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Posted (edited)

Hello Folks.
Here is a code for items that bestow augment skills by double click. Code is for L2jfrozen but is very easy to adapt everywhere.
Credits: Gabrieljdb.

+ Some Features and fixed from Yo_Sarada and me.

Java Part:

Spoiler

config/head/other.properties
==========================================================

+
+# ----------------------
+# Augment Custom Items -
+# ----------------------
+# Augment weapon with active or passive skill.
+# True = Enable / False = Disable
+AugmentCustomItem = True
+
+# Augment Active Items:
+ActCheerItemID = 13001
+ActBlessBodyItemID = 13002
+ActBlessSoulItemID = 13003
+ActMightItemID = 13004
+ActEmpowerItemID = 13005
+ActDuelMightItemID = 13006
+ActShieldItemID = 13007
+ActMagicBarrierItemID = 13008
+ActAgilityItemID = 13009
+ActGuidanceItemID = 13010
+ActFocusItemID = 13011
+ActWildMagicItemID = 13012
+
+ActRecallItemID = 13013
+ActUnlockItemID = 13014
+ActCelestShieldItemID = 13015
+ActHealItemID = 13016
+
+# Augment Passive Items:
+PasMightItemID = 13021
+PasEmpowerItemID = 13022
+PasDuelMightItemID = 13023
+PasShieldItemID = 13024
+PasMagicBarrierItemID = 13025
+PasAgilityItemID = 13026
+PasGuidanceItemID = 13027
+PasFocusItemID = 13028
+PasWildMagicItemID = 13029
+


head-src/com/l2jfrozen/Config.java
==========================================================

     public static String CHAT_FILTER_CHARS;
     public static String CHAT_FILTER_PUNISHMENT;
     public static ArrayList<String> FILTER_LIST = new ArrayList<>();
+    //AugmentCustomItem
+    public static boolean AUGMENT_CUSTOM_ITEM;
+    public static int AUGMENT_ACTIVE_CHEER_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_BLESS_BODY_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_BLESS_SOUL_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_MIGHT_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_EMPOWER_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_DUEL_MIGHT_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_SHIELD_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_MAGIC_BARRIER_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_AGILITY_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_GUIDANCE_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_FOCUS_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_WILD_MAGIC_CUSTOM_ITEM_ID;
     
