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By prisoneroflies · Posted
Hello, my discord is : misanthropic1085 I am selling Frintezza Aq Baium Reborn origins x1 -
By Pigasos-Dev · Posted
L2Topzone has a lower traffic ranking than every other website! We spent over 160 Euro for listing server and banner and we've got only 4 download conversions! Proof: https://prnt.sc/YeJudEKFov1m -
Hi, I see what you mean, but I do it differently. I don't want some features from Hi5 in my project, so I gradually add Ai, zones, items, etc... manually. And again I want some features from Classic. So I'm continuing the Classic storyline up to High Five. My project runs on the client's Prelude of War. I will release the first public test version soon, which will still be without some "hi5" stuff, because first I need to test for example Fortress Siege, pets and some instances/quests. In the future, I also want to "unlock" new locations from the GoD story. And what I like most about Classic is that you don't have SA in weapons and it goes back to the roots of Lineage 2. Also you can connect to my discord and talk about with me.
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AlexHack
Pws Mporw Na Valw Stats sta html file ta stats pou einai katw
dld na grafei
p.atk +2000
m.atk +3000
exw vrei sto pride merika alla auta dixnoun mono osa einai me add kai oxi mul stats
MAX_HP("maxHp"),
MAX_MP("maxMp"),
MAX_CP("maxCp"),
REGENERATE_HP_RATE("regHp"),
REGENERATE_CP_RATE("regCp"),
REGENERATE_MP_RATE("regMp"),
RECHARGE_MP_RATE("gainMp"),
HEAL_EFFECTIVNESS("gainHp"),
HEAL_PROFICIENCY("giveHp"),
HEAL_STATIC_BONUS("bonusHp"),
LIMIT_HP("limitHp"), // non-displayed hp limit
// ATTACK & DEFENCE
POWER_DEFENCE("pDef"),
MAGIC_DEFENCE("mDef"),
POWER_ATTACK("pAtk"),
MAGIC_ATTACK("mAtk"),
PHYSICAL_SKILL_POWER("physicalSkillPower"),
POWER_ATTACK_SPEED("pAtkSpd"),
MAGIC_ATTACK_SPEED("mAtkSpd"), // how fast a magic spell is casted (including animation)
ATK_REUSE("atkReuse"), // make bows hit simple hits way slower and will not affect skills
P_REUSE("pReuse"),
MAGIC_REUSE_RATE("mReuse"), // how fast a magic spell becomes ready to reuse
SHIELD_DEFENCE("sDef"),
CRITICAL_DAMAGE("cAtk"),
CRITICAL_DAMAGE_ADD("cAtkAdd"), // this is another type for special critical damage mods - vicious stance, crit power and crit damage SA
// it was totally bad since now...
MAGIC_CRIT_DMG("mCritPower"),
// PVP BONUS
PVP_PHYSICAL_DMG("pvpPhysDmg"),
PVP_MAGICAL_DMG("pvpMagicalDmg"),
PVP_PHYS_SKILL_DMG("pvpPhysSkillsDmg"),
PVP_PHYSICAL_DEF("pvpPhysDef"),
PVP_MAGICAL_DEF("pvpMagicalDef"),
PVP_PHYS_SKILL_DEF("pvpPhysSkillsDef"),
// PVE BONUS
PVE_PHYSICAL_DMG("pvePhysDmg"),
PVE_PHYS_SKILL_DMG("pvePhysSkillsDmg"),
PVE_BOW_DMG("pveBowDmg"),
PVE_BOW_SKILL_DMG("pveBowSkillsDmg"),
PVE_MAGICAL_DMG("pveMagicalDmg"),
// ATTACK & DEFENCE RATES
EVASION_RATE("rEvas"),
P_SKILL_EVASION("pSkillEvas"),
CRIT_DAMAGE_EVASION("critDamEvas"),
SHIELD_RATE("rShld"),
CRITICAL_RATE("rCrit"),
BLOW_RATE("blowRate"),
LETHAL_RATE("lethalRate"),
MCRITICAL_RATE("mCritRate"),
EXPSP_RATE("rExp"),
ATTACK_CANCEL("cancel"),
MAGIC_FAILURE_RATE("magicFailureRate"),
// ACCURACY & RANGE
ACCURACY_COMBAT("accCombat"),
POWER_ATTACK_RANGE("pAtkRange"),
MAGIC_ATTACK_RANGE("mAtkRange"),
POWER_ATTACK_ANGLE("pAtkAngle"),
ATTACK_COUNT_MAX("atkCountMax"),
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
RUN_SPEED("runSpd"),
WALK_SPEED("walkSpd"),
// BASIC STATS
STAT_STR("STR"),
STAT_CON("CON"),
STAT_DEX("DEX"),
STAT_INT("INT"),
STAT_WIT("WIT"),
STAT_MEN("MEN"),
// Special stats, share one slot in Calculator
// VARIOUS
BREATH("breath"),
FALL("fall"),
AGGRESSION("aggression"), // locks a mob on tank caster
BLEED("bleed"), // by daggers, like poison
POISON("poison"), // by magic, hp dmg over time
STUN("stun"), // disable move/ATTACK for a period of time
ROOT("root"), // disable movement, but not ATTACK
MOVEMENT("movement"), // slowdown movement, debuff
CONFUSION("confusion"), // mob changes target, opposite to aggression/hate
SLEEP("sleep"), // sleep (don't move/ATTACK) until attacked
VALAKAS("valakas"),
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