Jump to content

Recommended Posts

Posted
27 minutes ago, destrodevianne said:

I found to read many unknown methods , and non-static agreed functions , I will look at it when I leave work and I tell you

 

could you show me? the author that made that interface has no any programs to obufuscate his share.

Posted
1 hour ago, Celestine said:

 

could you show me? the author that made that interface has no any programs to obufuscate his share.

you can choose any class for example this "ChatWnd.uc "

 

//================================================================================
// ChatWnd.
//================================================================================

class ChatWnd extends UICommonAPI;

const CHAT_UNION_MAX= 35;
const CHAT_WINDOW_SYSTEM= 5;
const CHAT_WINDOW_COUNT= 5;
const CHAT_WINDOW_ALLY= 4;
const CHAT_WINDOW_CLAN= 3;
const CHAT_WINDOW_PARTY= 2;
const CHAT_WINDOW_TRADE= 1;
const CHAT_WINDOW_NORMAL= 0;
var int m_NoUnionCommanderMessage;
var array<ChatFilterInfo> m_filterInfo;
var array<string> m_sectionName;
var int m_chatType;
var ChatWindowHandle NormalChat;
var ChatWindowHandle TradeChat;
var ChatWindowHandle PartyChat;
var ChatWindowHandle ClanChat;
var ChatWindowHandle AllyChat;
var ChatWindowHandle SystemMsg;
var TabHandle ChatTabCtrl;
var EditBoxHandle ChatEditBox;
struct ChatFilterInfo
{
	var int bSystem;
	var int bChat;
	var int bDamage;
	var int bNormal;
	var int bShout;
	var int bClan;
	var int bParty;
	var int bTrade;
	var int bWhisper;
	var int bAlly;
	var int bUseitem;
	var int bHero;
	var int bUnion;
};


function OnLoad ()
{
	m_filterInfo.Length = UnknownFunction146(5,1);
	RegisterEvent(540);
	RegisterEvent(1500);
	RegisterEvent(550);
	RegisterEvent(560);
	RegisterEvent(570);
	RegisterEvent(571);
	RegisterEvent(572);
	m_sectionName.Length = 5;
	m_sectionName[0] = "entire_tab";
	m_sectionName[1] = "pledge_tab";
	m_sectionName[2] = "party_tab";
	m_sectionName[3] = "market_tab";
	m_sectionName[4] = "ally_tab";
	RegisterState("ChatWnd","OlympiadObserverState");
	InitHandle();
	InitFilterInfo();
	InitGlobalSetting();
	InitScrollBarPosition();
}

function OnDefaultPosition ()
{
	ChatTabCtrl.MergeTab(1);
	ChatTabCtrl.MergeTab(2);
	ChatTabCtrl.MergeTab(3);
	ChatTabCtrl.MergeTab(4);
	ChatTabCtrl.SetTopOrder(0,True);
	HandleTabClick("ChatTabCtrl0");
}

function InitGlobalSetting ()
{
	Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxCommand",bool(m_NoUnionCommanderMessage));
}

function InitHandle ()
{
	NormalChat = ChatWindowHandle(GetHandle("ChatWnd.NormalChat"));
	TradeChat = ChatWindowHandle(GetHandle("ChatWnd.TradeChat"));
	PartyChat = ChatWindowHandle(GetHandle("ChatWnd.PartyChat"));
	ClanChat = ChatWindowHandle(GetHandle("ChatWnd.ClanChat"));
	AllyChat = ChatWindowHandle(GetHandle("ChatWnd.AllyChat"));
	SystemMsg = ChatWindowHandle(GetHandle("SystemMsgWnd.SystemMsgList"));
	ChatTabCtrl = TabHandle(GetHandle("ChatWnd.ChatTabCtrl"));
	ChatEditBox = EditBoxHandle(GetHandle("ChatWnd.ChatEditBox"));
}

function InitScrollBarPosition ()
{
	NormalChat.SetScrollBarPosition(5,10,14);
	TradeChat.SetScrollBarPosition(5,10,14);
	PartyChat.SetScrollBarPosition(5,10,14);
	ClanChat.SetScrollBarPosition(5,10,14);
	AllyChat.SetScrollBarPosition(5,10,14);
}

function OnCompleteEditBox (string strID)
{
	local string strInput;
	local EChatType Type;

	if ( UnknownFunction122(strID,"ChatEditBox") )
	{
		strInput = ChatEditBox.GetString();
		if ( UnknownFunction150(UnknownFunction125(strInput),1) )
		{
			return;
		}
		ProcessChatMessage(strInput,m_chatType);
		ChatEditBox.SetString("");
		if ( UnknownFunction242(GetOptionBool("Game","OldChatting"),True) )
		{
			Type = GetChatTypeByTabIndex(m_chatType);
			if ( UnknownFunction155(m_chatType,0) )
			{
				ChatEditBox.AddString(GetChatPrefix(Type));
			}
		}
		if ( UnknownFunction242(GetOptionBool("Game","EnterChatting"),True) )
		{
			ChatEditBox.ReleaseFocus();
		}
	}
}

