Corason Posted March 28, 2021 Posted March 28, 2021 Compiled vert mesh in .u package, there was a problem starting l2. Critical Error "Got 13671, Expected 26965" Code: class e_u_effect_ghost extends Emitter; #exec Texture Import File=Images\FX_M_T4143.dds Name=FX_M_T4143 Mips=Off MASKED=1 #exec MESH IMPORT MESH=soulghost02 ANIVFILE=MODELS\soulghost02_a.3D DATAFILE=MODELS\soulghost02_d.3D Lodstyle=8 #exec MESHMAP SETTEXTURE MESHMAP=soulghost02 NUM=0 TEXTURE=FX_M_T4143 #exec MESH ORIGIN MESH=soulghost02 X=0 Y=0 Z=0 YAW=0 PITCH=0 ROLL=0 #exec MESH SEQUENCE MESH=soulghost02 SEQ=soulghost02 STARTFRAME=0 NUMFRAMES=45 #exec MESHMAP SCALE MESHMAP=soulghost02 X=1 Y=1 Z=1 #exec MESHMAP NEW MESHMAP=soulghost02 MESH=soulghost02
SGER@fjs Posted March 28, 2021 Posted March 28, 2021 Use ue2runtime vertmesh is compatible with L2 and use Actor, not Emitter class e_u_effect_ghost extends Actor; 1
Corason Posted March 29, 2021 Author Posted March 29, 2021 12 hours ago, SGER@fjs said: Use ue2runtime vertmesh is compatible with L2 and use Actor, not Emitter class e_u_effect_ghost extends Actor; thank you very much for the answer! I use this
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