Jump to content

Recommended Posts

Posted

PTBR:

Atenção administradores, verifiquem isso em sua revisão

Caso usem Enchant Stackavel

Colocar o UseItem Flood em 0, pode trazer prejuízo para seu servidor!

Normalmente os ADMS colocam o useflood em 0 para os players fazerem macro de equipar set

Isso pode bugar o enchant, se o player usar interface

e clicar muito rápido para enchantar, o enchant buga, e vai direto sem falhar

para corrigir esse problema

criei um UseEnchantFlood

que permite usar o UseItem em 0 sem bugar o enchant

 

Google Translator:

Attention admins, check this in your revision

If you use Enchant Stackavel

Putting the UseItem Flood at 0 can bring damage to your server!

Normally ADMS set useflood to 0 for players to do macro equip set

This can bug the enchant, if the player uses interface

and click too fast to enchant, the enchant bugs, and goes straight without fail

to fix this problem

I created a UseEnchantFlood

which allows using UseItem at 0 without bugging enchant

 

(REV: FROZEN)

 

------------------------------------------------------------------------------
com.l2jfrozen.Config.java

@3408

public static FloodProtectorConfig FLOOD_PROTECTOR_USE_ITEM;
+public static FloodProtectorConfig FLOOD_PROTECTOR_USE_ENCHANT;
public static FloodProtectorConfig FLOOD_PROTECTOR_ROLL_DICE;

@3444
FLOOD_PROTECTOR_USE_ITEM = new FloodProtectorConfig("UseItemFloodProtector");
+FLOOD_PROTECTOR_USE_ENCHANT = new FloodProtectorConfig("UseEnchantFloodProtector");
FLOOD_PROTECTOR_ROLL_DICE = new FloodProtectorConfig("RollDiceFloodProtector");

@3499
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_USE_ITEM, "UseItem", "1");
+loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_USE_ENCHANT, "UseEnchant", "15");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_ROLL_DICE, "RollDice", "42");

------------------------------------------------------------------------------
com.l2jfrozen.gameserver.util.FloodProtectors.java

@32
/**
 * Use-item flood protector.
 */
private final FloodProtectorAction _useItem;

+/**
+ * Use-Enchant flood protector.
+ */
+private final FloodProtectorAction _useEnchant;

/**
 * Roll-dice flood protector.
 */
private final FloodProtectorAction _rollDice;
/**
 * Firework flood protector.
 */
 
 
@121

_useItem = new FloodProtectorAction(client, Config.FLOOD_PROTECTOR_USE_ITEM);
+_useEnchant = new FloodProtectorAction(client, Config.FLOOD_PROTECTOR_USE_ENCHANT);
_rollDice = new FloodProtectorAction(client, Config.FLOOD_PROTECTOR_ROLL_DICE); 
 
@159

public FloodProtectorAction getUseItem()
{
	return _useItem;
}

/**
 * Returns {@link #_rollDice}.
 * @return {@link #_rollDice}
 */
+public FloodProtectorAction getUseEnchant()
+{
+	return _useEnchant;
+}
+
+/**
+ * Returns {@link #_rollDice}.
+ * @return {@link #_rollDice}
+ */
public FloodProtectorAction getRollDice()
{
	return _rollDice;
}

------------------------------------------------------------------------------
com.l2jfrozen.gameserver.network.clientpackets.RequestEnchantItem.java

@135

L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null || _objectId == 0)
	return;

+if (!getClient().getFloodProtectors().getUseEnchant().tryPerformAction("Error! 404"))
+{
+	activeChar.sendPacket(SystemMessage.sendString("Flood Enchant"));
+	return;
+}

if (activeChar.getActiveTradeList() != null)
{
	activeChar.cancelActiveTrade();
	activeChar.sendMessage("Your trade canceled");
	return;
}

------------------------------------------------------------------------------
\gameserver\config\protected\flood.properties

@20

FloodProtectorUseItemPunishmentTime = 0

+# UseItem - item usage flooding
+FloodProtectorUseEnchantInterval = 15
+FloodProtectorUseEnchantLogFlooding = False
+FloodProtectorUseEnchantPunishmentLimit = 0
+FloodProtectorUseEnchantPunishmentType = none
+FloodProtectorUseEnchantPunishmentTime = 0

# Potion - attempts to Potion usage flooding
FloodProtectorPotionInterval = 5

 

 

  • Like 2
Posted
Quote

This can bug the enchant, if the player uses interface

and click too fast to enchant, the enchant bugs, and goes straight without fail

What does that means?

Posted
Just now, Celestine said:

 

seems like you can 100% enchant without any failure.

