guytis Posted December 11, 2020 Posted December 11, 2020 (edited) I am creating a new IDA Base, if anyone is interested in this here it is Here I share the L2Server C4 Class Tree Soon I will publish sizes of each structure. "->" = Public Class Class AddBlock -> CHtmlCommand -> MemoryObject Class ArchiveMail -> CHtmlCommand -> MemoryObject Class ArchiveMailHtmlBuilder -> CHtmlBuilder Class AtomicAddSSQMember -> AtomicJob -> MemoryObject Class AtomicAddSSQPoint -> AtomicJob -> MemoryObject Class AtomicAddTimeAttackFee -> AtomicJob -> MemoryObject Class AtomicAddTimeAttackRecord -> AtomicJob -> MemoryObject Class AtomicAddTimer -> AtomicJob -> MemoryObject Class AtomicBuyLottoTicket -> AtomicJob -> MemoryObject Class AtomicCreatePet -> AtomicJob -> MemoryObject Class AtomicDepositSSQItem -> AtomicJob -> MemoryObject Class AtomicDepositSSQItemEx -> AtomicJob -> MemoryObject Class AtomicDestroyPet -> AtomicJob -> MemoryObject Class AtomicDropItem -> AtomicJob -> MemoryObject Class AtomicDropItem2 -> AtomicJob -> MemoryObject Class AtomicEvolvePet -> AtomicJob -> MemoryObject Class AtomicGiveTimeAttackReward -> AtomicJob -> MemoryObject Class AtomicJob Class AtomicJobList -> AtomicJob -> MemoryObject Class AtomicParamChange -> AtomicJob -> MemoryObject Class AtomicPledgeLevelUp -> AtomicJob -> MemoryObject Class AtomicResetAgitDeco -> AtomicJob -> MemoryObject Class AtomicRideWyvern -> AtomicJob -> MemoryObject Class AtomicSetAgitDeco -> AtomicJob -> MemoryObject Class AtomicSetHero -> AtomicJob -> MemoryObject Class AtomicSetNobless -> AtomicJob -> MemoryObject Class AtomicSetTicketBuyCount -> AtomicJob -> MemoryObject Class AtomicShowFHTML -> AtomicJob -> MemoryObject Class AtomicShowPage -> AtomicJob -> MemoryObject Class AtomicStartObserver -> AtomicJob -> MemoryObject Class AtomicTeleportParty -> AtomicJob -> MemoryObject Class AtomicTeleportTo -> AtomicJob -> MemoryObject Class BroadcastChannelClosed -> CPartyMemberVisitor Class BroadcastChannelOpened -> CPartyMemberVisitor Class BroadcastCommand -> CPartyMemberVisitor Class BroadcastInterPartyMasterChat -> IMultiPartyVisitor Class BroadcastSerializer -> CIOObject -> MemoryObject Class BroadcastSystemMsg -> CPartyMemberVisitor Class BroadcastSystemMsg_S -> CPartyMemberVisitor Class CAccessary -> CItem -> CObject -> CIOObject -> MemoryObject Class CAccessary_ORT -> CAccessary -> CItem -> CObject -> CIOObject -> MemoryObject Class CAgit -> CResidence -> CIOObject -> MemoryObject Class CAgitDecoVisible -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class CAgitHTML Class CAlliance -> CObject -> CIOObject -> MemoryObject Class CArea -> CIOObject -> MemoryObject Class CArmor -> CItem -> CObject -> CIOObject -> MemoryObject Class CArmor_ORT -> CArmor -> CItem -> CObject -> CIOObject -> MemoryObject Class CAsset -> CItem -> CObject -> CIOObject -> MemoryObject Class CAsset_ORT -> CAsset -> CItem -> CObject -> CIOObject -> MemoryObject Class CastleInfoHtmlBuilder -> CHtmlBuilder Class CastleListHtmlBuilder -> CHtmlBuilder Class CastlePledgeSnapshot -> CIOObject -> MemoryObject Class CastleSiegeMusicPlayer -> CIOObject -> MemoryObject Class CAttackAction -> CNewAction Class CAttackWaitAction -> CNewAction Class CAuctionAgit -> CAgit -> CResidence -> CIOObject -> MemoryObject Class CBakEvent -> CEventTimer -> CIOObject -> MemoryObject Class CBattleCamp -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class CBoss -> CNPC -> CCreature -> CObject -> CIOObject -> MemoryObject Class CBuy -> CEconomy -> MemoryObject Class CCastle -> CResidence -> CIOObject -> MemoryObject Class CCategoryDataDB Class CChair -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class CChangeWeaponAction -> CNewAction Class CClanBBSHTML -> CParseHTML Class CCommCli -> MemoryObject Class CCommSocket -> CIOSocket -> CIOObject -> MemoryObject Class CCommunity Class CContributeData -> CGeneralObject -> CObject -> CIOObject -> MemoryObject Class CContributeDataForEvent -> CContributeData -> CGeneralObject -> CObject -> CIOObject -> MemoryObject Class CContributeDataForOne -> CContributeData -> CGeneralObject -> CObject -> CIOObject -> MemoryObject Class CControlTower -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class CCreature -> CObject -> CIOObject -> MemoryObject Class CCreature::__async_arg_LookItems -> CExecutionArgument Class CCreature::__async_arg_LookNeighbor -> CExecutionArgument Class CCreature::__async_arg_LookNeighborByNPC -> CExecutionArgument Class CCreature::__async_arg_ResetNeighbor -> CExecutionArgument Class CCreatureController -> CIOObject -> MemoryObject Class CCreatureController::__async_arg_AsyncTimerExpired -> CExecutionArgument Class CCreatureController::__async_arg_Attack -> CExecutionArgument Class CCreatureController::__async_arg_Disappear -> CExecutionArgument Class CCreatureController::__async_arg_DoNothing -> CExecutionArgument Class CCreatureController::__async_arg_EnterCreature -> CExecutionArgument Class CCreatureController::__async_arg_LeaveCreature -> CExecutionArgument Class CCreatureController::__async_arg_LostTarget -> CExecutionArgument Class CCreatureController::__async_arg_Move -> CExecutionArgument Class CCreatureController::__async_arg_MoveInVehicle -> CExecutionArgument Class CCreatureController::__async_arg_MoveToTarget -> CExecutionArgument Class CCreatureController::__async_arg_OnDamagedMessage -> CExecutionArgument Class CCreatureController::__async_arg_OnStopMove -> CExecutionArgument Class CCreatureController::__async_arg_PrivateStore -> CExecutionArgument Class CCreatureController::__async_arg_Sit -> CExecutionArgument Class CCreatureController::__async_arg_Skill -> CExecutionArgument Class CCreatureController::__async_arg_Stand -> CExecutionArgument Class CCreatureController::__async_arg_Talk -> CExecutionArgument Class CCreatureController::__async_arg_TargetOutOfSight -> CExecutionArgument Class CDamageMessage -> CIOCPMessage -> CIOObject -> MemoryObject Class CDB -> MemoryObject Class CDBPacket -> CPacket -> CIOObject -> MemoryObject Class CDBSocket -> CIOSocket -> CIOObject -> MemoryObject Class CDBSocketOp Class CDisappearMessage -> CIOCPMessage -> CIOObject -> MemoryObject Class CDoNothingMessage -> CIOCPMessage -> CIOObject -> MemoryObject Class CDoor -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class CDummyPledgeAnnounceDBHandler -> IPledgeAnnounceDBHandler Class CEnterWorldSerializer -> CIOObject -> MemoryObject Class CEtcItem -> CItem -> CObject -> CIOObject -> MemoryObject Class CEtcItem_ORT -> CEtcItem -> CItem -> CObject -> CIOObject -> MemoryObject Class CEventController -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class CEventL2day -> CEventTimer -> CIOObject -> MemoryObject Class CEventMatch -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class CEventMatchItemRuleSet -> CEventMatchRuleSet Class CEventMatchRuleSet Class CEventMatchSkillRuleSet -> CEventMatchRuleSet Class CEventTimer -> CIOObject -> MemoryObject Class CEventTimerYear1 -> CIOObject -> MemoryObject Class CExecutionArgument Class CExpelTimer -> CIOInterruptableTimerObject -> CIOObject -> MemoryObject Class CFishingController -> CIOObject -> MemoryObject Class CFishingController::__async_arg_AsyncTimerExpired -> CExecutionArgument Class CFishingController::__async_arg_DoPumpingAndReeling -> CExecutionArgument Class CFriends -> MemoryObject Class CGameEventMgr -> CIOObject -> MemoryObject Class CGeneralAction -> CNewAction Class CGeneralObject -> CObject -> CIOObject -> MemoryObject Class CGeneralServerObject -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class CGetItemAction2 -> CNewAction Class CGetOffVehicleIOCPMessage -> CIOCPMessage -> CIOObject -> MemoryObject Class CGetOnVehicleIOCPMessage -> CIOCPMessage -> CIOObject -> MemoryObject Class ChannelDismissed -> IMultiPartyVisitor Class CHeartEvent -> CEventTimer -> CIOObject -> MemoryObject Class CHenna Class CHeroSystem -> MemoryObject Class CHolyThing -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class CHtmlBuilder Class CHTMLCache -> CIOObject -> MemoryObject Class CHtmlGenerator Class CInspector -> MemoryObject Class CIODeadlockChecker -> CIOObject -> MemoryObject Class CIOServer -> CIOObject -> MemoryObject Class CIOSocket -> CIOObject -> MemoryObject Class CItem -> CObject -> CIOObject -> MemoryObject Class CItemDropEvent -> CEventTimer -> CIOObject -> MemoryObject Class CItemReleaseVerifier -> CIOObject -> MemoryObject Class CL2StatusWnd -> CStatusWnd Class CL2Time -> CIOObject -> MemoryObject Class CLexerForArea -> yl::yywflexer -> yl::yywlexer Class CLexerForBuilderCmd -> yl::yywflexer -> yl::yywlexer Class CLexerForCategory -> yl::yywflexer -> yl::yywlexer Class CLexerForDecoData -> yl::yywflexer -> yl::yywlexer Class CLexerForDoor -> yl::yywflexer -> yl::yywlexer Class CLexerForFishing -> yl::yywflexer -> yl::yywlexer Class CLexerForHenna -> yl::yywflexer -> yl::yywlexer Class CLexerForManor -> yl::yywflexer -> yl::yywlexer Class CLexerForMonRace -> yl::yywflexer -> yl::yywlexer Class CLexerForMultiSell -> yl::yywflexer -> yl::yywlexer Class CLexerForNPC -> yl::yywflexer -> yl::yywlexer Class CLexerForObject -> yl::yywflexer -> yl::yywlexer Class CLexerForPCParam -> yl::yywflexer -> yl::yywlexer Class CLexerForRecipe -> yl::yywflexer -> yl::yywlexer Class CLexerForResidence -> yl::yywflexer -> yl::yywlexer Class CLexerForSetting -> yl::yywflexer -> yl::yywlexer Class CLexerForSkill -> yl::yywflexer -> yl::yywlexer Class CLexerForSkillAcquire -> yl::yywflexer -> yl::yywlexer Class CLexerForSkillEnchant -> yl::yywflexer -> yl::yywlexer Class CLexerForVehicle -> yl::yywflexer -> yl::yywlexer Class CLogSocket -> CIOSocket -> CIOObject -> MemoryObject Class CLookNeighborMessage -> CIOCPMessage -> CIOObject -> MemoryObject Class CLostTargetMessage -> CIOCPMessage -> CIOObject -> MemoryObject Class CManor -> CIOObject -> MemoryObject Class CMarketPriceList Class CMemoHTML -> CParseHTML Class CMerchant -> CNPC -> CCreature -> CObject -> CIOObject -> MemoryObject Class CMonRaceHTML -> CParseHTML Class CMoveAction -> CNewAction Class CMoveInVehicleAction -> CNewAction Class CMoveToTargetAction -> CNewAction Class CMoveToTargetWaitAction -> CNewAction Class CMultiPartyCommandChannel -> MemoryObject Class CMultiPartyVisitor -> IMultiPartyVisitor Class CNoblessSystem -> MemoryObject Class CNothingAction -> CNewAction Class CNPC -> CCreature -> CObject -> CIOObject -> MemoryObject Class CNpcBattleAgit -> CAgit -> CResidence -> CIOObject -> MemoryObject Class CNPCPacket -> CPacket -> CIOObject -> MemoryObject Class CNPCReleaseVerifier -> CIOObject -> MemoryObject Class CNpcRemover -> CIOObject -> MemoryObject Class CObject -> CIOObject -> MemoryObject Class CObjectDB -> MemoryObject Class CObserverRemains -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class COlympiadField -> CIOObject -> MemoryObject Class COlympiadSystem -> CIOObject -> MemoryObject Class COpenCloseAction2 -> CNewAction Class CPacket -> CIOObject -> MemoryObject Class CParseHTML Class CParserForArea -> yl::yywfparser -> yl::yywparser Class CParserForBuilderCmd -> yl::yywfparser -> yl::yywparser Class CParserForCategory -> yl::yywfparser -> yl::yywparser Class CParserForDecoData -> yl::yywfparser -> yl::yywparser Class CParserForDoor -> yl::yywfparser -> yl::yywparser Class CParserForFishing -> yl::yywfparser -> yl::yywparser Class CParserForHenna -> yl::yywfparser -> yl::yywparser Class CParserForManor -> yl::yywfparser -> yl::yywparser Class CParserForMonRace -> yl::yywfparser -> yl::yywparser Class CParserForMultiSell -> yl::yywfparser -> yl::yywparser Class CParserForNPC -> yl::yywfparser -> yl::yywparser Class CParserForObject -> yl::yywfparser -> yl::yywparser Class CParserForPCParam -> yl::yywfparser -> yl::yywparser Class CParserForRecipe -> yl::yywfparser -> yl::yywparser Class CParserForResidence -> yl::yywfparser -> yl::yywparser Class CParserForSetting -> yl::yywfparser -> yl::yywparser Class CParserForSkill -> yl::yywfparser -> yl::yywparser Class CParserForSkillAcquire -> yl::yywfparser -> yl::yywparser Class CParserForSkillEnchant -> yl::yywfparser -> yl::yywparser Class CParserForVehicle -> yl::yywfparser -> yl::yywparser Class CParty -> CObject -> CIOObject -> MemoryObject Class CPartyMatchingRequest -> Singleton<class CPartyMatchingRequest> Class CPartyMatchingWindowsStatusResponse -> CPartyMatchingResponseComponent Class CPartyMember -> CPartyRoomMember Class CPartyRoom -> MemoryObject Class CPartyRoomChatResponse -> CPartyMatchingResponseComponent Class CPartyRoomCreatedLogger -> CPartyMatchingResponseComponent Class CPartyRoomDismissedResponse -> CPartyMatchingResponseComponent Class CPartyRoomInfo Class CPartyRoomInfoResponse -> CPartyMatchingResponseComponent Class CPartyRoomInspecter -> CPartyMatchingResponseComponent Class CPartyRoomJoinedMemberResponse -> CPartyMatchingResponseComponent Class CPartyRoomListFilter Class CPartyRoomListPacketMaker Class CPartyRoomListResponse -> CPartyMatchingResponseComponent Class CPartyRoomMaster -> CPartyRoomMember Class CPartyRoomMember Class CPartyRoomMemberListPacketMaker Class CPartyRoomMemberListResponse -> CPartyMatchingResponseComponent Class CPartyRoomMemberStateChangedResponse -> CPartyMatchingResponseComponent Class CPartyRoomRegistry -> Singleton<class CPartyRoomRegistry> Class CPartyRoomSystemMessageResponse -> CPartyMatchingResponseComponent Class CPartyRoomWithdrawedMemberResponse -> CPartyMatchingResponseComponent Class CPartyWaitingMember -> CPartyRoomMember Class CPet -> CSummon -> CNPC -> CCreature -> CObject -> CIOObject -> MemoryObject Class CPetitionSocket -> CIOSocket -> CIOObject -> MemoryObject Class CPlaylistSender -> CIOCPMessage -> CIOObject -> MemoryObject Class CPledge -> CObject -> CIOObject -> MemoryObject Class CPledgeAnnounce -> MemoryObject Class CPledgeCrest -> MemoryObject Class CPledgeTimer -> CIOInterruptableTimerObject -> CIOObject -> MemoryObject Class CPrivateStoreAction -> CNewAction Class CQuestItem -> CItem -> CObject -> CIOObject -> MemoryObject Class CQuestItem_ORT -> CQuestItem -> CItem -> CObject -> CIOObject -> MemoryObject Class CReplyChecker -> CIOInterruptableTimerObject -> CIOObject -> MemoryObject Class CResidence -> CIOObject -> MemoryObject Class CriticalSectionObject -> LockableObject Class CSell -> CEconomy -> MemoryObject Class CSetItem Class CSetting -> MemoryObject Class CShutDownMessage -> CIOCPMessage -> CIOObject -> MemoryObject Class CSiegeAgit -> CAgit -> CResidence -> CIOObject -> MemoryObject Class CSignBoard -> CStaticObject -> CObject -> CIOObject -> MemoryObject Class CSitAction -> CNewAction Class CSkillAction2 -> CNewAction Class CSkillEffect_c_chameleon_rest -> CSkillEffect Class CSkillEffect_c_fake_death -> CSkillEffect Class CSkillEffect_c_hp -> CSkillEffect Class CSkillEffect_c_mp -> CSkillEffect Class CSkillEffect_c_mp_by_level -> CSkillEffect Class CSkillEffect_c_rest -> CSkillEffect Class CSkillEffect_i_abnormal_time_change -> CSkillEffect Class CSkillEffect_i_add_hate -> CSkillEffect Class CSkillEffect_i_align_direction -> CSkillEffect Class CSkillEffect_i_backstab -> CSkillEffect Class CSkillEffect_i_change_face -> CSkillEffect Class CSkillEffect_i_change_hair_color -> CSkillEffect Class CSkillEffect_i_change_hair_style -> CSkillEffect Class CSkillEffect_i_confuse -> CSkillEffect Class CSkillEffect_i_consume_body -> CSkillEffect Class CSkillEffect_i_cp -> CSkillEffect Class CSkillEffect_i_cub_heal -> CSkillEffect Class CSkillEffect_i_cub_hp_drain -> CSkillEffect Class CSkillEffect_i_cub_m_attack -> CSkillEffect Class CSkillEffect_i_death -> CSkillEffect Class CSkillEffect_i_death_link -> CSkillEffect Class CSkillEffect_i_delete_hate -> CSkillEffect Class CSkillEffect_i_delete_hate_of_me -> CSkillEffect Class CSkillEffect_i_dispel_all -> CSkillEffect Class CSkillEffect_i_dispel_by_category -> CSkillEffect Class CSkillEffect_i_dispel_by_name -> CSkillEffect Class CSkillEffect_i_dispel_by_slot -> CSkillEffect Class CSkillEffect_i_dispel_by_slot_probability -> CSkillEffect Class CSkillEffect_i_distrust -> CSkillEffect Class CSkillEffect_i_Enchant_Armor -> CSkillEffect Class CSkillEffect_i_Enchant_Weapon -> CSkillEffect Class CSkillEffect_i_energy_attack -> CSkillEffect Class CSkillEffect_i_escape -> CSkillEffect Class CSkillEffect_i_fatal_blow -> CSkillEffect Class CSkillEffect_i_fishing_cast -> CSkillEffect Class CSkillEffect_i_fishing_pumping -> CSkillEffect Class CSkillEffect_i_fishing_reeling -> CSkillEffect Class CSkillEffect_i_fishing_shot -> CSkillEffect Class CSkillEffect_i_fly_away -> CSkillEffect Class CSkillEffect_i_focus_energy -> CSkillEffect Class CSkillEffect_i_food_for_pet -> CSkillEffect Class CSkillEffect_i_give_contribution -> CSkillEffect Class CSkillEffect_i_harvesting -> CSkillEffect Class CSkillEffect_i_heal -> CSkillEffect Class CSkillEffect_i_holything_possess -> CSkillEffect Class CSkillEffect_i_hp -> CSkillEffect Class CSkillEffect_i_hp_by_level_self -> CSkillEffect Class CSkillEffect_i_hp_drain -> CSkillEffect Class CSkillEffect_i_hp_per_max -> CSkillEffect Class CSkillEffect_i_hp_self -> CSkillEffect Class CSkillEffect_i_inform -> CSkillEffect Class CSkillEffect_i_install_camp -> CSkillEffect Class CSkillEffect_i_install_camp_ex -> CSkillEffect Class CSkillEffect_i_m_attack -> CSkillEffect Class CSkillEffect_i_m_attack_by_dist -> CSkillEffect Class CSkillEffect_i_m_attack_by_hp -> CSkillEffect Class CSkillEffect_i_m_attack_over_hit -> CSkillEffect Class CSkillEffect_i_mp -> CSkillEffect