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Discussion Event using "Feanor" script - Spoil item?

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Hi Guys,


Just a quick topic, I've been trying to add a spoil item to all NPCs with out having to manually add the item to all "L2Monster, etc." NPCs XMLs.

I have tried customizing a feanor script that I found to add drops to all NPCs [whichs works perfectly]:


<Event ID="EventX" Active="01 Jan 1970-31 Dec 2100"> 
      <AllDrop Items="X" Count="X,X" Chance="X%" />
      <AllDrop Items="X" Count="X,X" Chance="X%" /> 
      <AllDrop Items="X" Count="X,X" Chance="X%" /> 
      <AllDrop Items="X" Count="X,X" Chance="X%" />

I have tried a few different syntax options that I thought could work, which obviously doesn't work, examples of some types:


trying npc param in event below <Droplist>:



also tried:

<AllSpoil Items="X" Count="X,X" Chance="X%" />



Not sure if its even possible to have spoil option in an event?

Let me know if someone could possibly point me in the right direction or let me know if I need a Java Dev to do this?

Thanks GB

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