// ATTACK & DEFENCE
POWER_DEFENCE("pDef"),
MAGIC_DEFENCE("mDef"),
POWER_ATTACK("pAtk"),
MAGIC_ATTACK("mAtk"),
PHYSICAL_SKILL_POWER("physicalSkillPower"),
POWER_ATTACK_SPEED("pAtkSpd"),
MAGIC_ATTACK_SPEED("mAtkSpd"), // how fast a magic spell is casted (including animation)
ATK_REUSE("atkReuse"), // make bows hit simple hits way slower and will not affect skills
P_REUSE("pReuse"),
MAGIC_REUSE_RATE("mReuse"), // how fast a magic spell becomes ready to reuse
SHIELD_DEFENCE("sDef"),
CRITICAL_DAMAGE("cAtk"),
CRITICAL_DAMAGE_ADD("cAtkAdd"), // this is another type for special critical damage mods - vicious stance, crit power and crit damage SA
// it was totally bad since now...
MAGIC_CRIT_DMG("mCritPower"),
// ACCURACY & RANGE
ACCURACY_COMBAT("accCombat"),
POWER_ATTACK_RANGE("pAtkRange"),
MAGIC_ATTACK_RANGE("mAtkRange"),
POWER_ATTACK_ANGLE("pAtkAngle"),
ATTACK_COUNT_MAX("atkCountMax"),
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
RUN_SPEED("runSpd"),
WALK_SPEED("walkSpd"),
// VARIOUS
BREATH("breath"),
FALL("fall"),
AGGRESSION("aggression"), // locks a mob on tank caster
BLEED("bleed"), // by daggers, like poison
POISON("poison"), // by magic, hp dmg over time
STUN("stun"), // disable move/ATTACK for a period of time
ROOT("root"), // disable movement, but not ATTACK
MOVEMENT("movement"), // slowdown movement, debuff
CONFUSION("confusion"), // mob changes target, opposite to aggression/hate
SLEEP("sleep"), // sleep (don't move/ATTACK) until attacked
VALAKAS("valakas"),
I was waiting for you to wrap all this stuff around xD The true is that he selling Lucera 2 IL on Classic client claiming this the best stuff but reality maybe pvp srv can this shit adopt and the maps was taken from devmem or how it calllz forgot this guy who makingmaps, use this all work without even geodata selling this crap and claim its the best pack, he sould ban from ucera cominity for crappy image but up to them ) Anyway this shit was selin for money and u can download for free )
the translation on google is something about discovering a mammoths dick or something
but generally he says that "dick" a lot maybe he likes them
but whats the story behind and what is the truth ..we will never know
Question
AlexHack
Pws Mporw Na Valw Stats sta html file ta stats pou einai katw
dld na grafei
p.atk +2000
m.atk +3000
exw vrei sto pride merika alla auta dixnoun mono osa einai me add kai oxi mul stats
MAX_HP("maxHp"),
MAX_MP("maxMp"),
MAX_CP("maxCp"),
REGENERATE_HP_RATE("regHp"),
REGENERATE_CP_RATE("regCp"),
REGENERATE_MP_RATE("regMp"),
RECHARGE_MP_RATE("gainMp"),
HEAL_EFFECTIVNESS("gainHp"),
HEAL_PROFICIENCY("giveHp"),
HEAL_STATIC_BONUS("bonusHp"),
LIMIT_HP("limitHp"), // non-displayed hp limit
// ATTACK & DEFENCE
POWER_DEFENCE("pDef"),
MAGIC_DEFENCE("mDef"),
POWER_ATTACK("pAtk"),
MAGIC_ATTACK("mAtk"),
PHYSICAL_SKILL_POWER("physicalSkillPower"),
POWER_ATTACK_SPEED("pAtkSpd"),
MAGIC_ATTACK_SPEED("mAtkSpd"), // how fast a magic spell is casted (including animation)
ATK_REUSE("atkReuse"), // make bows hit simple hits way slower and will not affect skills
P_REUSE("pReuse"),
MAGIC_REUSE_RATE("mReuse"), // how fast a magic spell becomes ready to reuse
SHIELD_DEFENCE("sDef"),
CRITICAL_DAMAGE("cAtk"),
CRITICAL_DAMAGE_ADD("cAtkAdd"), // this is another type for special critical damage mods - vicious stance, crit power and crit damage SA
// it was totally bad since now...
MAGIC_CRIT_DMG("mCritPower"),
// PVP BONUS
PVP_PHYSICAL_DMG("pvpPhysDmg"),
PVP_MAGICAL_DMG("pvpMagicalDmg"),
PVP_PHYS_SKILL_DMG("pvpPhysSkillsDmg"),
PVP_PHYSICAL_DEF("pvpPhysDef"),
PVP_MAGICAL_DEF("pvpMagicalDef"),
PVP_PHYS_SKILL_DEF("pvpPhysSkillsDef"),
// PVE BONUS
PVE_PHYSICAL_DMG("pvePhysDmg"),
PVE_PHYS_SKILL_DMG("pvePhysSkillsDmg"),
PVE_BOW_DMG("pveBowDmg"),
PVE_BOW_SKILL_DMG("pveBowSkillsDmg"),
PVE_MAGICAL_DMG("pveMagicalDmg"),
// ATTACK & DEFENCE RATES
EVASION_RATE("rEvas"),
P_SKILL_EVASION("pSkillEvas"),
CRIT_DAMAGE_EVASION("critDamEvas"),
SHIELD_RATE("rShld"),
CRITICAL_RATE("rCrit"),
BLOW_RATE("blowRate"),
LETHAL_RATE("lethalRate"),
MCRITICAL_RATE("mCritRate"),
EXPSP_RATE("rExp"),
ATTACK_CANCEL("cancel"),
MAGIC_FAILURE_RATE("magicFailureRate"),
// ACCURACY & RANGE
ACCURACY_COMBAT("accCombat"),
POWER_ATTACK_RANGE("pAtkRange"),
MAGIC_ATTACK_RANGE("mAtkRange"),
POWER_ATTACK_ANGLE("pAtkAngle"),
ATTACK_COUNT_MAX("atkCountMax"),
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
RUN_SPEED("runSpd"),
WALK_SPEED("walkSpd"),
// BASIC STATS
STAT_STR("STR"),
STAT_CON("CON"),
STAT_DEX("DEX"),
STAT_INT("INT"),
STAT_WIT("WIT"),
STAT_MEN("MEN"),
// Special stats, share one slot in Calculator
// VARIOUS
BREATH("breath"),
FALL("fall"),
AGGRESSION("aggression"), // locks a mob on tank caster
BLEED("bleed"), // by daggers, like poison
POISON("poison"), // by magic, hp dmg over time
STUN("stun"), // disable move/ATTACK for a period of time
ROOT("root"), // disable movement, but not ATTACK
MOVEMENT("movement"), // slowdown movement, debuff
CONFUSION("confusion"), // mob changes target, opposite to aggression/hate
SLEEP("sleep"), // sleep (don't move/ATTACK) until attacked
VALAKAS("valakas"),
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