function Clear ()
{
	ChatEditBox.Super(EditBoxHandle).Clear();
	NormalChat.Super(TextListBoxHandle).Clear();
	PartyChat.Super(TextListBoxHandle).Clear();
	ClanChat.Super(TextListBoxHandle).Clear();
	TradeChat.Super(TextListBoxHandle).Clear();
	AllyChat.Super(TextListBoxHandle).Clear();
	SystemMsg.Super(TextListBoxHandle).Clear();
}

function OnShow ()
{
	if ( GetOptionBool("Game","SystemMsgWnd") )
	{
		ShowWindow("SystemMsgWnd");
	} else {
		HideWindow("SystemMsgWnd");
	}
	HandleIMEStatusChange();
}

function OnClickButton (string strID)
{
	local PartyMatchWnd script;

	script = PartyMatchWnd(GetScript("PartyMatchWnd"));
	switch (strID)
	{
		case "ChatTabCtrl0":
		case "ChatTabCtrl1":
		case "ChatTabCtrl2":
		case "ChatTabCtrl3":
		case "ChatTabCtrl4":
		HandleTabClick(strID);
		break;
		case "ChatFilterBtn":
		if ( Class'UIAPI_WINDOW'.IsShowWindow("ChatFilterWnd") )
		{
			Class'UIAPI_WINDOW'.HideWindow("ChatFilterWnd");
		} else {
			SetChatFilterButton();
			Class'UIAPI_WINDOW'.ShowWindow("ChatFilterWnd");
		}
		break;
		case "MessengerBtn":
		ToggleMsnWindow();
		break;
		case "PartyMatchingBtn":
		if ( UnknownFunction242(Class'UIAPI_WINDOW'.IsShowWindow("PartyMatchWnd"),True) )
		{
			Class'UIAPI_WINDOW'.HideWindow("PartyMatchWnd");
			script.OnSendPacketWhenHiding();
		} else {
			Class'PartyMatchAPI'.RequestOpenPartyMatch();
		}
		break;
		default:
		break;
	}
}

function OnTabSplit (string sTabButton)
{
	local ChatWindowHandle Handle;

	switch (sTabButton)
	{
		case "ChatTabCtrl0":
		Handle = NormalChat;
		HandleTabClick(sTabButton);
		break;
		case "ChatTabCtrl1":
		Handle = TradeChat;
		HandleTabClick(sTabButton);
		break;
		case "ChatTabCtrl2":
		Handle = PartyChat;
		HandleTabClick(sTabButton);
		break;
		case "ChatTabCtrl3":
		Handle = ClanChat;
		HandleTabClick(sTabButton);
		break;
		case "ChatTabCtrl4":
		Handle = AllyChat;
		HandleTabClick(sTabButton);
		break;
		default:
		break;
	}
	if ( UnknownFunction119(Handle,None) )
	{
		Handle.SetWindowSizeRel(-1.0,-1.0,0,0);
		Handle.SetSettledWnd(True);
		Handle.EnableTexture(True);
	}
}

function OnTabMerge (string sTabButton)
{
	local ChatWindowHandle Handle;
	local int Width;
	local int Height;
	local Rect rectWnd;

	switch (sTabButton)
	{
		case "ChatTabCtrl0":
		Handle = NormalChat;
		break;
		case "ChatTabCtrl1":
		Handle = TradeChat;
		break;
		case "ChatTabCtrl2":
		Handle = PartyChat;
		break;
		case "ChatTabCtrl3":
		Handle = ClanChat;
		break;
		case "ChatTabCtrl4":
		Handle = AllyChat;
		break;
		default:
		break;
	}
	if ( UnknownFunction119(Handle,None) )
	{
		rectWnd = NormalChat.GetRect();
		NormalChat.GetWindowSize(Width,Height);
		Handle.SetSettledWnd(False);
		Handle.MoveTo(rectWnd.nX,rectWnd.nY);
		Handle.SetWindowSize(Width,UnknownFunction147(Height,46));
		Handle.SetWindowSizeRel(1.0,1.0,0,-46);
		Handle.EnableTexture(False);
	}
}

function HandleTabClick (string strID)
{
	local string strInput;
	local string strPrefix;
	local int StrLen;

	m_chatType = ChatTabCtrl.GetTopIndex();
	SetChatFilterButton();
	if ( UnknownFunction242(GetOptionBool("Game","OldChatting"),True) )
	{
		strInput = ChatEditBox.GetString();
		StrLen = UnknownFunction125(strInput);
		strPrefix = UnknownFunction128(strInput,1);
		if ( UnknownFunction132(UnknownFunction132(UnknownFunction132(IsSameChatPrefix(8,strPrefix),IsSameChatPrefix(3,strPrefix)),IsSameChatPrefix(4,strPrefix)),IsSameChatPrefix(9,strPrefix)) )
		{
			strInput = UnknownFunction234(strInput,UnknownFunction147(StrLen,1));
		}
		if ( UnknownFunction155(m_chatType,0) )
		{
			strPrefix = GetChatPrefix(GetChatTypeByTabIndex(m_chatType));
			strInput = UnknownFunction112(strPrefix,strInput);
		}
		ChatEditBox.SetString(strInput);
	}
}

function OnEnterState (name a_PrevStateName)
{
	if ( UnknownFunction254(a_PrevStateName,'LoadingState') )
	{
		Clear();
	}
}

