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Augmenting action button


ISAM_MISTRO

Question

i want to add the Augmenting window in ALT+B but i get this error

html 

<table border=0 width=340 height=38 cellspacing=4 cellpadding=3 bgcolor=232836>
<tr>
<td width=40 align=right valign=top>
<img src="Icon.etc_ancient_adena_i00" width=32 height=32>
</td>
<td width=260 align=left valign=top>
<font color="FF6633">Start Augmenting</font><br1> <font color=c1b33a></font> 
</td>
<td width=40 height=39>
<button value="" action="bypass -h npc_%objectId%_Augment 1" width=32 height=32 back="L2UI_ct1.MiniMap_DF_PlusBtn_Blue_Down" fore="L2UI_ct1.MiniMap_DF_PlusBtn_Blue">
</td>
	</tr>
	</table>

------------------------------------------------------------error-------------------------
[13:35:30] ERROR Char 'qqqqqqq' sent Bad RequestBypassToServer: npc_%objectId%_Augment 1 via NPC #30298
java.lang.NumberFormatException: For input string: "%objectId%"
        at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65)
        at java.lang.Integer.parseInt(Integer.java:569)
        at java.lang.Integer.parseInt(Integer.java:615)
        at l2f.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:118)
        at l2f.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:49)
        at l2f.commons.net.nio.impl.MMOExecutableQueue.run(MMOExecutableQueue.java:39)
        at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149)
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624)
        at java.lang.Thread.run(Thread.java:748)

 

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On 1/6/2021 at 4:43 AM, ISAM_MISTRO said:

<button value="" action="bypass -h npc_%objectId%_Augment 1" width=32 height=32 back="L2UI_ct1.MiniMap_DF_PlusBtn_Blue_Down" fore="L2UI_ct1.MiniMap_DF_PlusBtn_Blue">

"start augmenting" there will be just text and nothing else, i mean you don't have button in this html to make  button you need to

<button value="button"

or

<td width=40><button action="bypass -h npc_%objectId%_Augment 1" width=32 height=32 and then any icon back and fore "> </td>

 

why don't you try to make simple 1 like this.....

<html><body><br>
<center>
<br><br><br>
<font color="B8B8B8 " align="right">___________________________________________</font>
<table width=224>
    <tr>
        <td width=32><img src=icon.etc_mineral_general_i03 height=32 width=32></td>
        <td width=32><img src=icon.etc_mineral_special_i03 height=32 width=32></td>
        <td width=32><img src=icon.etc_mineral_rare_i03 height=32 width=32></td>
        <td width=32><img src=icon.etc_mineral_unique_i03 height=32 width=32></td>
    </tr>
</table>
<font color="B8B8B8 " align="center">___________________________________________</font>
<br><br>
<td align=center><button value="Augment" action="bypass -h npc_%objectId%_Augment 1" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
<td align=center><button value="Remove" action="bypass -h npc_%objectId%_Augment 2" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
<br><br>
<font color="B8B8B8 " align="right">___________________________________________</font>
<table width=224>
    <tr>
        <td width=32><img src=icon.etc_mineral_general_i03 height=32 width=32></td>
        <td width=32><img src=icon.etc_mineral_special_i03 height=32 width=32></td>
        <td width=32><img src=icon.etc_mineral_rare_i03 height=32 width=32></td>
        <td width=32><img src=icon.etc_mineral_unique_i03 height=32 width=32></td>
    </tr>
</table>
</body></html>

 

 

Edited by dramaa93
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