Class CSkillEffect_i_mp_by_level -> CSkillEffect Class CSkillEffect_i_mp_by_level_self -> CSkillEffect Class CSkillEffect_i_mp_per_max -> CSkillEffect Class CSkillEffect_i_open_common_recipebook -> CSkillEffect Class CSkillEffect_i_open_dwarf_recipebook -> CSkillEffect Class CSkillEffect_i_p_attack -> CSkillEffect Class CSkillEffect_i_p_attack_over_hit -> CSkillEffect Class CSkillEffect_i_physical_attack_hp_link -> CSkillEffect Class CSkillEffect_i_randomize_hate -> CSkillEffect Class CSkillEffect_i_rebalance_hp -> CSkillEffect Class CSkillEffect_i_rebalance_mp -> CSkillEffect Class CSkillEffect_i_register_siege_golem -> CSkillEffect Class CSkillEffect_i_remove_m_power -> CSkillEffect Class CSkillEffect_i_restoration -> CSkillEffect Class CSkillEffect_i_restoration_random -> CSkillEffect Class CSkillEffect_i_resurrection -> CSkillEffect Class CSkillEffect_i_run_away -> CSkillEffect Class CSkillEffect_i_save_position -> CSkillEffect Class CSkillEffect_i_soul_shot -> CSkillEffect Class CSkillEffect_i_sowing -> CSkillEffect Class CSkillEffect_i_sp -> CSkillEffect Class CSkillEffect_i_spirit_shot -> CSkillEffect Class CSkillEffect_i_spoil -> CSkillEffect Class CSkillEffect_i_summon -> CSkillEffect Class CSkillEffect_i_summon_dd_cubic -> CSkillEffect Class CSkillEffect_i_summon_debuf_cubic -> CSkillEffect Class CSkillEffect_i_summon_drain_cubic -> CSkillEffect Class CSkillEffect_i_summon_heal_cubic -> CSkillEffect Class CSkillEffect_i_summon_npc -> CSkillEffect Class CSkillEffect_i_summon_paralyze_cubic -> CSkillEffect Class CSkillEffect_i_summon_pet -> CSkillEffect Class CSkillEffect_i_summon_poison_cubic -> CSkillEffect Class CSkillEffect_i_summon_shock_cubic -> CSkillEffect Class CSkillEffect_i_summon_soul_shot -> CSkillEffect Class CSkillEffect_i_summon_spirit_shot -> CSkillEffect Class CSkillEffect_i_summon_water_dot_cubic -> CSkillEffect Class CSkillEffect_i_sweeper -> CSkillEffect Class CSkillEffect_i_target_cancel -> CSkillEffect Class CSkillEffect_i_target_me -> CSkillEffect Class CSkillEffect_i_teleport -> CSkillEffect Class CSkillEffect_i_transmit_m_power -> CSkillEffect Class CSkillEffect_i_unlock -> CSkillEffect Class CSkillEffect_p_2h_blunt_bonus -> CSkillEffect Class CSkillEffect_p_2h_sword_bonus -> CSkillEffect Class CSkillEffect_p_abnormal_rate_limit -> CSkillEffect Class CSkillEffect_p_abnormal_remove_by_dmg -> CSkillEffect Class CSkillEffect_p_abnormal_remove_by_hit -> CSkillEffect Class CSkillEffect_p_area_damage -> CSkillEffect Class CSkillEffect_p_attack_attribute -> CSkillEffect Class CSkillEffect_p_attack_range -> CSkillEffect Class CSkillEffect_p_attack_speed -> CSkillEffect Class CSkillEffect_p_attack_speed_by_hp1 -> CSkillEffect Class CSkillEffect_p_attack_speed_by_hp2 -> CSkillEffect Class CSkillEffect_p_attack_speed_by_weapon -> CSkillEffect Class CSkillEffect_p_avoid -> CSkillEffect Class CSkillEffect_p_avoid_agro -> CSkillEffect Class CSkillEffect_p_avoid_by_move_mode -> CSkillEffect Class CSkillEffect_p_avoid_rate_by_hp1 -> CSkillEffect Class CSkillEffect_p_avoid_rate_by_hp2 -> CSkillEffect Class CSkillEffect_p_block_act -> CSkillEffect Class CSkillEffect_p_block_buff -> CSkillEffect Class CSkillEffect_p_block_controll -> CSkillEffect Class CSkillEffect_p_block_debuff -> CSkillEffect Class CSkillEffect_p_block_getdamage -> CSkillEffect Class CSkillEffect_p_block_move -> CSkillEffect Class CSkillEffect_p_block_skill_physical -> CSkillEffect Class CSkillEffect_p_block_skill_special -> CSkillEffect Class CSkillEffect_p_block_spell -> CSkillEffect Class CSkillEffect_p_breath -> CSkillEffect Class CSkillEffect_p_create_common_item -> CSkillEffect Class CSkillEffect_p_create_item -> CSkillEffect Class CSkillEffect_p_critical_damage -> CSkillEffect Class CSkillEffect_p_critical_damage_position -> CSkillEffect Class CSkillEffect_p_critical_rate -> CSkillEffect Class CSkillEffect_p_critical_rate_by_hp1 -> CSkillEffect Class CSkillEffect_p_critical_rate_by_hp2 -> CSkillEffect Class CSkillEffect_p_critical_rate_position_bonus -> CSkillEffect Class CSkillEffect_p_crystallize -> CSkillEffect Class CSkillEffect_p_cub_attack_speed -> CSkillEffect Class CSkillEffect_p_cub_block_act -> CSkillEffect Class CSkillEffect_p_cub_physical_attack -> CSkillEffect Class CSkillEffect_p_cub_physical_defence -> CSkillEffect Class CSkillEffect_p_cubic_mastery -> CSkillEffect Class CSkillEffect_p_damage_shield -> CSkillEffect Class CSkillEffect_p_defence_attribute -> CSkillEffect Class CSkillEffect_p_enlarge_storage -> CSkillEffect Class CSkillEffect_p_fatal_blow_rate -> CSkillEffect Class CSkillEffect_p_fear -> CSkillEffect Class CSkillEffect_p_fishing_mastery -> CSkillEffect Class CSkillEffect_p_heal_effect -> CSkillEffect Class CSkillEffect_p_hit -> CSkillEffect Class CSkillEffect_p_hit_at_night -> CSkillEffect Class CSkillEffect_p_hit_number -> CSkillEffect Class CSkillEffect_p_hp_regen -> CSkillEffect Class CSkillEffect_p_hp_regen_by_move_mode -> CSkillEffect Class CSkillEffect_p_luck -> CSkillEffect Class CSkillEffect_p_magic_critical_rate -> CSkillEffect Class CSkillEffect_p_magic_mp_cost -> CSkillEffect Class CSkillEffect_p_magic_speed -> CSkillEffect Class CSkillEffect_p_magical_attack -> CSkillEffect Class CSkillEffect_p_magical_defence -> CSkillEffect Class CSkillEffect_p_mana_charge -> CSkillEffect Class CSkillEffect_p_max_cp -> CSkillEffect Class CSkillEffect_p_max_hp -> CSkillEffect Class CSkillEffect_p_max_mp -> CSkillEffect Class CSkillEffect_p_mp_regen -> CSkillEffect Class CSkillEffect_p_mp_regen_by_move_mode -> CSkillEffect Class CSkillEffect_p_passive -> CSkillEffect Class CSkillEffect_p_physical_armor_hit -> CSkillEffect Class CSkillEffect_p_physical_attack -> CSkillEffect Class CSkillEffect_p_physical_attack_by_hp1 -> CSkillEffect Class CSkillEffect_p_physical_attack_by_hp2 -> CSkillEffect Class CSkillEffect_p_physical_attack_by_material -> CSkillEffect Class CSkillEffect_p_physical_defence -> CSkillEffect Class CSkillEffect_p_physical_defence_by_hp1 -> CSkillEffect Class CSkillEffect_p_physical_defence_by_hp2 -> CSkillEffect Class CSkillEffect_p_physical_defence_by_material -> CSkillEffect Class CSkillEffect_p_physical_polarm_target_single -> CSkillEffect Class CSkillEffect_p_physical_shield_defence -> CSkillEffect Class CSkillEffect_p_physical_shield_defence_angle_all -> CSkillEffect Class CSkillEffect_p_preserve_abnormal -> CSkillEffect Class CSkillEffect_p_pvp_magical_skill_dmg_bonus -> CSkillEffect Class CSkillEffect_p_pvp_physical_attack_dmg_bonus -> CSkillEffect Class CSkillEffect_p_pvp_physical_skill_dmg_bonus -> CSkillEffect Class CSkillEffect_p_reduce_cancel -> CSkillEffect Class CSkillEffect_p_reduce_drop_penalty -> CSkillEffect Class CSkillEffect_p_reflect_skill -> CSkillEffect Class CSkillEffect_p_remove_equip_penalty -> CSkillEffect Class CSkillEffect_p_resist_abnormal_by_category -> CSkillEffect Class CSkillEffect_p_resist_dispel_by_category -> CSkillEffect Class CSkillEffect_p_reuse_delay -> CSkillEffect Class CSkillEffect_p_safe_fall_height -> CSkillEffect Class CSkillEffect_p_see_my_heart -> CSkillEffect Class CSkillEffect_p_set_collected -> CSkillEffect Class CSkillEffect_p_shield_defence_rate -> CSkillEffect Class CSkillEffect_p_showtime -> CSkillEffect Class CSkillEffect_p_skill_critical -> CSkillEffect Class CSkillEffect_p_skill_critical_probability -> CSkillEffect Class CSkillEffect_p_sound -> CSkillEffect Class CSkillEffect_p_speed -> CSkillEffect Class CSkillEffect_p_trade -> CSkillEffect Class CSkillEffect_p_transfer_damage_summon -> CSkillEffect Class CSkillEffect_p_vampiric_attack -> CSkillEffect Class CSkillEffect_p_weight_limit -> CSkillEffect Class CSkillEffect_p_weight_penalty -> CSkillEffect Class CSkillEffect_t_cub_hp -> CSkillEffect Class CSkillEffect_t_hp -> CSkillEffect Class CSkillEffect_t_hp_fatal -> CSkillEffect Class CSkillEffect_t_mp -> CSkillEffect Class CSkillOperateCondition_build_camp -> CSkillOperateCondition Class CSkillOperateCondition_can_summon -> CSkillOperateCondition Class CSkillOperateCondition_can_summon_pet -> CSkillOperateCondition Class CSkillOperateCondition_can_summon_siege_golem -> CSkillOperateCondition Class CSkillOperateCondition_check_level -> CSkillOperateCondition Class CSkillOperateCondition_check_sex -> CSkillOperateCondition Class CSkillOperateCondition_consume_body -> CSkillOperateCondition Class CSkillOperateCondition_enchant -> CSkillOperateCondition Class CSkillOperateCondition_energy_saved -> CSkillOperateCondition Class CSkillOperateCondition_equip_shield -> CSkillOperateCondition Class CSkillOperateCondition_equip_weapon -> CSkillOperateCondition Class CSkillOperateCondition_op_2h_weapon -> CSkillOperateCondition Class CSkillOperateCondition_op_alignment -> CSkillOperateCondition Class