function OnEvent (int Event_ID, string param)
{
	switch (Event_ID)
	{
		case 540:
		HandleChatmessage(param);
		case 1500:
		HandleIMEStatusChange();
		break;
		case 550:
		HandleChatWndStatusChange();
		break;
		case 570:
		HandleSetFocus();
		break;
		case 560:
		HandleSetString(param);
		break;
		case 571:
		HandleMsnStatus(param);
		break;
		case 572:
		HandleChatWndMacroCommand(param);
		break;
		default:
		break;
	}
}

function HandleChatWndMacroCommand (string param)
{
	local string Command;

	if ( UnknownFunction129(ParseString(param,"Command",Command)) )
	{
		return;
	}
	ProcessChatMessage(Command,m_chatType);
}

function HandleChatmessage (string param)
{
	local int nTmp;
	local EChatType Type;
	local ESystemMsgType systemType;
	local string Text;
	local Color Color;

	ParseInt(param,"Type",nTmp);
	Type = nTmp;
	ParseString(param,"Msg",Text);
	ParseInt(param,"ColorR",nTmp);
	Color.R = nTmp;
	ParseInt(param,"ColorG",nTmp);
	Color.G = nTmp;
	ParseInt(param,"ColorB",nTmp);
	Color.B = nTmp;
	Color.A = 255;
	if ( UnknownFunction154(Type,5) )
	{
		ParseInt(param,"SysType",nTmp);
		systemType = nTmp;
	} else {
		systemType = 0;
	}
	if ( UnknownFunction122(UnknownFunction128(Text,3),"___") )
	{
		if ( UnknownFunction122(Text,"___EV_ShowInventory") )
		{
			ShowWindow("InventoryWnd");
		}
	} else {
		if ( CheckFilter(Type,0,systemType) )
		{
			NormalChat.AddString(Text,Color);
		}
		if ( CheckFilter(Type,2,systemType) )
		{
			PartyChat.AddString(Text,Color);
		}
		if ( CheckFilter(Type,3,systemType) )
		{
			ClanChat.AddString(Text,Color);
		}
		if ( CheckFilter(Type,1,systemType) )
		{
			TradeChat.AddString(Text,Color);
		}
		if ( CheckFilter(Type,4,systemType) )
		{
			AllyChat.AddString(Text,Color);
		}
		if ( CheckFilter(Type,5,systemType) )
		{
			SystemMsg.AddString(Text,Color);
		}
		if ( UnknownFunction130(UnknownFunction154(Type,15),UnknownFunction154(m_NoUnionCommanderMessage,0)) )
		{
			ShowUnionCommanderMessgage(Text);
		}
	}
}

function ShowUnionCommanderMessgage (string Msg)
{
	local string strParam;
	local string MsgTemp;
	local string MsgTemp2;
	local int maxLength;

	maxLength = UnknownFunction125(Msg);
	if ( UnknownFunction151(maxLength,35) )
	{
		MsgTemp = UnknownFunction128(Msg,35);
		MsgTemp2 = UnknownFunction234(Msg,UnknownFunction147(maxLength,35));
		Msg = UnknownFunction112(UnknownFunction112(MsgTemp,"#"),MsgTemp2);
	}
	Debug(Msg);
	if ( UnknownFunction151(UnknownFunction125(Msg),0) )
	{
		ParamAdd(strParam,"MsgType",string(1));
		ParamAdd(strParam,"WindowType",string(8));
		ParamAdd(strParam,"FontType",string(0));
		ParamAdd(strParam,"BackgroundType",string(0));
		ParamAdd(strParam,"LifeTime",string(5000));
		ParamAdd(strParam,"AnimationType",string(1));
		ParamAdd(strParam,"Msg",Msg);
		ParamAdd(strParam,"MsgColorR",string(255));
		ParamAdd(strParam,"MsgColorG",string(150));
		ParamAdd(strParam,"MsgColorB",string(149));
		ExecuteEvent(140,strParam);
	}
}

function HandleIMEStatusChange ()
{
	local string Texture;
	local EIMEType imeType;

	imeType = GetCurrentIMELang();
	switch (imeType)
	{
		case 1:
		Texture = "desig_Alpinel2_web.IME_r";
		break;
		case 2:
		Texture = "desig_Alpinel2_web.IME_en";
		break;
		case 3:
		Texture = "desig_Alpinel2_web.IME_ru";
		break;
		case 4:
		Texture = "desig_Alpinel2_web.IME_ru";
		break;
		case 5:
		Texture = "L2UI.ChatWnd.IME_tw2";
		break;
		case 6:
		Texture = "L2UI.ChatWnd.IME_tw3";
		break;
		case 7:
		Texture = "L2UI.ChatWnd.IME_tw1";
		break;
		case 9:
		Texture = "L2UI.ChatWnd.IME_cn1";
		break;
		case 10:
		Texture = "L2UI.ChatWnd.IME_cn2";
		break;
		case 11:
		Texture = "L2UI.ChatWnd.IME_cn3";
		break;
		case 12:
		Texture = "L2UI.ChatWnd.IME_cn4";
		break;
		case 13:
		Texture = "L2UI.ChatWnd.IME_cn4";
		break;
		case 14:
		Texture = "L2UI.ChatWnd.IME_th";
		break;
		default:
		Texture = "L2UI_CH3.ChatWnd.Chatting_IMEkr";
		break;
	}
	Class'UIAPI_TEXTURECTRL'.SetTexture("ChatWnd.LanguageTexture",Texture);
}

