# -----------------------
# Class Master -
# -----------------------
# Allow Change Class with ClassMaster
AllowClassMasters = True
# Allow Upgrade Strider with ClassMaster
AllowClassMastersStriderUpdate = True
# Allow to define which class is allowed to be assigned through class master
AllowClassMastersFirstClass=true
AllowClassMastersSecondClass=true
AllowClassMastersThirdClass=true
# Config for special Class Master npc that can change players occupation
# If you need change occupation only use quest then set this to False (Default)
# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...
# Examples:
#
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]
# 1st occupation change for 100.000 Adena (item id 57)
# 2nd occupation change for 1.000.0000 Adena (item id 57)
# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)
# On 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
#
# ConfigClassMaster=1;[];[];2;[];[];3;[];[]
# 1st, 2nd, 3rd occupation change for free, without rewards
ConfigClassMaster = 1;[];[];2;[];[];3;[];[]
# Class Manager Handled Remotely at Level 20/40/76
AllowRemoteClassMasters = True
is there anything else i have to allow ? i mean for some reasons its not working...
Thank you for your reply. I have removed it from the L2Server.exe file, but the L2Server still crashes. It doesn't crash if I don't start l2npc, otherwise it will crash within a few days at the latest.
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You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.
It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.
If you got a solution, I would happy to integrate it.
You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads
Question
dramaa93
# -----------------------
# Class Master -
# -----------------------
# Allow Change Class with ClassMaster
AllowClassMasters = True
# Allow Upgrade Strider with ClassMaster
AllowClassMastersStriderUpdate = True
# Allow to define which class is allowed to be assigned through class master
AllowClassMastersFirstClass=true
AllowClassMastersSecondClass=true
AllowClassMastersThirdClass=true
# Config for special Class Master npc that can change players occupation
# If you need change occupation only use quest then set this to False (Default)
# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...
# Examples:
#
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]
# 1st occupation change for 100.000 Adena (item id 57)
# 2nd occupation change for 1.000.0000 Adena (item id 57)
# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)
# On 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
#
# ConfigClassMaster=1;[];[];2;[];[];3;[];[]
# 1st, 2nd, 3rd occupation change for free, without rewards
ConfigClassMaster = 1;[];[];2;[];[];3;[];[]
# Class Manager Handled Remotely at Level 20/40/76
AllowRemoteClassMasters = True
is there anything else i have to allow ? i mean for some reasons its not working...
there its navicat
70434 31228 Roy The Cat 1 Class Master 1 Monster.cat_the_cat 7 18 70 male L2Npc 40 2500 2500 40 11 40 43 30 21 20 20 0 0 988 470 470 216 253 0 333 0 0 0 55 120 0 1 0 LAST_HIT
what i am miss?
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