Hi, as title say, i want to make this premium visible on CB. It's good on .premium too, but i want something different.
If player buy for exemple, 1 day of premium, i want to display with ON, i want to add 3 methods. 1 day, 2 days and 3 days. Again, if player buy 1 day, and this is ON, 2 and 3 days, to be OFF.
I have something configured, but isn't good. I want to fix it.
int premiumDays =0;
returnHtml = returnHtml.replace("%if_player_buy_1_day%",Integer.toString(premiumDays,1));// if player buy 1 day, display ON. 2 & 3 days, off
returnHtml = returnHtml.replace("%if_player_buy_2_days%",Integer.toString(premiumDays,2));// to display off
returnHtml = returnHtml.replace("%if_player_buy_3_days%",Integer.toString(premiumDays,3));// to display off
Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Question
0flee
Hi, as title say, i want to make this premium visible on CB. It's good on .premium too, but i want something different.
If player buy for exemple, 1 day of premium, i want to display with ON, i want to add 3 methods. 1 day, 2 days and 3 days. Again, if player buy 1 day, and this is ON, 2 and 3 days, to be OFF.
I have something configured, but isn't good. I want to fix it.
Exemple it is here.
https://ibb.co/P9rtxQp
Thank's for reading !
for L2j-Mobius ( High Five )
2 answers to this question
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