+    public static int AUGMENT_ACTIVE_RECALL_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_UNLOCK_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_CELEST_SHIELD_CUSTOM_ITEM_ID;
+    public static int AUGMENT_ACTIVE_HEAL_CUSTOM_ITEM_ID;
+    
+    public static int AUGMENT_PASSIVE_MIGHT_CUSTOM_ITEM_ID;
+    public static int AUGMENT_PASSIVE_EMPOWER_CUSTOM_ITEM_ID;
+    public static int AUGMENT_PASSIVE_DUEL_MIGHT_CUSTOM_ITEM_ID;
+    public static int AUGMENT_PASSIVE_SHIELD_CUSTOM_ITEM_ID;
+    public static int AUGMENT_PASSIVE_MAGIC_BARRIER_CUSTOM_ITEM_ID;
+    public static int AUGMENT_PASSIVE_AGILITY_CUSTOM_ITEM_ID;
+    public static int AUGMENT_PASSIVE_GUIDANCE_CUSTOM_ITEM_ID;
+    public static int AUGMENT_PASSIVE_FOCUS_CUSTOM_ITEM_ID;
+    public static int AUGMENT_PASSIVE_WILD_MAGIC_CUSTOM_ITEM_ID;
     public static int FS_TIME_ATTACK;
     public static int FS_TIME_COOLDOWN;
     public static int FS_TIME_ENTRY;
@@ -1857,7 +1885,33 @@
             final InputStream is = new FileInputStream(new File(OTHER));
             otherSettings.load(is);
             is.close();
-            
+            /**AugmentCustomItem **/
+            AUGMENT_CUSTOM_ITEM = Boolean.parseBoolean(otherSettings.getProperty("AugmentCustomItem", "true"));
+            AUGMENT_ACTIVE_CHEER_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActCheerItemID", "13001"));
+            AUGMENT_ACTIVE_BLESS_BODY_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActBlessBodyItemID", "13002"));
+            AUGMENT_ACTIVE_BLESS_SOUL_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActBlessSoulItemID", "13003"));
+            AUGMENT_ACTIVE_MIGHT_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActMightItemID", "13004"));
+            AUGMENT_ACTIVE_EMPOWER_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActEmpowerItemID", "13005"));
+            AUGMENT_ACTIVE_DUEL_MIGHT_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActDuelMightItemID", "13006"));
+            AUGMENT_ACTIVE_SHIELD_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActShieldItemID", "13007"));
+            AUGMENT_ACTIVE_MAGIC_BARRIER_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActMagicBarrierItemID", "13008"));
+            AUGMENT_ACTIVE_AGILITY_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActAgilityItemID", "13009"));
+            AUGMENT_ACTIVE_GUIDANCE_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActGuidanceItemID", "13010"));
+            AUGMENT_ACTIVE_FOCUS_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActFocusItemID", "13011"));
+            AUGMENT_ACTIVE_WILD_MAGIC_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActWildMagicItemID", "13012"));
+            AUGMENT_ACTIVE_RECALL_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActRecallItemID", "13013"));
+            AUGMENT_ACTIVE_UNLOCK_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActUnlockItemID", "13014"));
+            AUGMENT_ACTIVE_CELEST_SHIELD_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActCelestShieldItemID", "13015"));
+            AUGMENT_ACTIVE_HEAL_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("ActHealItemID", "13016"));
+            AUGMENT_PASSIVE_MIGHT_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("PasMightItemID", "13021"));
+            AUGMENT_PASSIVE_EMPOWER_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("PasEmpowerItemID", "13022"));
+            AUGMENT_PASSIVE_DUEL_MIGHT_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("PasDuelMightItemID", "13023"));
+            AUGMENT_PASSIVE_SHIELD_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("PasShieldItemID", "13024"));
+            AUGMENT_PASSIVE_MAGIC_BARRIER_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("PasMagicBarrierItemID", "13025"));
+            AUGMENT_PASSIVE_AGILITY_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("PasAgilityItemID", "13026"));
+            AUGMENT_PASSIVE_GUIDANCE_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("PasGuidanceItemID", "13027"));
+            AUGMENT_PASSIVE_FOCUS_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("PasFocusItemID", "13028"));
+            AUGMENT_PASSIVE_WILD_MAGIC_CUSTOM_ITEM_ID = Integer.parseInt(otherSettings.getProperty("PasWildMagicItemID", "13029"));
             DEEPBLUE_DROP_RULES = Boolean.parseBoolean(otherSettings.getProperty("UseDeepBlueDropRules", "True"));
             ALLOW_GUARDS = Boolean.valueOf(otherSettings.getProperty("AllowGuards", "False"));
             EFFECT_CANCELING = Boolean.valueOf(otherSettings.getProperty("CancelLesserEffect", "True"));

 

 

 

head-src/com/l2jfrozen/gameserver/handler/ItemHandler.java
==========================================================
 
 import org.apache.log4j.Logger;
 
+import com.l2jfrozen.Config;
 import com.l2jfrozen.gameserver.GameServer;
 import com.l2jfrozen.gameserver.handler.itemhandlers.AioItem;
+import com.l2jfrozen.gameserver.handler.itemhandlers.AugmentActiveCustomItem;
+import com.l2jfrozen.gameserver.handler.itemhandlers.AugmentPassiveCustomItem;
 import com.l2jfrozen.gameserver.handler.itemhandlers.BeastSoulShot;
 import com.l2jfrozen.gameserver.handler.itemhandlers.BeastSpice;
 import com.l2jfrozen.gameserver.handler.itemhandlers.BeastSpiritShot;
@@ -138,6 +141,16 @@
     private ItemHandler()
     {
         _datatable = new TreeMap<>();
+        if(Config.AUGMENT_CUSTOM_ITEM) 
+        {
+            registerItemHandler(new AugmentActiveCustomItem());
+            registerItemHandler(new AugmentPassiveCustomItem());
+            LOGGER.info("ItemHandler: AugmentCustomItem is Enable.");
+        }
+        else
+        {
+            LOGGER.info("ItemHandler: AugmentCustomItem is Disable.");
+        }
         registerItemHandler(new NewbieRenewal());
         registerItemHandler(new CleanPk());
         registerItemHandler(new Skin1());