function bool CheckFilter (EChatType Type, int WindowType, ESystemMsgType systemType)
{
	if ( UnknownFunction130(UnknownFunction129(UnknownFunction130(UnknownFunction153(WindowType,0),UnknownFunction150(WindowType,5))),UnknownFunction155(WindowType,5)) )
	{
		Debug(UnknownFunction112("ChatWnd: Error invalid windowType ",string(WindowType)));
		return False;
	}
	if ( UnknownFunction130(UnknownFunction154(Type,8),UnknownFunction155(m_filterInfo[WindowType].bTrade,0)) )
	{
		return True;
	} else {
		if ( UnknownFunction130(UnknownFunction154(Type,0),UnknownFunction155(m_filterInfo[WindowType].bNormal,0)) )
		{
			return True;
		} else {
			if ( UnknownFunction130(UnknownFunction154(Type,4),UnknownFunction155(m_filterInfo[WindowType].bClan,0)) )
			{
				return True;
			} else {
				if ( UnknownFunction130(UnknownFunction154(Type,3),UnknownFunction155(m_filterInfo[WindowType].bParty,0)) )
				{
					return True;
				} else {
					if ( UnknownFunction130(UnknownFunction154(Type,1),UnknownFunction155(m_filterInfo[WindowType].bShout,0)) )
					{
						return True;
					} else {
						if ( UnknownFunction130(UnknownFunction154(Type,2),UnknownFunction155(m_filterInfo[WindowType].bWhisper,0)) )
						{
							return True;
						} else {
							if ( UnknownFunction130(UnknownFunction154(Type,9),UnknownFunction155(m_filterInfo[WindowType].bAlly,0)) )
							{
								return True;
							} else {
								if ( UnknownFunction130(UnknownFunction154(Type,17),UnknownFunction155(m_filterInfo[WindowType].bHero,0)) )
								{
									return True;
								} else {
									if ( UnknownFunction132(UnknownFunction132(UnknownFunction132(UnknownFunction154(Type,10),UnknownFunction154(Type,18)),UnknownFunction154(Type,6)),UnknownFunction154(Type,7)) )
									{
										return True;
									} else {
										if ( UnknownFunction130(UnknownFunction132(UnknownFunction154(Type,16),UnknownFunction154(Type,15)),UnknownFunction155(m_filterInfo[WindowType].bUnion,0)) )
										{
											return True;
										} else {
											if ( UnknownFunction154(Type,5) )
											{
												if ( UnknownFunction132(UnknownFunction154(systemType,2),UnknownFunction154(systemType,6)) )
												{
													return True;
												} else {
													if ( UnknownFunction154(WindowType,5) )
													{
														if ( UnknownFunction154(systemType,3) )
														{
															if ( GetOptionBool("Game","SystemMsgWndDamage") )
															{
																return True;
															} else {
																return False;
															}
														} else {
															if ( UnknownFunction154(systemType,7) )
															{
																if ( GetOptionBool("Game","SystemMsgWndExpendableItem") )
																{
																	return True;
																} else {
																	return False;
																}
															} else {
																if ( UnknownFunction132(UnknownFunction154(systemType,1),UnknownFunction154(systemType,0)) )
																{
																	return True;
																}
															}
														}
														return False;
													} else {
														if ( UnknownFunction155(m_filterInfo[WindowType].bSystem,0) )
														{
															if ( UnknownFunction154(systemType,3) )
															{
																if ( UnknownFunction155(m_filterInfo[WindowType].bDamage,0) )
																{
																	return True;
																} else {
																	return False;
																}
															} else {
																if ( UnknownFunction154(systemType,7) )
																{
																	if ( UnknownFunction155(m_filterInfo[WindowType].bUseitem,0) )
																	{
																		return True;
																	} else {
																		return False;
																	}
																}
															}
															return True;
														}
													}
												}
												return False;
											}
										}
									}
								}
							}
						}
					}
				}
			}
		}
	}
	return False;
}

function InitFilterInfo ()
{
	local int i;
	local int tempVal;

	SetDefaultFilterValue();
	i = 0;
	if ( UnknownFunction150(i,5) )
	{
		if ( GetINIBool(m_sectionName[i],"system",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bSystem = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"chat",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bChat = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"normal",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bNormal = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"shout",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bShout = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"pledge",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bClan = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"party",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bParty = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"market",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bTrade = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"tell",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bWhisper = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"damage",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bDamage = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"ally",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bAlly = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"useitems",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bUseitem = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"hero",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bHero = tempVal;
		}
		if ( GetINIBool(m_sectionName[i],"union",tempVal,"chatfilter.ini") )
		{
			m_filterInfo[i].bUnion = tempVal;
		}
		UnknownFunction163(i);
		goto JL000D;
	}
	SetDefaultFilterOn();
	if ( GetINIBool("global","command",tempVal,"chatfilter.ini") )
	{
		m_NoUnionCommanderMessage = tempVal;
	}
}

