>
	<!ELEMENT config (config)*>
		<!ATTLIST config
			code_length CDATA #REQUIRED>
	<!ELEMENT rewards (item)*>
		<!ELEMENT item (#PCDATA)>
		<!ATTLIST item
			id CDATA #REQUIRED
			count CDATA #REQUIRED
			minEnchant CDATA #IMPLIED
			maxEnchant CDATA #IMPLIED>

 

Coupons.xml

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE list SYSTEM "Coupons.dtd">
<!-- minEnchant for min enchant value, maxEnchant for max enchant value -->
<list>
	<config code_length="20"/>
	<rewards>
		<item id="3031" count="2000" /> <!--2000 Spirit Ore -->
		<item id="90907" count="500" /> <!--500 Soulshot Ticket -->
		<item id="91641" count="100" /> <!--100 Sayha's Blessing -->
		<item id="91767" count="2" /> <!--2 x Enchant Kit: Talisman of Aden -->
		<item id="91864" count="2" /> <!--2 x Dragon Belt Pack -->
		<item id="91912" count="5000" /> <!--5000 Hp Potion (Exchangeable) -->
		<item id="92387" count="1" /> <!--+4 Black Ore Set -->
		<item id="93499" count="1" /> <!--Enchanted B-grade Weapon Coupon -->
		<item id="93500" count="5" /> <!--5 x Enchanted B-Grade Armor Coupon -->
		<item id="94269" count="50" /> <!--50 x Scroll: Boost Attack -->
		<item id="94271" count="50" /> <!--50 x Scroll: Boost Defense -->
	</rewards>
</list>

 

ItemData (if you dont have it)

package l2s.gameserver.templates.item.data;

/**
 * @author Bonux
 */
public class ItemData {
	private final int _id;
	private final long _count;
	private final int _minEnchant;
	private int _maxEnchant;
	private long _price;

	public ItemData(int id, long count) {
		_id = id;
		_count = count;
		_minEnchant = -1;
		_maxEnchant = 0;
		_price = 0;
	}

	public ItemData(int id, long count, int enchant) {
		_id = id;
		_count = count;
		_minEnchant = enchant;
		_maxEnchant = enchant;
		_price = 0;
	}
	
	public ItemData(int id, long count, int enchant, int enchantMax) {
		_id = id;
		_count = count;
		_minEnchant = enchant;
		_maxEnchant = enchantMax;
		_price = 0;
	}
	
	public ItemData(int id, long count, int enchant, int enchantMax, long price) {
		_id = id;
		_count = count;
		_minEnchant = enchant;
		_maxEnchant = enchantMax;
		_price = price;
	}
	
	public ItemData(int id, long count, long price) {
		_id = id;
		_count = count;
		_minEnchant = 0;
		_maxEnchant = 0;
		_price = price;
	}

	public int getId() {
		return _id;
	}

	public long getCount() {
		return _count;
	}

	public int getMinEnchant() {
		return _minEnchant;
	}
	
	public int getMaxEnchant() {
		return _maxEnchant;
	}
	
	public long getPrice() {
		return _price;
	}
}

 

ClientPacket (RequestPCCafeCouponUse)

package l2s.gameserver.network.l2.c2s;

import l2s.gameserver.data.xml.holder.CouponHolder;
import l2s.gameserver.model.Player;
import l2s.gameserver.model.entity.CouponManager;

/**
 * format: chS
 */
public class RequestPCCafeCouponUse extends L2GameClientPacket
{
	// format: (ch)S
	private String _code;

	@Override
	protected boolean readImpl() {
		_code = readS();
		return true;
	}

	@Override
	protected void runImpl() {
		final Player activeChar = getClient().getActiveChar();
		if (activeChar == null)
			return;
		if (_code == null || _code.length() != CouponHolder.getInstance().getLength()) {
			activeChar.sendGfxMessage("Your code cannot be empty or less than " + CouponHolder.getInstance().getLength() + " letters/digits");
			activeChar.sendActionFailed();
			return;
		}
		if (CouponManager.getInstance().tryUseCoupon(activeChar, _code))
			activeChar.sendGfxMessage("Your coupon was activated, thank you for playing!");
	}
}

 

ServerPacket (ShowPCCafeCouponShowUI)

package l2s.gameserver.network.l2.s2c;

import l2s.gameserver.network.l2.ServerPacketOpcodes;