 

 

 

head-src/com/l2jfrozen/gameserver/handler/itemhandlers/+AugmentActiveCustomItem.java
==========================================================
+package com.l2jfrozen.gameserver.handler.itemhandlers;
+
+import java.sql.Connection;
+import java.sql.PreparedStatement;
+
+import org.apache.log4j.Logger;
+
+import com.l2jfrozen.Config;
+import com.l2jfrozen.gameserver.handler.IItemHandler;
+import com.l2jfrozen.gameserver.model.Inventory;
+import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
+import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
+import com.l2jfrozen.gameserver.network.serverpackets.ExShowScreenMessage;
+import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
+import com.l2jfrozen.util.CloseUtil;
+import com.l2jfrozen.util.database.L2DatabaseFactory;
+
+/**
+ * @author Gabriel Fleck
+ */
+public class AugmentActiveCustomItem implements IItemHandler
+{
+    private static final Logger LOGGER = Logger.getLogger(AugmentActiveCustomItem.class);
+    private static final int ITEM_IDS[] =
+    {
+         Config.AUGMENT_ACTIVE_CHEER_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_BLESS_BODY_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_BLESS_SOUL_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_MIGHT_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_EMPOWER_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_DUEL_MIGHT_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_SHIELD_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_MAGIC_BARRIER_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_AGILITY_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_GUIDANCE_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_FOCUS_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_WILD_MAGIC_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_RECALL_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_UNLOCK_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_CELEST_SHIELD_CUSTOM_ITEM_ID,
+         Config.AUGMENT_ACTIVE_HEAL_CUSTOM_ITEM_ID
+    };
+    
+    @Override
+    public void useItem(L2PlayableInstance playable, L2ItemInstance item)
+    {
+    if (!(playable instanceof L2PcInstance))
+            return;
+        
+        final int itemId = item.getItemId();
+        L2PcInstance activeChar = (L2PcInstance) playable;
+        
+        if (activeChar.isInCombat() && activeChar.isInDuel())
+        {
+            activeChar.sendMessage("This item cannot be used in combat or duel mode.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.isRegisteredInCTFEvent() && activeChar.isRegisteredInDMEvent() 
+            && activeChar.isRegisteredInFunEvent() && activeChar.isRegisteredInTVTEvent() 
+            && activeChar.isInFunEvent() && activeChar.isInOlympiadMode() && activeChar.isinTownWar())
+        {
+            activeChar.sendMessage("This item cannot be used in Events.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.isRunning() && activeChar.isSitting() && activeChar.isFlying())
+        {
+            activeChar.sendMessage("This item cannot be used while running, sitting or flying.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.isCastingNow() && activeChar.isAway()
+            && activeChar.isConfused() && activeChar.isStunned()
+            && activeChar.isDead() && activeChar.isAlikeDead())
+        {
+            activeChar.sendMessage("This item cannot be used at this time.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
+        {
+            activeChar.sendMessage("You have to equip a weapon.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented())
+        {
+            activeChar.sendMessage("The weapon is already augmented, change it.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isHeroItem())
+        {
+            activeChar.sendMessage("This weapon is hero, change it.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isShadowItem())
+        {
+            activeChar.sendMessage("This weapon is Shadow, change it.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isCupidBow())
+        {
+            activeChar.sendMessage("This weapon is Cupid Bow, change it.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        
+        
+        if (itemId == Config.AUGMENT_ACTIVE_CHEER_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16197,3131,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_CHEER_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_BLESS_BODY_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16199,3124,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_BLESS_BODY_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_BLESS_SOUL_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16200,3128,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_BLESS_SOUL_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_MIGHT_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16206,3132,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_MIGHT_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_EMPOWER_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16196,3133,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_EMPOWER_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_DUEL_MIGHT_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16211,3134,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_DUEL_MIGHT_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_SHIELD_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16208,3135,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_SHIELD_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_MAGIC_BARRIER_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16201,3136,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_MAGIC_BARRIER_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_AGILITY_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16181,3139,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_AGILITY_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_GUIDANCE_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16190,3140,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_GUIDANCE_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_FOCUS_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16289,3241,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_FOCUS_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_WILD_MAGIC_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16294,3142,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_WILD_MAGIC_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_RECALL_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16292,3147,1);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_RECALL_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_UNLOCK_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16234,3155,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_UNLOCK_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_CELEST_SHIELD_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16293,3158,1);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_CELEST_SHIELD_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_ACTIVE_HEAL_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16195,3123,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_ACTIVE_HEAL_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        
+    }
+    
+    private static void Augment(L2PcInstance player, int attributes, int skill, int level)
+    {
+        L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
+        L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, skill, level,false);
+        augmentation.applyBoni(player);
+        item.setAugmentation(augmentation);
+        Connection con = null;
+        try
+        {
+            con = L2DatabaseFactory.getInstance().getConnection();
+            PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
+            statement.setInt(1, item.getObjectId());
+            statement.setInt(2, attributes*65536+1);
+            statement.setInt(3, skill);
+            statement.setInt(4, level);
+            InventoryUpdate iu = new InventoryUpdate();
+            player.sendPacket(iu);
+            statement.executeUpdate();
+            statement.close();
+        }
+        catch (final Exception e)
+        {
+            if (Config.ENABLE_ALL_EXCEPTIONS)
+                e.printStackTrace();
+            
+            LOGGER.info("Could not augment item: "+item.getObjectId()+" ", e);
+        }
+        finally
+        {
+            CloseUtil.close(con);
+        }
+    }
+    
+    @Override
+    public int[] getItemIds()
+    {
+        return ITEM_IDS;
+    }
+}