function SetDefaultFilterOn ()
{
	m_filterInfo[1].bTrade = 1;
	m_filterInfo[2].bParty = 1;
	m_filterInfo[3].bClan = 1;
	m_filterInfo[4].bAlly = 1;
}

function SetDefaultFilterValue ()
{
	m_filterInfo[0].bSystem = 1;
	m_filterInfo[0].bChat = 1;
	m_filterInfo[0].bNormal = 1;
	m_filterInfo[0].bShout = 1;
	m_filterInfo[0].bClan = 1;
	m_filterInfo[0].bParty = 1;
	m_filterInfo[0].bTrade = 0;
	m_filterInfo[0].bWhisper = 1;
	m_filterInfo[0].bDamage = 1;
	m_filterInfo[0].bAlly = 0;
	m_filterInfo[0].bUseitem = 0;
	m_filterInfo[0].bHero = 0;
	m_filterInfo[0].bUnion = 1;
	m_filterInfo[1].bSystem = 1;
	m_filterInfo[1].bChat = 1;
	m_filterInfo[1].bNormal = 0;
	m_filterInfo[1].bShout = 1;
	m_filterInfo[1].bClan = 0;
	m_filterInfo[1].bParty = 0;
	m_filterInfo[1].bTrade = 1;
	m_filterInfo[1].bWhisper = 1;
	m_filterInfo[1].bDamage = 1;
	m_filterInfo[1].bAlly = 0;
	m_filterInfo[1].bUseitem = 0;
	m_filterInfo[1].bHero = 0;
	m_filterInfo[1].bUnion = 0;
	m_filterInfo[2].bSystem = 1;
	m_filterInfo[2].bChat = 1;
	m_filterInfo[2].bNormal = 0;
	m_filterInfo[2].bShout = 1;
	m_filterInfo[2].bClan = 0;
	m_filterInfo[2].bParty = 1;
	m_filterInfo[2].bTrade = 0;
	m_filterInfo[2].bWhisper = 1;
	m_filterInfo[2].bDamage = 1;
	m_filterInfo[2].bAlly = 0;
	m_filterInfo[2].bUseitem = 0;
	m_filterInfo[2].bHero = 0;
	m_filterInfo[2].bUnion = 0;
	m_filterInfo[3].bSystem = 1;
	m_filterInfo[3].bChat = 1;
	m_filterInfo[3].bNormal = 0;
	m_filterInfo[3].bShout = 1;
	m_filterInfo[3].bClan = 1;
	m_filterInfo[3].bParty = 0;
	m_filterInfo[3].bTrade = 0;
	m_filterInfo[3].bWhisper = 1;
	m_filterInfo[3].bDamage = 1;
	m_filterInfo[3].bAlly = 0;
	m_filterInfo[3].bUseitem = 0;
	m_filterInfo[3].bHero = 0;
	m_filterInfo[3].bUnion = 0;
	m_filterInfo[4].bSystem = 1;
	m_filterInfo[4].bChat = 1;
	m_filterInfo[4].bNormal = 0;
	m_filterInfo[4].bShout = 1;
	m_filterInfo[4].bClan = 0;
	m_filterInfo[4].bParty = 0;
	m_filterInfo[4].bTrade = 0;
	m_filterInfo[4].bWhisper = 1;
	m_filterInfo[4].bDamage = 1;
	m_filterInfo[4].bAlly = 1;
	m_filterInfo[4].bUseitem = 0;
	m_filterInfo[4].bHero = 0;
	m_filterInfo[4].bUnion = 0;
	m_filterInfo[5].bSystem = 0;
	m_filterInfo[5].bChat = 0;
	m_filterInfo[5].bNormal = 0;
	m_filterInfo[5].bShout = 0;
	m_filterInfo[5].bClan = 0;
	m_filterInfo[5].bParty = 0;
	m_filterInfo[5].bTrade = 0;
	m_filterInfo[5].bWhisper = 0;
	m_filterInfo[5].bDamage = 0;
	m_filterInfo[5].bAlly = 0;
	m_filterInfo[5].bUseitem = 0;
	m_filterInfo[5].bHero = 0;
	m_filterInfo[5].bUnion = 0;
	m_NoUnionCommanderMessage = 0;
}

function SetChatFilterButton ()
{
	local bool bSystemMsgWnd;
	local bool bOption;