/**
 * Даный пакет показывает менюшку для ввода серийника. Можно что-то придумать :)
 * Format: (ch)
 */
public class ShowPCCafeCouponShowUI extends L2GameServerPacket {
	public static final ShowPCCafeCouponShowUI STATIC = new ShowPCCafeCouponShowUI();

	@Override
	protected final void writeImpl() {
		writeOpcode(ServerPacketOpcodes.ShowPCCafeCouponShowUI);
		//
	}
}

 

Open Coupon Window (from bypass)

player.sendPacket(ShowPCCafeCouponShowUI.STATIC);

 

This system is old and no longer useful (at least for me), maybe someone else can make use of it 🙂

Done on l2scripts and tested with protocol 311 (should work starting from h5 but i'm not sure)

 

SQL: https://pastebin.com/FTYqSAWx

 

Generator: https://www.voucherify.io/generator

Character Set: 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ

86DvcqL.png

 

QnCSzqb.pngjOPE86X.png

 

Edited by eMommy
  • Like 3
  • Upvote 1
Posted
9 hours ago, splicho said:

Not for interlude tho, I guess? Since coupon window doesn't exist etc..

you can do it with like a html window too instead of the packet

  • 7 months later...
  • 7 months later...
Posted
On 7/21/2022 at 12:49 AM, eMommy said:
package l2s.gameserver.model.entity;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Collection;
import java.util.HashMap;
import java.util.Map;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import l2s.commons.util.Rnd;
import l2s.gameserver.data.xml.holder.CouponHolder;
import l2s.gameserver.database.DatabaseFactory;
import l2s.gameserver.model.Player;
import l2s.gameserver.network.l2.s2c.SocialActionPacket;
import l2s.gameserver.templates.item.data.ItemData;
import l2s.gameserver.utils.ItemFunctions;

public class CouponManager
{
	private static final Logger LOG = LoggerFactory.getLogger(CouponManager.class);
	private static final CouponManager INSTANCE = new CouponManager();
	private static final String DEFAULT_OWNER = "NO_OWNER";
	private static final Map<String, String> COUPONS = new HashMap<>();

	public static CouponManager getInstance() {
		return INSTANCE;
	}

	public void load() {
		try (Connection con = DatabaseFactory.getInstance().getConnection();
		PreparedStatement statement = con.prepareStatement("SELECT * FROM coupons")) {
			try (ResultSet rset = statement.executeQuery()) {
				while (rset.next())
					COUPONS.put(rset.getString("coupon_id").replace("-", "").toUpperCase(), rset.getString("coupon_owner"));
			}
		} catch (SQLException e) {
			LOG.error("Coupon issues: ", e);
		} finally {
			LOG.info("Coupons: loaded size: " + COUPONS.size());
		}
	}

	public synchronized final boolean tryUseCoupon(Player player, String id) {
		final String owner = COUPONS.get(id.toUpperCase());
		if (owner == null) {
			player.sendMessage("Invalid coupon code.");
			return false;
		}
		if (!owner.equals(DEFAULT_OWNER)) {
			player.sendMessage("This coupon code has expired or was already used.");
			return false;
		}
		final String acc = player.getAccountName().toLowerCase();
		final Collection<String> accounts = COUPONS.values();
		for (String account : accounts) {
			if (account.equals(acc)) {
				player.sendMessage("You may only claim 1 coupon per account.");
				return false;
			}
		}
		COUPONS.put(id, player.getAccountName());
		try (Connection con = DatabaseFactory.getInstance().getConnection();
		PreparedStatement statement = con.prepareStatement("UPDATE coupons SET coupon_owner = ? WHERE coupon_id like ?")) {
			statement.setString(1, acc);
			statement.setString(2, id);
			statement.execute();
		} catch (SQLException e) {
			LOG.warn("Coupons: update failure: " + e);
			return false;
		}
		player.sendGfxMessage("Coupon accepted! Enjoy!");
		player.broadcastPacket(new SocialActionPacket(player.getObjectId(), SocialActionPacket.BOASTING));
		for (ItemData it : CouponHolder.getInstance().getRewards()) {
			if (it.getMinEnchant() <= 0)
				ItemFunctions.addItem(player, it.getId(), it.getCount(), true, "Coupon Reward");
			else
				ItemFunctions.addItem(player, it.getId(), it.getCount(), Rnd.get(it.getMinEnchant(), it.getMaxEnchant()), true, "Coupon Reward");
		}
		return true;
	}
}