 

 


head-src/com/l2jfrozen/gameserver/handler/itemhandlers/AugmentPassiveCustomItem.java
==========================================================
+package com.l2jfrozen.gameserver.handler.itemhandlers;
+
+import java.sql.Connection;
+import java.sql.PreparedStatement;
+
+import org.apache.log4j.Logger;
+
+import com.l2jfrozen.Config;
+import com.l2jfrozen.gameserver.handler.IItemHandler;
+import com.l2jfrozen.gameserver.model.Inventory;
+import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
+import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
+import com.l2jfrozen.gameserver.network.serverpackets.ExShowScreenMessage;
+import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
+import com.l2jfrozen.util.CloseUtil;
+import com.l2jfrozen.util.database.L2DatabaseFactory;
+
+/**
+ * @author Gabriel Fleck
+ */
+public class AugmentPassiveCustomItem implements IItemHandler
+{
+    private static final Logger LOGGER = Logger.getLogger(AugmentPassiveCustomItem.class);
+    private static final int ITEM_IDS[] =
+    {
+        Config.AUGMENT_PASSIVE_MIGHT_CUSTOM_ITEM_ID,
+        Config.AUGMENT_PASSIVE_EMPOWER_CUSTOM_ITEM_ID,
+        Config.AUGMENT_PASSIVE_DUEL_MIGHT_CUSTOM_ITEM_ID,
+        Config.AUGMENT_PASSIVE_SHIELD_CUSTOM_ITEM_ID,