	bSystemMsgWnd = GetOptionBool("Game","SystemMsgWnd");
	Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.SystemMsgBox",bSystemMsgWnd);
	bOption = GetOptionBool("Game","SystemMsgWndDamage");
	Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.DamageBox",bOption);
	bOption = GetOptionBool("Game","SystemMsgWndExpendableItem");
	Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.ItemBox",bOption);
	if ( UnknownFunction130(UnknownFunction153(m_chatType,0),UnknownFunction150(m_chatType,5)) )
	{
		switch (m_chatType)
		{
			case 0:
			Class'UIAPI_TEXTBOX'.SetText("ChatFilterWnd.CurrentText",MakeFullSystemMsg(GetSystemMessage(1995),GetSystemString(144),""));
			break;
			case 1:
			Class'UIAPI_TEXTBOX'.SetText("ChatFilterWnd.CurrentText",MakeFullSystemMsg(GetSystemMessage(1995),GetSystemString(355),""));
			break;
			case 2:
			Class'UIAPI_TEXTBOX'.SetText("ChatFilterWnd.CurrentText",MakeFullSystemMsg(GetSystemMessage(1995),GetSystemString(188),""));
			break;
			case 3:
			Class'UIAPI_TEXTBOX'.SetText("ChatFilterWnd.CurrentText",MakeFullSystemMsg(GetSystemMessage(1995),GetSystemString(128),""));
			break;
			case 4:
			Class'UIAPI_TEXTBOX'.SetText("ChatFilterWnd.CurrentText",MakeFullSystemMsg(GetSystemMessage(1995),GetSystemString(559),""));
			break;
			default:
		}
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxSystem",bool(m_filterInfo[m_chatType].bSystem));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxNormal",bool(m_filterInfo[m_chatType].bNormal));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxShout",bool(m_filterInfo[m_chatType].bShout));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxPledge",bool(m_filterInfo[m_chatType].bClan));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxParty",bool(m_filterInfo[m_chatType].bParty));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxTrade",bool(m_filterInfo[m_chatType].bTrade));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxWhisper",bool(m_filterInfo[m_chatType].bWhisper));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxDamage",bool(m_filterInfo[m_chatType].bDamage));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxAlly",bool(m_filterInfo[m_chatType].bAlly));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxItem",bool(m_filterInfo[m_chatType].bUseitem));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxHero",bool(m_filterInfo[m_chatType].bHero));
		Class'UIAPI_CHECKBOX'.SetCheck("ChatFilterWnd.CheckBoxUnion",bool(m_filterInfo[m_chatType].bUnion));
		if ( UnknownFunction129(Class'UIAPI_CHECKBOX'.IsChecked("ChatFilterWnd.CheckBoxSystem")) )
		{
			Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxDamage",True);
			Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxItem",True);
		} else {
			Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxDamage",False);
			Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxItem",False);
		}
		Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxNormal",False);
		Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxShout",False);
		Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxPledge",False);
		Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxParty",False);
		Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxTrade",False);
		Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxWhisper",False);
		Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxAlly",False);
		Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxHero",False);
		Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxUnion",False);
		switch (m_chatType)
		{
			case 1:
			Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxTrade",True);
			break;
			case 2:
			Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxParty",True);
			break;
			case 3:
			Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxPledge",True);
			break;
			case 4:
			Class'UIAPI_CHECKBOX'.SetDisable("ChatFilterWnd.CheckBoxAlly",True);
			break;
			default:
		}
	} else {
	}
}

function HandleChatWndStatusChange ()
{
	local UserInfo UserInfo;

	GetPlayerInfo(UserInfo);
	if ( UnknownFunction151(UserInfo.nClanID,0) )
	{
		ChatTabCtrl.SetDisable(3,False);
	} else {
		ChatTabCtrl.SetDisable(3,True);
	}
	if ( UnknownFunction151(UserInfo.nAllianceID,0) )
	{
		ChatTabCtrl.SetDisable(4,False);
	} else {
		ChatTabCtrl.SetDisable(4,True);
	}
}

function HandleSetString (string a_Param)
{
	local string tmpString;

	if ( ParseString(a_Param,"String",tmpString) )
	{
		ChatEditBox.SetString(tmpString);
	}
}

function HandleSetFocus ()
{
	if ( UnknownFunction129(ChatEditBox.IsFocused()) )
	{
		ChatEditBox.SetFocus();
	}
}

function Print (int Index)
{
	Debug(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112(UnknownFunction112("Print type(",string(Index)),"), system :"),string(m_filterInfo[Index].bSystem)),", chat:"),string(m_filterInfo[Index].bChat)),",Normal:"),string(m_filterInfo[Index].bNormal)),", shout:"),string(m_filterInfo[Index].bShout)),",pledge:"),string(m_filterInfo[Index].bClan)),", party:"),string(m_filterInfo[Index].bParty)),", trade:"),string(m_filterInfo[Index].bTrade)),", whisper:"),string(m_filterInfo[Index].bWhisper)),", damage:"),string(m_filterInfo[Index].bDamage)),", ally:"),string(m_filterInfo[Index].bAlly)),",useitem:"),string(m_filterInfo[Index].bUseitem)),", hero:"),string(m_filterInfo[Index].bHero)));
}

function HandleMsnStatus (string param)
{
	local string Status;
	local ButtonHandle Handle;

	Handle = ButtonHandle(GetHandle("Chatwnd.MessengerBtn"));
	ParseString(param,"status",Status);
	if ( UnknownFunction122(Status,"online") )
	{
		Handle.SetTexture("L2UI_CH3.Msn.chatting_msn1","L2UI_CH3.Msn.chatting_msn1_down","");
	} else {
		if ( UnknownFunction132(UnknownFunction132(UnknownFunction132(UnknownFunction122(Status,"berightback"),UnknownFunction122(Status,"idle")),UnknownFunction122(Status,"away")),UnknownFunction122(Status,"lunch")) )
		{
			Handle.SetTexture("L2UI_CH3.Msn.chatting_msn2","L2UI_CH3.Msn.chatting_msn2_down","");
		} else {
			if ( UnknownFunction132(UnknownFunction122(Status,"busy"),UnknownFunction122(Status,"onthephone")) )
			{
				Handle.SetTexture("L2UI_CH3.Msn.chatting_msn3","L2UI_CH3.Msn.chatting_msn3_down","");
			} else {
				if ( UnknownFunction132(UnknownFunction122(Status,"offline"),UnknownFunction122(Status,"invisible")) )
				{
					Handle.SetTexture("L2UI_CH3.Msn.chatting_msn4","L2UI_CH3.Msn.chatting_msn4_down","");
				} else {
					if ( UnknownFunction122(Status,"none") )
					{
						Handle.SetTexture("L2UI_CH3.Msn.chatting_msn5","L2UI_CH3.Msn.chatting_msn5_down","");
					}
				}
			}
		}
	}
}