 

package l2s.gameserver.data.xml.parser;

import java.io.File;
import org.dom4j.Element;

import l2s.commons.data.xml.AbstractParser;
import l2s.gameserver.Config;
import l2s.gameserver.ConfigSelector;
import l2s.gameserver.data.xml.holder.CouponHolder;
import l2s.gameserver.model.entity.CouponManager;
import l2s.gameserver.templates.item.data.ItemData;

public final class CouponParser extends AbstractParser<CouponHolder>
{
	private static final CouponParser INSTANCE = new CouponParser();

	protected CouponParser() {
		super(CouponHolder.getInstance());
	}

	public static CouponParser getInstance() {
		return INSTANCE;
	}

	public void reload() {
		info("reload start...");
		getHolder().clear();
		load();
	}

	@Override
	protected void onParsed() {
		CouponManager.getInstance().load();
	}
	
	@Override
	public File getXMLPath() {
		return new File(Config.DATAPACK_ROOT, ConfigSelector.getDataFolder() + "/Coupons.xml");
	}

	@Override
	public String getDTDFileName() {
		return "Coupons.dtd";
	}

	@Override
	protected void readData(Element rootElement) {
		for (Element listSet : rootElement.elements("config"))
			getHolder().setLength(parseInt(listSet, "code_length"));
		for (Element listSet : rootElement.elements("rewards")) {
			for (Element paramsSet : listSet.elements("item")) {
				final String p = paramsSet.toString();
				if (p.contains("minEnchant") && !p.contains("maxEnchant"))
					getHolder().addItem(new ItemData(parseInt(paramsSet, "id"), parseInt(paramsSet, "count"), parseInt(paramsSet, "minEnchant")));
				else if (p.contains("minEnchant") && p.contains("maxEnchant"))
					getHolder().addItem(new ItemData(parseInt(paramsSet, "id"), parseInt(paramsSet, "count"), parseInt(paramsSet, "minEnchant", 0), parseInt(paramsSet, "maxEnchant")));
				else
					getHolder().addItem(new ItemData(parseInt(paramsSet, "id"), parseInt(paramsSet, "count")));
			}
		}
	}
}

 

package l2s.gameserver.data.xml.holder;

import java.util.ArrayList;
import java.util.List;
import l2s.commons.data.xml.AbstractHolder;
import l2s.gameserver.templates.item.data.ItemData;

public final class CouponHolder extends AbstractHolder
{
	private static final CouponHolder INSTANCE = new CouponHolder();
	private static int COUPON_LENGTH;
	private static final List<ItemData> REWARDS = new ArrayList<>();

	public static CouponHolder getInstance() {
		return INSTANCE;
	}

	public void addItem(ItemData item) {
		REWARDS.add(item);
	}

	public final List<ItemData> getRewards(){
		return REWARDS;
	}
	
	public void setLength(int i) {
		COUPON_LENGTH = i;
	}
	
	public final int getLength() {
		return COUPON_LENGTH;
	}

	@Override
	public int size() {
		return REWARDS.size();
	}

	@Override
	public void clear() {
		REWARDS.clear();
	}
}

 

Load on Gameserver or Parsers

CouponParser.getInstance().load();

 

Reload Parser (like with //reload)

CouponParser.getInstance().reload();

 

Coupons.dtd (for xml)

<!ELEMENT list (config|rewards)*>
	<!ELEMENT config (config)*>
		<!ATTLIST config
			code_length CDATA #REQUIRED>
	<!ELEMENT rewards (item)*>
		<!ELEMENT item (#PCDATA)>
		<!ATTLIST item
			id CDATA #REQUIRED
			count CDATA #REQUIRED
			minEnchant CDATA #IMPLIED
			maxEnchant CDATA #IMPLIED>

 

Coupons.xml

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE list SYSTEM "Coupons.dtd">
<!-- minEnchant for min enchant value, maxEnchant for max enchant value -->
<list>
	<config code_length="20"/>
	<rewards>
		<item id="3031" count="2000" /> <!--2000 Spirit Ore -->
		<item id="90907" count="500" /> <!--500 Soulshot Ticket -->
		<item id="91641" count="100" /> <!--100 Sayha's Blessing -->
		<item id="91767" count="2" /> <!--2 x Enchant Kit: Talisman of Aden -->
		<item id="91864" count="2" /> <!--2 x Dragon Belt Pack -->
		<item id="91912" count="5000" /> <!--5000 Hp Potion (Exchangeable) -->
		<item id="92387" count="1" /> <!--+4 Black Ore Set -->
		<item id="93499" count="1" /> <!--Enchanted B-grade Weapon Coupon -->
		<item id="93500" count="5" /> <!--5 x Enchanted B-Grade Armor Coupon -->
		<item id="94269" count="50" /> <!--50 x Scroll: Boost Attack -->
		<item id="94271" count="50" /> <!--50 x Scroll: Boost Defense -->
	</rewards>
</list>