+        Config.AUGMENT_PASSIVE_MAGIC_BARRIER_CUSTOM_ITEM_ID,
+        Config.AUGMENT_PASSIVE_AGILITY_CUSTOM_ITEM_ID,
+        Config.AUGMENT_PASSIVE_GUIDANCE_CUSTOM_ITEM_ID,
+        Config.AUGMENT_PASSIVE_FOCUS_CUSTOM_ITEM_ID,
+        Config.AUGMENT_PASSIVE_WILD_MAGIC_CUSTOM_ITEM_ID
+    };
+    
+    @Override
+    public void useItem(L2PlayableInstance playable, L2ItemInstance item)
+    {
+    if (!(playable instanceof L2PcInstance))
+            return;
+        
+        final int itemId = item.getItemId();
+        L2PcInstance activeChar = (L2PcInstance) playable;
+        
+        if (activeChar.isInCombat() && activeChar.isInDuel())
+        {
+            activeChar.sendMessage("This item cannot be used in combat or duel mode.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.isRegisteredInCTFEvent() && activeChar.isRegisteredInDMEvent() 
+            && activeChar.isRegisteredInFunEvent() && activeChar.isRegisteredInTVTEvent() 
+            && activeChar.isInFunEvent() && activeChar.isInOlympiadMode() && activeChar.isinTownWar())
+        {
+            activeChar.sendMessage("This item cannot be used in Events.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.isRunning() && activeChar.isSitting() && activeChar.isFlying())
+        {
+            activeChar.sendMessage("This item cannot be used while running, sitting or flying.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.isCastingNow() && activeChar.isAway()
+            && activeChar.isConfused() && activeChar.isStunned()
+            && activeChar.isDead() && activeChar.isAlikeDead())
+        {
+            activeChar.sendMessage("This item cannot be used at this time.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
+        {
+            activeChar.sendMessage("You have to equip a weapon.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented())
+        {
+            activeChar.sendMessage("The weapon is already augmented, change it.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isHeroItem())
+        {
+            activeChar.sendMessage("This weapon is hero, change it.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isShadowItem())
+        {
+            activeChar.sendMessage("This weapon is Shadow, change it.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        if (activeChar.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isCupidBow())
+        {
+            activeChar.sendMessage("This weapon is Cupid Bow, change it.");
+            activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+            return;
+        }
+        
+        
+        if (itemId == Config.AUGMENT_PASSIVE_MIGHT_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16283,3240,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_PASSIVE_MIGHT_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_PASSIVE_EMPOWER_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16281,3241,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_PASSIVE_EMPOWER_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_PASSIVE_DUEL_MIGHT_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16285,3243,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_PASSIVE_DUEL_MIGHT_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_PASSIVE_SHIELD_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16284,3244,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_PASSIVE_SHIELD_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_PASSIVE_MAGIC_BARRIER_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16282,3245,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_PASSIVE_MAGIC_BARRIER_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_PASSIVE_AGILITY_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16332,3247,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_PASSIVE_AGILITY_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_PASSIVE_GUIDANCE_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16335,3248,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_PASSIVE_GUIDANCE_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_PASSIVE_FOCUS_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16333,3249,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_PASSIVE_FOCUS_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        else if (itemId == Config.AUGMENT_PASSIVE_WILD_MAGIC_CUSTOM_ITEM_ID)
+        {
+            Augment(activeChar,16336,3250,10);
+            playable.destroyItemByItemId("Consume", Config.AUGMENT_PASSIVE_WILD_MAGIC_CUSTOM_ITEM_ID, 1, activeChar, true);
+        }
+        
+    }
+    
+    private static void Augment(L2PcInstance player, int attributes, int skill, int level)
+    {
+        L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
+        L2Augmentation augmentation = new L2Augmentation(item,attributes * 65536 + 1, skill, level,false);
+        augmentation.applyBoni(player);
+        item.setAugmentation(augmentation);
+        Connection con = null;
+        try
+        {
+            con = L2DatabaseFactory.getInstance().getConnection();
+            PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
+            statement.setInt(1, item.getObjectId());
+            statement.setInt(2, attributes*65536+1);
+            statement.setInt(3, skill);
+            statement.setInt(4, level);
+            InventoryUpdate iu = new InventoryUpdate();
+            player.sendPacket(iu);
+            statement.executeUpdate();
+            statement.close();
+        }
+        catch (final Exception e)
+        {
+            if (Config.ENABLE_ALL_EXCEPTIONS)
+                e.printStackTrace();
+            
+            LOGGER.info("Could not augment item: "+item.getObjectId()+" ", e);
+        }
+        finally
+        {
+            CloseUtil.close(con);
+        }
+    }
+    
+    @Override
+    public int[] getItemIds()
+    {
+        return ITEM_IDS;
+    }
+}


\ No newline at end of file
 



Client Part:

Spoiler

============================================================
etcitemgrp.dat:
============================================================


2    13001    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13002    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13003    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13004    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13005    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13006    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13007    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13008    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13009    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13010    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13011    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13012    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13013    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13014    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13015    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13016    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13021    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13022    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13023    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13024    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13025    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13026    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13027    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13028    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0
2    13029    0    3    2    5    0    dropitems.drop_sack_m00            dropitemstex.drop_sack_t00            icon.skill3123                    0    0    18    0    0    1        1        ItemSound.itemdrop_sack        2    0    0