function EChatType GetChatTypeByTabIndex (int Index)
{
	local EChatType Type;

	Type = 0;
	switch (m_chatType)
	{
		case 0:
		Type = 0;
		break;
		case 1:
		Type = 8;
		break;
		case 2:
		Type = 3;
		break;
		case 3:
		Type = 4;
		break;
		case 4:
		Type = 9;
		break;
		default:
		break;
	}
	return Type;
}

 

even some classes cannot be read from the "wotgreater" with "stream read error" .

maybe using the l2io_legacy it's worth it, but they would still be obfuscate. 

Posted
5 minutes ago, Celestine said:

this code seems not obufuscated 😄 they just copy pasted from other interface and replaced.

for security I just downloaded mega your file and I used a completely clean client;

I understand that if you have shared it compiled and say you are not obfuscated you will not mind sharing the *uc files, may your software be better than mine

Posted
5 minutes ago, destrodevianne said:

for security I just downloaded mega your file and I used a completely clean client;

I understand that if you have shared it compiled and say you are not obfuscated you will not mind sharing the *uc files, may your software be better than mine

 

im on vacations until 25 june so i have no softwares there.

Posted
3 minutes ago, Celestine said:

 

im on vacations until 25 june so i have no softwares there.

no problem, and I appreciate your willingness to share this wonderful work , it really looks amazing. I just wanted to let you know that this problem exists and maybe you uploaded the wrong file.

Posted
13 minutes ago, Celestine said:

 

im on vacations until 25 june so i have no softwares there.

no it's not wrong file on youtube Description theres a link tho it's the same

Posted
On 31.05.2021 at 22:09, Celestine said:

 

можешь показать мне критическую ошибку?

Insufficient Memory. Please check the Virtual Memory Option and avilable hard drive space. You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.

  • 2 weeks later...
Posted
On 5/18/2021 at 5:20 PM, Celestine said:

 

 

Download: Interface Silent

 

Link Updated Before it was 101 MB Now it's 103 MB 

 

Updated at: 18/05/21

 

FAQ

 

 

Q: Will you able to change things if we ask?

 

A: No im not supporting any interfaces expect mine this interface is free for everyone u can do edits by ur self.

 

Issues/Bugs

 

If you find any kind of issues reply on authors Youtube Channel

Edited by Silent

 

Have Fun!

 

Thank you celestine for sharing my work, i am new in the field, but studying and learning about interlude interfaces. I can't forget to leave credits to you, neophron, irdanov and wellinton souza. A hug.

Posted
1 hour ago, Warcelo said:

 

Thank you celestine for sharing my work, i am new in the field, but studying and learning about interlude interfaces. I can't forget to leave credits to you, neophron, irdanov and wellinton souza. A hug.

 

Thanks for your kind words keep up the good work :)

Posted
5 minutes ago, tiaotkd said:

Hi guys, 
the interface is amazing... really good
but I have a problem, changed the Nick and the Npc name.
help, please...

nick.jpg

 

add default Localization.ini and will fix the problem

Posted
44 minutes ago, Celestine said:

Pegue um do sistema limpo e substitua-o

eu ja  baixei um sistema  limpo e mesmo assim  deu este erro.
vc tem algum link que posso disponibilizar  do interlude limpo . para eu testar.
por que baixei um  cliente que  se dizia limpo .

Guest
This topic is now closed to further replies.