CSkillOperateCondition_op_companion -> CSkillOperateCondition Class CSkillOperateCondition_op_energy_max -> CSkillOperateCondition Class CSkillOperateCondition_op_fishing_cast -> CSkillOperateCondition Class CSkillOperateCondition_op_fishing_pumping -> CSkillOperateCondition Class CSkillOperateCondition_op_fishing_reeling -> CSkillOperateCondition Class CSkillOperateCondition_op_harvest -> CSkillOperateCondition Class CSkillOperateCondition_op_home -> CSkillOperateCondition Class CSkillOperateCondition_op_m_power_count -> CSkillOperateCondition Class CSkillOperateCondition_op_m_power_type_2 -> CSkillOperateCondition Class CSkillOperateCondition_op_not_territory -> CSkillOperateCondition Class CSkillOperateCondition_op_resurrection -> CSkillOperateCondition Class CSkillOperateCondition_op_siege_hammer -> CSkillOperateCondition Class CSkillOperateCondition_op_sweeper -> CSkillOperateCondition Class CSkillOperateCondition_op_territory -> CSkillOperateCondition Class CSkillOperateCondition_op_unlock -> CSkillOperateCondition Class CSkillOperateCondition_op_use_firecracker -> CSkillOperateCondition Class CSkillOperateCondition_op_wyvern -> CSkillOperateCondition Class CSkillOperateCondition_possess_holything -> CSkillOperateCondition Class CSkillOperateCondition_race -> CSkillOperateCondition Class CSkillOperateCondition_remain_hp_per -> CSkillOperateCondition Class CSkillOperateCondition_target_my_party -> CSkillOperateCondition Class CSkillOperateCondition_target_my_pledge -> CSkillOperateCondition Class CSmartIdManager<class CAlliance,5000,8> -> CTLPipeBase<unsigned int,5000,8>, -> CTLPipeBase<unsigned int,5000,8>::CReadCallback Class CSmartIdManager<class CCreature,70000,8> -> CTLPipeBase<unsigned int,70000,8>, -> CTLPipeBase<unsigned int,70000,8>::CReadCallback Class CSmartIdManager<class CGeneralObject,970000,8> -> CTLPipeBase<unsigned int,970000,8>, -> CTLPipeBase<unsigned int,970000,8>::CReadCallback Class CSmartIdManager<class CItem,900000,8> -> CTLPipeBase<unsigned int,900000,8>, -> CTLPipeBase<unsigned int,900000,8>::CReadCallback Class CSmartIdManager<class CParty,10000,8> -> CTLPipeBase<unsigned int,10000,8>, -> CTLPipeBase<unsigned int,10000,8>::CReadCallback Class CSmartIdManager<class CPledge,10000,8> -> CTLPipeBase<unsigned int,10000,8>, -> CTLPipeBase<unsigned int,10000,8>::CReadCallback Class CSmartIdManager<class CStaticObject,1000,8> -> CTLPipeBase<unsigned int,1000,8>, -> CTLPipeBase<unsigned int,1000,8>::CReadCallback Class CSmartIdManager<class CVehicle,100,8> -> CTLPipeBase<unsigned int,100,8>, -> CTLPipeBase<unsigned int,100,8>::CReadCallback Class CSocket -> CIOSocket -> CIOObject -> MemoryObject Class CStandAction -> CNewAction Class CStaticObject -> CObject -> CIOObject -> MemoryObject Class CStatusWnd Class CSummon -> CNPC -> CCreature -> CObject -> CIOObject -> MemoryObject Class CTalkAction -> CNewAction Class CTeamBattleAgit -> CAgit -> CResidence -> CIOObject -> MemoryObject Class CTerritory Class CThreadLocalWorldMap2<70000,350000,8> -> CTLPipeBase<struct CTL_WorldMapNode2,350000,8> -> CTLPipeBase<struct CTL_WorldMapNode2,350000,8>::CReadCallback -> CIOObject : -> MemoryObject Class CThreadLocalWorldMap2<70000,50000,8> -> CTLPipeBase<struct CTL_WorldMapNode2,50000,8> -> CTLPipeBase<struct CTL_WorldMapNode2,50000,8>::CReadCallback -> CIOObject : -> MemoryObject Class CTLPipeBase<struct CTL_WorldMapNode2,350000,8>::CReadCallback Class CTLPipeBase<struct CTL_WorldMapNode2,50000,8>::CReadCallback Class CTrade -> CEconomy -> MemoryObject Class CTradeReleaseVerifier -> CIOObject -> MemoryObject Class CUserCloser -> CIOObject -> MemoryObject Class CUserNotifier -> CIOObject -> MemoryObject Class CUserReleaseVerifier -> CIOObject -> MemoryObject Class CUserSocket -> CSocket -> CIOSocket -> CIOObject -> MemoryObject Class CUserSocketReleaseVerifier -> CIOObject -> MemoryObject Class CVehicle -> CObject -> CIOObject -> MemoryObject Class CVehicleController -> CIOObject -> MemoryObject Class CVehicleEraseMessage -> CIOCPMessage -> CIOObject -> MemoryObject Class CVehicleStartMessage -> CIOCPMessage -> CIOObject -> MemoryObject Class CVehicleStationInfo -> MemoryObject Class CWareHouseDeposit -> CEconomy -> MemoryObject Class CWareHouseWithdraw -> CEconomy -> MemoryObject Class CWeapon -> CItem -> CObject -> CIOObject -> MemoryObject Class CWeapon_ORT -> CWeapon -> CItem -> CObject -> CIOObject -> MemoryObject Class CWorld Class CWorld::__async_arg_AsyncDoorOpenClose -> CExecutionArgument Class CWorld::__async_arg_AsyncDoorStatusUpdate -> CExecutionArgument Class CWorld::__async_arg_AsyncEnterWorld -> CExecutionArgument Class CWorld::__async_arg_AsyncGetOffVehicle -> CExecutionArgument Class CWorld::__async_arg_AsyncGetOnVehicle -> CExecutionArgument Class CWorld::__async_arg_AsyncLeaveWorld -> CExecutionArgument Class CWorld::__async_arg_AsyncMove -> CExecutionArgument Class CWorld::__async_arg_AsyncPickItem -> CExecutionArgument Class CWorld::__async_arg_AsyncPutItem -> CExecutionArgument Class CWorld::__async_arg_AsyncStaticObjectAppear -> CExecutionArgument Class CWorld::__async_arg_AsyncStaticObjectDisappear -> CExecutionArgument Class CWorld::__async_arg_MoveVehicle -> CExecutionArgument Class CWorld::__async_arg_VehicleEnterWorld -> CExecutionArgument Class CWorld::__async_arg_VehicleLeaveWorld -> CExecutionArgument Class CXMasTimer -> CIOObject -> MemoryObject Class CZzoldagu -> CNPC -> CCreature -> CObject -> CIOObject -> MemoryObject Class DeleteAllBlock -> CHtmlCommand -> MemoryObject Class DeleteAllBlockConfirm -> CHtmlCommand -> MemoryObject Class DeleteAllFriend -> CHtmlCommand -> MemoryObject Class DeleteAllFriendConfirm -> CHtmlCommand -> MemoryObject Class DeleteBlock -> CHtmlCommand -> MemoryObject Class DeleteBlockBatchHandler -> CHtmlBuilder Class DeleteFriend -> CHtmlCommand -> MemoryObject Class DeleteFriendBatchHandler -> CHtmlBuilder Class DeleteMail -> CHtmlCommand -> MemoryObject Class DeleteMailHtmlBuilder -> CHtmlBuilder Class ForwardMailForm -> CHtmlCommand -> MemoryObject Class ForwardMailFormHtmlBuilder -> CHtmlBuilder Class GatherChannelInfo -> IMultiPartyVisitor Class ListBlock -> CHtmlCommand -> MemoryObject Class ListBlockHtmlBuilder -> CHtmlBuilder Class ListFriend -> CHtmlCommand -> MemoryObject Class ListFriendHtmlBuilder -> CHtmlBuilder Class ListMail -> CHtmlCommand -> MemoryObject Class ListMailHtmlBuilder -> CHtmlBuilder Class LockableObject Class MemoControl -> AtomicJob -> MemoryObject Class MemoryObject Class ModifyMail -> CHtmlCommand -> MemoryObject Class ModifyMailForm -> CHtmlCommand -> MemoryObject Class ModifySendMail -> CHtmlCommand -> MemoryObject Class ModifySendTempMailHtmlBuilder -> CHtmlBuilder Class ModifyTempMailFormHtmlBuilder -> CHtmlBuilder Class ModifyTempMailHtmlBuilder -> CHtmlBuilder Class NpcServer -> Server -> CIOServer -> CIOObject -> MemoryObject Class NpcSocket -> CSocket -> CIOSocket -> CIOObject -> MemoryObject Class NullCommand -> CHtmlCommand -> MemoryObject Class PetDataLexer -> yl::yywflexer -> yl::yywlexer Class PetDataParser -> yl::yywfparser -> yl::yywparser Class PledgeAnnounceHtmlBuilder -> CHtmlBuilder Class ReadMail -> CHtmlCommand -> MemoryObject Class ReadMailHtmlBuilder -> CHtmlBuilder Class ReplyMailForm -> CHtmlCommand -> MemoryObject Class ReplyMailFormHtmlBuilder -> CHtmlBuilder Class SaveMail -> CHtmlCommand -> MemoryObject Class SaveMailHtmlBuilder -> CHtmlBuilder Class SaveQuestInfo -> AtomicJob -> MemoryObject Class SearchMail -> CHtmlCommand -> MemoryObject Class SendMail -> CHtmlCommand -> MemoryObject Class SendMailHtmlBuilder -> CHtmlBuilder Class SendPledgeMail -> CHtmlCommand -> MemoryObject Class SendPledgeMailHandler -> CHtmlBuilder Class Server -> CIOServer -> CIOObject -> MemoryObject Class SetPledgeAnnounceHtmlHandler -> CHtmlBuilder Class SSQSystem -> CIOObject -> MemoryObject Class StringTokenizer Class SwitchPledgeAnnounceShowFlag -> CHtmlCommand -> MemoryObject Class UnreadMailCountMsgSender -> CHtmlBuilder Class User -> CCreature -> CObject -> CIOObject -> MemoryObject Class UserRequestTimeSetter Class ViewCastleInfo -> CHtmlCommand -> MemoryObject Class ViewCastleList -> CHtmlCommand -> MemoryObject Class WriteFriendMailForm -> CHtmlCommand -> MemoryObject Class WriteFriendMailFormHtmlBuilder -> CHtmlBuilder Class WriteMailForm -> CHtmlCommand -> MemoryObject Class WriteMailFormHtmlBuilder -> CHtmlBuilder Class WritePledgeAnnounce -> CHtmlCommand -> MemoryObject Class WritePledgeAnnounceForm -> CHtmlCommand -> MemoryObject Class WritePledgeMailForm -> CHtmlCommand -> MemoryObject Class WritePledgeMailFormHtmlBuilder -> CHtmlBuilder Class yl::yywlexer Class yl::yywparser Edited December 11, 2020 by guytis 1 2 Quote
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