============================================================
itemname-e.dat:
============================================================


13001    Augment Active - Cheer            -1                    0    0    0    
13002    Augment Active - Blessed Body            -1                    0    0    0    
13003    Augment Active - Blessed Soul            -1                    0    0    0    
13004    Augment Active - Might            -1                    0    0    0    
13005    Augment Active - Empower            -1                    0    0    0    
13006    Augment Active - Duel Might            -1                    0    0    0    
13007    Augment Active - Shield            -1                    0    0    0    
13008    Augment Active - Magic Barrier            -1                    0    0    0    
13009    Augment Active - Agility            -1                    0    0    0    
13010    Augment Active - Guidance            -1                    0    0    0    
13011    Augment Active - Focus            -1                    0    0    0    
13012    Augment Active - Wild Magic            -1                    0    0    0    
13013    Augment Active - Recall            -1                    0    0    0    
13014    Augment Active - Unlock            -1                    0    0    0    
13015    Augment Active - Celestial Shield            -1                    0    0    0    
13016    Augment Active - Heal            -1                    0    0    0    
13021    Augment Passive - Might            -1                    0    0    0    
13022    Augment Passive - Empower            -1                    0    0    0    
13023    Augment Passive - Duel Might            -1                    0    0    0    
13024    Augment Passive - Shield            -1                    0    0    0    
13025    Augment Passive - Magic Barrier            -1                    0    0    0    
13026    Augment Passive - Agility            -1                    0    0    0    
13027    Augment Passive - Guidance            -1                    0    0    0    
13028    Augment Passive - Focus            -1                    0    0    0    
13029    Augment Passive - Wild Magic            -1                    0    0    0    
 



Sql Query:

Spoiler

INSERT INTO `custom_etcitem` VALUES (13001, 'Augment Active - Cheer', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13002, 'Augment Active - Blessed Body', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13003, 'Augment Active - Blessed Soul', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13004, 'Augment Active - Might', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13005, 'Augment Active - Empower', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13006, 'Augment Active - Duel Might', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13007, 'Augment Active - Shield', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13008, 'Augment Active - Magic Barrier', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13009, 'Augment Active - Agility', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13010, 'Augment Active - Guidance', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13011, 'Augment Active - Focus', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13012, 'Augment Active - Wild Magic', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13013, 'Augment Active - Recall', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13014, 'Augment Active - Unlock', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13015, 'Augment Active - Celestial Shield', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13016, 'Augment Active - Heal', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_active_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13021, 'Augment Passive - Might', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_passive_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13022, 'Augment Passive - Empower', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_passive_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13023, 'Augment Passive - Duel Might', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_passive_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13024, 'Augment Passive - Shield', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_passive_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13025, 'Augment Passive - Magic Barrier', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_passive_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13026, 'Augment Passive - Agility', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_passive_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13027, 'Augment Passive - Guidance', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_passive_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13028, 'Augment Passive - Focus', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_passive_custom_item', 'none');
INSERT INTO `custom_etcitem` VALUES (13029, 'Augment Passive - Wild Magic', 'false', 'none', 0, 'stackable', 'none', -1, 10000, 0, 'true', 'true', 'true', 'true', 'augment_passive_custom_item', 'none');
 

 