  • Posts

    • Honestly, I think L2ETINA is worth keeping an eye on again. With the new team coming in, it feels like there’s finally some fresh energy around the project. They’ve got skilled people working on it now, and from what I’ve seen, they’re actually focused on bringing the project back to life and expanding it instead of just making empty promises. I also like the transparency so far. They’re communicating with the community and being open about what they’re working on and where they want to take L2ETINA. Obviously, there’s still a lot to prove and nobody can predict how things will turn out. But compared to before, I’m definitely more optimistic about the project now. I’m going to keep watching the progress and see what the new team can deliver. So far, I like the direction they’re taking.
    • [RED-TEAM REVERSECODE]LINEAGE2 ESSENCE SAMURAI CROW 542 KR [DEVMODE works tested100%pv+sv+nv] ✯✯✯✯✯✯✯✯✯✯✯ UPDATE ✯✯✯✯✯✯✯✯✯✯✯✯✯✯ LINEAGE2 ESSENCE  SAMURAI CROW 542 EU [UPDATE 09.12.2025][LANG:EUROPE-ORIGINAL] Clean System Patch Lineage 2 Core.dll + Engine.dll unpacked*super clean 100% [unpacked  RED-TEAM REVERSECODE-TEAM ] [ Kill game guard ][ Kill FROST ] [ Kill AwesomiumProcess ] [SELL WTS PM ME ] DEVMODE - works tested 100% pv+sv+nv ✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯   ================================================== ✯✯✯✯✯✯✯✯✯✯✯ UPDATE ✯✯✯✯✯✯✯✯✯✯✯✯✯✯ LINEAGE2 ESSENCE  SAMURAI CROW 547 KR [UPDATE 27.01.2026][LANG:KOREAN-ORIGINAL] Clean System Patch Lineage 2 Core.dll + Engine.dll unpacked*super clean 100% [unpacked  RED-TEAM REVERSECODE-TEAM ] [ Kill game guard ][ Kill FROST ] [ Kill AwesomiumProcess ] [SELL WTS PM ME ] DEVMODE - works tested 100% pv+sv+nv ✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯ ================================================== LINEAGE2 Server War: Age of the Legion Protocols:558 [UPDATE 17 03 2026][LANG:KOREAN-ORIGINAL] ✯✯✯✯✯✯✯✯✯✯✯ UPDATE ✯✯✯✯✯✯✯✯✯✯✯✯✯✯ [MAIN] LINEAGE2   Server War: Age of the Legion 558 KR [UPDATE 11 03 2026]][LANG:KOREAN-ORIGINAL] Clean System Patch Lineage 2 Core.dll + Engine.dll unpacked*super clean 100% [unpacked  RED-TEAM REVERSECODE-TEAM ] [ Kill game guard ][ Kill FROST ] [ Kill AwesomiumProcess ] [SELL WTS PM ME ] DEVMODE - works tested 100% pv+sv+nv ✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯   ================================================== [REVERSECODE RED-TEAM]L2 ESSENCE Echo of Elements 557 EU[UPDATE 15.04.2026][LANG:EUROPE-ORIGINAL] ✯✯✯✯✯✯✯✯✯✯✯ UPDATE ✯✯✯✯✯✯✯✯✯✯✯✯✯✯ LINEAGE2 ESSENCE Echo of Elements 557 EU [UPDATE 15.04.2026][LANG:EUROPE-ORIGINAL] Clean System Patch Lineage 2 Core.dll + Engine.dll unpacked*super clean 100% [unpacked  RED-TEAM REVERSECODE-TEAM ] [ Kill game guard ][ Kill FROST ] [ Kill AwesomiumProcess ] [SELL WTS PM ME ] DEVMODE - works tested 100% pv+sv+nv ✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯ ================================================== [REVERSECODE RED-TEAM]L2 ESSENCE Echo of Elements 557 EU[UPDATE 20.04.2026][LANG:EUROPE-ORIGINAL] ✯✯✯✯✯✯✯✯✯✯✯ UPDATE ✯✯✯✯✯✯✯✯✯✯✯✯✯✯ LINEAGE2 ESSENCE Echo of Elements 557 EU [UPDATE 20.04.2026][LANG:EUROPE-ORIGINAL] Clean System Patch Lineage 2 Core.dll + Engine.dll unpacked*super clean 100% [ unpacked  REVERSECODE RED-TEAM ] [ Kill game guard ][ Kill FROST ] [ Kill AwesomiumProcess ] [SELL WTS PM ME ] DEVMODE - works tested 100% pv+sv+nv ✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯ ✯✯✯✯✯✯✯✯✯✯✯ UPDATE ✯✯✯✯✯✯✯✯✯✯✯✯✯✯ LINEAGE2 ESSENCE Celestial Destiny 563 EU [UPDATE 28.07.2026][LANG:EUROPE-ORIGINAL] Clean System Patch Lineage 2 Martial Art: Dragon Attacks the Heavens Unpack NCGuard (Anti-Tamper Protected)  Core.dll + Engine.dll + NWindow.dll super clean 100% [ unpacked  REVERSECODE RED-TEAM ] [ Kill game guard ][ Kill FROST ][ LCID FIX ] [ Kill AwesomiumProcess ] + DEVMODE works tested 100% pv+sv+nv [SELL WTS PM ME ] ✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯ new products in development updates information [MAIN] IRON MASTERS Protocols:591 KR [UPDATE 25.08.2026][LANG:KOREAN-ORIGINAL] ✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯ in my profile there is a link to my discord group  we write all the questions there - if you are interested in something ✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯   PATCH DEVELOPER LABORATORY  REVERSECODE  RED-TEAM  Service Creating Full Clean Patched Systems  Unreal Scripts / Reverse Enginering / Game Client Modifications Portfolio Discord Group https://discord.gg/56EuZyFJj2   ✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯✯   [  A large selection of Products In our group at the link in the Discord   ] DO NOT LEAVE POSTS IN THIS SECTION IF YOU HAVE ANY QUESTIONS, CONTACT US IN THE DISCORD AND ASK YOUR QUESTIONS. ( prices are shown in green text in the first post ) You can also write in a private message. ( pm forum personal messgame ) those who write about non-existent goods or write insults will be denied services.      
    • 🚀 Full suite available: ChatGPT Plus, Gemini Pro, Claude, Cursor, and Canva Pro with instant automated setup!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..