 

ItemData (if you dont have it)

package l2s.gameserver.templates.item.data;

/**
 * @author Bonux
 */
public class ItemData {
	private final int _id;
	private final long _count;
	private final int _minEnchant;
	private int _maxEnchant;
	private long _price;

	public ItemData(int id, long count) {
		_id = id;
		_count = count;
		_minEnchant = -1;
		_maxEnchant = 0;
		_price = 0;
	}

	public ItemData(int id, long count, int enchant) {
		_id = id;
		_count = count;
		_minEnchant = enchant;
		_maxEnchant = enchant;
		_price = 0;
	}
	
	public ItemData(int id, long count, int enchant, int enchantMax) {
		_id = id;
		_count = count;
		_minEnchant = enchant;
		_maxEnchant = enchantMax;
		_price = 0;
	}
	
	public ItemData(int id, long count, int enchant, int enchantMax, long price) {
		_id = id;
		_count = count;
		_minEnchant = enchant;
		_maxEnchant = enchantMax;
		_price = price;
	}
	
	public ItemData(int id, long count, long price) {
		_id = id;
		_count = count;
		_minEnchant = 0;
		_maxEnchant = 0;
		_price = price;
	}

	public int getId() {
		return _id;
	}

	public long getCount() {
		return _count;
	}

	public int getMinEnchant() {
		return _minEnchant;
	}
	
	public int getMaxEnchant() {
		return _maxEnchant;
	}
	
	public long getPrice() {
		return _price;
	}
}

 

ClientPacket (RequestPCCafeCouponUse)

package l2s.gameserver.network.l2.c2s;

import l2s.gameserver.data.xml.holder.CouponHolder;
import l2s.gameserver.model.Player;
import l2s.gameserver.model.entity.CouponManager;

/**
 * format: chS
 */
public class RequestPCCafeCouponUse extends L2GameClientPacket
{
	// format: (ch)S
	private String _code;

	@Override
	protected boolean readImpl() {
		_code = readS();
		return true;
	}

	@Override
	protected void runImpl() {
		final Player activeChar = getClient().getActiveChar();
		if (activeChar == null)
			return;
		if (_code == null || _code.length() != CouponHolder.getInstance().getLength()) {
			activeChar.sendGfxMessage("Your code cannot be empty or less than " + CouponHolder.getInstance().getLength() + " letters/digits");
			activeChar.sendActionFailed();
			return;
		}
		if (CouponManager.getInstance().tryUseCoupon(activeChar, _code))
			activeChar.sendGfxMessage("Your coupon was activated, thank you for playing!");
	}
}

 

ServerPacket (ShowPCCafeCouponShowUI)

package l2s.gameserver.network.l2.s2c;

import l2s.gameserver.network.l2.ServerPacketOpcodes;

/**
 * Даный пакет показывает менюшку для ввода серийника. Можно что-то придумать :)
 * Format: (ch)
 */
public class ShowPCCafeCouponShowUI extends L2GameServerPacket {
	public static final ShowPCCafeCouponShowUI STATIC = new ShowPCCafeCouponShowUI();

	@Override
	protected final void writeImpl() {
		writeOpcode(ServerPacketOpcodes.ShowPCCafeCouponShowUI);
		//
	}
}

 

Open Coupon Window (from bypass)

player.sendPacket(ShowPCCafeCouponShowUI.STATIC);

 

This system is old and no longer useful (at least for me), maybe someone else can make use of it 🙂

Done on l2scripts and tested with protocol 311 (should work starting from h5 but i'm not sure)

 

SQL: https://pastebin.com/FTYqSAWx

 

Generator: https://www.voucherify.io/generator

Character Set: 0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ

86DvcqL.png

 

QnCSzqb.pngjOPE86X.png

 

can u share the implement of this gfx chat packet?