The chance to be succeed or not, it's server side job. Nothing to do with client side

Posted
1 minute ago, melron said:

The chance to be succeed or not, it's server side job. Nothing to do with client side

 

he mean that if you abuse auto enchant with interface it floods server and sends some kind of packets and you can enchant your gear without any failure actually i seen this on a few server 😄 but not sure if interface responsible.

Posted
Just now, Celestine said:

 

he mean that if you abuse auto enchant with interface it floods server and sends some kind of packets and you can enchant your gear without any failure actually i seen this on a few server 😄 but not sure if interface responsible.

It would never happens. The chance is 1 line. Rnd.get(). You can use all your threads from your threadpool to run in a while() and request enchants to see the results. About the last one, seems like its server side but from some custom code.... 

Posted

PTBR:

Bom, espero que ninguem precise usar, pq em meu servidor, apareceu esse problema, e os jogadores estavam fazendo isso
com enchant 50%, armas indo +16 muito facil...
de qualquer forma, o codigo esta ai caso alguém precise

Google Translator:

Well, I hope no one needs to use it, because on my server, this problem appeared, and players were doing this
with 50% enchant, weapons going +16 very easy...
anyway, the code is there in case anyone needs it

Posted
On 2/10/2022 at 2:28 PM, Amenadiel said:

Congratulations, with this code you made L2JFrozen even slower 

Google Translator: without this flood, when the guy uses interface to enchant very fast, he breaks the maximum packet the character can receive.

And it also doesn't make life easier for the player, who wants to put +20 in the blink of an eye.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Server owners, Top.MaxCheaters.com is now live and accepting Lineage 2 server listings. There is no voting, no rankings manipulation, and no paid advantages. Visibility is clean and equal, and early listings naturally appear at the top while the platform grows. If your server is active, it should already be listed. Submit here https://Top.MaxCheaters.com This platform is part of the MaxCheaters.com network and is being built as a long-term reference point for the Lineage 2 community. — MaxCheaters.com Team
    • ⚙️ General Changed “No Carrier” title to “Disconnected” to avoid confusion after abnormal DC. On-screen Clan War kill notifications will no longer appear during Sieges, Epics, or Events. Bladedancer or SwordSinger classes can now log in even when Max Clients (2) is reached, you cannot have both at the same time. The max is 3 clients. Duels will now be aborted if a monster aggros players during a duel (retail-like behavior). Players can no longer send party requests to blocked players (retail-like). Fixed Researcher Euclie NPC dialogue HTML error. Changed Clan leave/kick penalty from 12 hours to 3 hours. 🧙 Skills Adjusted Decrease Atk. Spd. & Decrease Speed land rates in Varka & FoG. Fixed augmented weapons not getting cooldown when entering Olympiad. 🎉 Events New Team vs Team map added. New Save the King map added (old TvT map). Mounts disabled during Events. Letter Collector Event enabled Monsters drop letters until Feb. 13th Louie the Cat in Giran until Feb. 16th Inventory slots +10 during event period 📜 Quests Fixed “Possessor of a Precious Soul Part 1” rare stuck issue when exceeding max quest items. Fixed Seven Signs applying Strife buff/debuff every Monday until restart. 🏆 Milestones New milestone: “Defeat 700 Monsters in Varka” 🎁 Rewards: 200 Varka’s Mane + Daily Coin 🌍 NEW EXP Bonus Zones Hot Springs added Varka Silenos added (hidden spots excluded) As always, thank you for your support! L2Elixir keeps evolving, improving, and growing every day 💙   Website: https://l2elixir.org/ Discord: https://discord.gg/5ydPHvhbxs
    • https://sms.pro/ — we are an SMS activation platform  seeking partners  mobile number providers  mobile number owners  owners of GSM modems  SIM card owners We process 1,000,000 activations every day.  寻找合作伙伴  手机号码提供商  手机号码持有者  GSM调制解调器持有者  SIM卡持有者 我们每天处理1,000,000次激活。  Ищем партнеров  Владельцы сим карт  провайдеров  владельцев мобильных номеров  владельцев модемов  Обрабатываем от 1 000 000 активаций в день ⚡️ Fast. Reliable.   https://sms.pro/ Support: https://t.me/alismsorg_bot
    • "WHAT I WILL SEE ON NEW SEASON ? *More easy farm and augment than ever before ! *Free VIP characters for everyone for first 2 days after opening ! Improved olympiad engine to work more correctly. 3 New skins / outfits. Fixed raid boss spawns. Fixed olympiad crit errors. New farming Ivory Tower area. Fixed augmentation rate. Increased all mob drops rate by +20%. And much more..."   1. I have clicked VIP 23.01.2026 20:00 a few second after open server. 2 Days is 48h. Now 24.01.2026 I have 17 hours left, so my VIP will expire 08:00 25.01.2026. Where is 12h? SCAM.   2. Where is ivory tower area?   3. When next wipe?   
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..