Edited by Irrelevant
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    • [Release] Solo PvP Zone System 🔹 Compatible with: aCis 401+ 📜 Features: ✅ Automatic Exit on Restart: Players are removed from the zone if a restart occurs or logout. ✅ Custom Exit Command: Players can exit the Solo Zone with the voice command .exit. ✅ Teleport NPC Command: new bypass solopvp for gatekeeper. ✅ Random Name Generator: Generates random names. ✅ PvP Flag: The players are flagged within this zone.   xml preview & java code backup code -> https://pastebin.com/974V2p2p   SoloZone.xml <?xml version="1.0" encoding="UTF-8"?> <list> <zone shape="NPoly" minZ="-5200" maxZ="-4680"><!-- Frintezza Solo Zone --> <stat name="name" val="Solo PvP Zone" /> <stat name="locs" val="174244,-89089,-5112;174260,-86881,-5112;173184,-88090,-5112;175309,-88018,-5112;174231,-88019,-5112;175136,-88828,-5104;174962,-87025,-5104;173149,-87142,-5104;173470,-88908,-5112" /> <stat name="restrictedClasses" val="15,16,97" /> <node x="172031" y="-90127"/> <node x="176428" y="-90089"/> <node x="176428" y="-74051"/> <node x="172057" y="-74108"/> </zone> </list> SoloZone Code: diff --git a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java b/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java @@ -0,0 +1,98 @@ +package net.sf.l2j.gameserver.taskmanager; + +import java.security.SecureRandom; +import java.util.ArrayList; +import java.util.logging.Logger; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.gameserver.data.manager.ZoneManager; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.SoloZone; + + +/** + * @author MarGaZeaS + */ +public class SoloZoneTaskManager implements Runnable { + + private static final Location EXIT_LOCATION = VoiceExitSoloZone.getExitLocation(); // Λαμβάνουμε την έξοδο από το VoiceExitSoloZone + + @Override + public void run() + { + // Διασχίζουμε όλους τους παίκτες του κόσμου + for (Player player : World.getInstance().getPlayers()) + { + // Ελέγχουμε αν ο παίκτης είναι στο SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Μεταφέρουμε τον παίκτη στην έξοδο + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + player.sendMessage("The server is restarting, you have been moved out of the Solo Zone."); + } + } + } + + private int _id; + + private static final Logger _log = Logger.getLogger(SoloZoneTaskManager.class.getName()); + private static final ArrayList<String> _rndNames = new ArrayList<>(); + private static final int RANDOM_NAMES = 500; + private static final String CHARS = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; + private int _playersInSoloZone = 0; + + public int getPlayersInside() { + return _playersInSoloZone; + } + + public void setPlayersInside(int val) { + _playersInSoloZone = val; + } + + public SoloZoneTaskManager() { + _log.info("Solo Zone System: Loading..."); + for (int i = 0; i < RANDOM_NAMES; i++) { + String name = generateName(); + _rndNames.add(name); + _log.info("Generated name: " + name); + } + _log.info("Solo Zone System: Loaded " + _rndNames.size() + " names."); + } + + public String getAName() { + if (_rndNames.isEmpty()) { + _log.warning("SoloZoneManager: No random names available."); + return "Unknown"; + } + return _rndNames.get(Rnd.get(5, RANDOM_NAMES - 5)); + } + + private static String generateName() { + SecureRandom rnd = new SecureRandom(); + StringBuilder sb = new StringBuilder(15); + for (int i = 0; i < 15; i++) { + sb.append(CHARS.charAt(rnd.nextInt(CHARS.length()))); + } + return sb.toString(); + } + + public int getZoneId() + { + return _id; + } + + public final static SoloZone getCurrentZone() { + return ZoneManager.getInstance().getAllZones(SoloZone.class) + .stream() + .findFirst() // Επιστρέφει την πρώτη SoloZone (αν υπάρχει μόνο μία) + .orElse(null); + } + + public static SoloZoneTaskManager getInstance() { + return SingletonHolder._instance; + } + + private static class SingletonHolder { + private static final SoloZoneTaskManager _instance = new SoloZoneTaskManager(); + } +} diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java b/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java index a707ce5..d247e2e 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java final Player player = entry.getKey(); final long timeLeft = entry.getValue(); + if(player.isInsideZone(ZoneId.SOLO)) + continue; if(player.isInsideZone(ZoneId.BOSS)) continue; // Time is running out, clear PvP flag and remove from list. if (currentTime > timeLeft) diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java index a707ce5..d247e2e 100644 +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + if (Config.ENABLE_STARTUP) + StartupManager.getInstance(); diff --git a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java b/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java if (!st.hasMoreTokens()) { sendHtmlForm(player); return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
    • Always remember, when you buy files, just compare with my files that I publish for free. and you will know that you are being ripped off. Greetings to all community!!! 🙂
    • Thank you for sharing. You are a capable and skilled person. Thank you again for your selfless dedication, Guytis🫡
    • he kept his promise! i think it's a good idea to unban his old account. he shares files with the community and could help both new and veteran l2off users! good job, Guytis!
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