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    • [Release] Solo PvP Zone System 🔹 Compatible with: aCis 401+ 📜 Features: ✅ Automatic Exit on Restart: Players are removed from the zone if a restart occurs or logout. ✅ Custom Exit Command: Players can exit the Solo Zone with the voice command .exit. ✅ Teleport NPC Command: new bypass solopvp for gatekeeper. ✅ Random Name Generator: Generates random names. ✅ PvP Flag: The players are flagged within this zone.   xml preview & java code backup code -> https://pastebin.com/974V2p2p   SoloZone.xml <?xml version="1.0" encoding="UTF-8"?> <list> <zone shape="NPoly" minZ="-5200" maxZ="-4680"><!-- Frintezza Solo Zone --> <stat name="name" val="Solo PvP Zone" /> <stat name="locs" val="174244,-89089,-5112;174260,-86881,-5112;173184,-88090,-5112;175309,-88018,-5112;174231,-88019,-5112;175136,-88828,-5104;174962,-87025,-5104;173149,-87142,-5104;173470,-88908,-5112" /> <stat name="restrictedClasses" val="15,16,97" /> <node x="172031" y="-90127"/> <node x="176428" y="-90089"/> <node x="176428" y="-74051"/> <node x="172057" y="-74108"/> </zone> </list> SoloZone Code: diff --git a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java b/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java @@ -0,0 +1,98 @@ +package net.sf.l2j.gameserver.taskmanager; + +import java.security.SecureRandom; +import java.util.ArrayList; +import java.util.logging.Logger; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.gameserver.data.manager.ZoneManager; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.SoloZone; + + +/** + * @author MarGaZeaS + */ +public class SoloZoneTaskManager implements Runnable { + + private static final Location EXIT_LOCATION = VoiceExitSoloZone.getExitLocation(); // Λαμβάνουμε την έξοδο από το VoiceExitSoloZone + + @Override + public void run() + { + // Διασχίζουμε όλους τους παίκτες του κόσμου + for (Player player : World.getInstance().getPlayers()) + { + // Ελέγχουμε αν ο παίκτης είναι στο SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Μεταφέρουμε τον παίκτη στην έξοδο + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + player.sendMessage("The server is restarting, you have been moved out of the Solo Zone."); + } + } + } + + private int _id; + + private static final Logger _log = Logger.getLogger(SoloZoneTaskManager.class.getName()); + private static final ArrayList<String> _rndNames = new ArrayList<>(); + private static final int RANDOM_NAMES = 500; + private static final String CHARS = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; + private int _playersInSoloZone = 0; + + public int getPlayersInside() { + return _playersInSoloZone; + } + + public void setPlayersInside(int val) { + _playersInSoloZone = val; + } + + public SoloZoneTaskManager() { + _log.info("Solo Zone System: Loading..."); + for (int i = 0; i < RANDOM_NAMES; i++) { + String name = generateName(); + _rndNames.add(name); + _log.info("Generated name: " + name); + } + _log.info("Solo Zone System: Loaded " + _rndNames.size() + " names."); + } + + public String getAName() { + if (_rndNames.isEmpty()) { + _log.warning("SoloZoneManager: No random names available."); + return "Unknown"; + } + return _rndNames.get(Rnd.get(5, RANDOM_NAMES - 5)); + } + + private static String generateName() { + SecureRandom rnd = new SecureRandom(); + StringBuilder sb = new StringBuilder(15); + for (int i = 0; i < 15; i++) { + sb.append(CHARS.charAt(rnd.nextInt(CHARS.length()))); + } + return sb.toString(); + } + + public int getZoneId() + { + return _id; + } + + public final static SoloZone getCurrentZone() { + return ZoneManager.getInstance().getAllZones(SoloZone.class) + .stream() + .findFirst() // Επιστρέφει την πρώτη SoloZone (αν υπάρχει μόνο μία) + .orElse(null); + } + + public static SoloZoneTaskManager getInstance() { + return SingletonHolder._instance; + } + + private static class SingletonHolder { + private static final SoloZoneTaskManager _instance = new SoloZoneTaskManager(); + } +} diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java b/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java index a707ce5..d247e2e 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java final Player player = entry.getKey(); final long timeLeft = entry.getValue(); + if(player.isInsideZone(ZoneId.SOLO)) + continue; if(player.isInsideZone(ZoneId.BOSS)) continue; // Time is running out, clear PvP flag and remove from list. if (currentTime > timeLeft) diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java index a707ce5..d247e2e 100644 +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + if (Config.ENABLE_STARTUP) + StartupManager.getInstance(); diff --git a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java b/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java if (!st.hasMoreTokens()) { sendHtmlForm(player); return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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