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Guide L2Server C4 Class Tree


guytis
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I am creating a new IDA Base, if anyone is interested in this here it is

Here I share the L2Server C4 Class Tree

Soon I will publish sizes of each structure.

"->" = Public Class
 

 

Class	AddBlock	->	CHtmlCommand	->	MemoryObject								
Class	ArchiveMail	->	CHtmlCommand	->	MemoryObject								
Class	ArchiveMailHtmlBuilder	->	CHtmlBuilder										
Class	AtomicAddSSQMember	->	AtomicJob	->	MemoryObject								
Class	AtomicAddSSQPoint	->	AtomicJob	->	MemoryObject								
Class	AtomicAddTimeAttackFee	->	AtomicJob	->	MemoryObject								
Class	AtomicAddTimeAttackRecord	->	AtomicJob	->	MemoryObject								
Class	AtomicAddTimer	->	AtomicJob	->	MemoryObject								
Class	AtomicBuyLottoTicket	->	AtomicJob	->	MemoryObject								
Class	AtomicCreatePet	->	AtomicJob	->	MemoryObject								
Class	AtomicDepositSSQItem	->	AtomicJob	->	MemoryObject								
Class	AtomicDepositSSQItemEx	->	AtomicJob	->	MemoryObject								
Class	AtomicDestroyPet	->	AtomicJob	->	MemoryObject								
Class	AtomicDropItem	->	AtomicJob	->	MemoryObject								
Class	AtomicDropItem2	->	AtomicJob	->	MemoryObject								
Class	AtomicEvolvePet	->	AtomicJob	->	MemoryObject								
Class	AtomicGiveTimeAttackReward	->	AtomicJob	->	MemoryObject								
Class	AtomicJob												
Class	AtomicJobList	->	AtomicJob	->	MemoryObject								
Class	AtomicParamChange	->	AtomicJob	->	MemoryObject								
Class	AtomicPledgeLevelUp	->	AtomicJob	->	MemoryObject								
Class	AtomicResetAgitDeco	->	AtomicJob	->	MemoryObject								
Class	AtomicRideWyvern	->	AtomicJob	->	MemoryObject								
Class	AtomicSetAgitDeco	->	AtomicJob	->	MemoryObject								
Class	AtomicSetHero	->	AtomicJob	->	MemoryObject								
Class	AtomicSetNobless	->	AtomicJob	->	MemoryObject								
Class	AtomicSetTicketBuyCount	->	AtomicJob	->	MemoryObject								
Class	AtomicShowFHTML	->	AtomicJob	->	MemoryObject								
Class	AtomicShowPage	->	AtomicJob	->	MemoryObject								
Class	AtomicStartObserver	->	AtomicJob	->	MemoryObject								
Class	AtomicTeleportParty	->	AtomicJob	->	MemoryObject								
Class	AtomicTeleportTo	->	AtomicJob	->	MemoryObject								
Class	BroadcastChannelClosed	->	CPartyMemberVisitor										
Class	BroadcastChannelOpened	->	CPartyMemberVisitor										
Class	BroadcastCommand	->	CPartyMemberVisitor										
Class	BroadcastInterPartyMasterChat	->	IMultiPartyVisitor										
Class	BroadcastSerializer	->	CIOObject	->	MemoryObject								
Class	BroadcastSystemMsg	->	CPartyMemberVisitor										
Class	BroadcastSystemMsg_S	->	CPartyMemberVisitor										
Class	CAccessary	->	CItem	->	CObject	->	CIOObject	->	MemoryObject				
Class	CAccessary_ORT	->	CAccessary	->	CItem	->	CObject	->	CIOObject	->	MemoryObject		
Class	CAgit	->	CResidence	->	CIOObject	->	MemoryObject						
Class	CAgitDecoVisible	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CAgitHTML												
Class	CAlliance	->	CObject	->	CIOObject	->	MemoryObject						
Class	CArea	->	CIOObject	->	MemoryObject								
Class	CArmor	->	CItem	->	CObject	->	CIOObject	->	MemoryObject				
Class	CArmor_ORT	->	CArmor	->	CItem	->	CObject	->	CIOObject	->	MemoryObject		
Class	CAsset	->	CItem	->	CObject	->	CIOObject	->	MemoryObject				
Class	CAsset_ORT	->	CAsset	->	CItem	->	CObject	->	CIOObject	->	MemoryObject		
Class	CastleInfoHtmlBuilder	->	CHtmlBuilder										
Class	CastleListHtmlBuilder	->	CHtmlBuilder										
Class	CastlePledgeSnapshot	->	CIOObject	->	MemoryObject								
Class	CastleSiegeMusicPlayer	->	CIOObject	->	MemoryObject								
Class	CAttackAction	->	CNewAction										
Class	CAttackWaitAction	->	CNewAction										
Class	CAuctionAgit	->	CAgit	->	CResidence	->	CIOObject	->	MemoryObject				
Class	CBakEvent	->	CEventTimer	->	CIOObject	->	MemoryObject						
Class	CBattleCamp	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CBoss	->	CNPC	->	CCreature	->	CObject	->	CIOObject	->	MemoryObject		
Class	CBuy	->	CEconomy	->	MemoryObject								
Class	CCastle	->	CResidence	->	CIOObject	->	MemoryObject						
Class	CCategoryDataDB												
Class	CChair	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CChangeWeaponAction	->	CNewAction										
Class	CClanBBSHTML	->	CParseHTML										
Class	CCommCli	->	MemoryObject										
Class	CCommSocket	->	CIOSocket	->	CIOObject	->	MemoryObject						
Class	CCommunity												
Class	CContributeData	->	CGeneralObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CContributeDataForEvent	->	CContributeData	->	CGeneralObject	->	CObject	->	CIOObject	->	MemoryObject		
Class	CContributeDataForOne	->	CContributeData	->	CGeneralObject	->	CObject	->	CIOObject	->	MemoryObject		
Class	CControlTower	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CCreature	->	CObject	->	CIOObject	->	MemoryObject						
Class	CCreature::__async_arg_LookItems	->	CExecutionArgument										
Class	CCreature::__async_arg_LookNeighbor	->	CExecutionArgument										
Class	CCreature::__async_arg_LookNeighborByNPC	->	CExecutionArgument										
Class	CCreature::__async_arg_ResetNeighbor	->	CExecutionArgument										
Class	CCreatureController	->	CIOObject	->	MemoryObject								
Class	CCreatureController::__async_arg_AsyncTimerExpired	->	CExecutionArgument										
Class	CCreatureController::__async_arg_Attack	->	CExecutionArgument										
Class	CCreatureController::__async_arg_Disappear	->	CExecutionArgument										
Class	CCreatureController::__async_arg_DoNothing	->	CExecutionArgument										
Class	CCreatureController::__async_arg_EnterCreature	->	CExecutionArgument										
Class	CCreatureController::__async_arg_LeaveCreature	->	CExecutionArgument										
Class	CCreatureController::__async_arg_LostTarget	->	CExecutionArgument										
Class	CCreatureController::__async_arg_Move	->	CExecutionArgument										
Class	CCreatureController::__async_arg_MoveInVehicle	->	CExecutionArgument										
Class	CCreatureController::__async_arg_MoveToTarget	->	CExecutionArgument										
Class	CCreatureController::__async_arg_OnDamagedMessage	->	CExecutionArgument										
Class	CCreatureController::__async_arg_OnStopMove	->	CExecutionArgument										
Class	CCreatureController::__async_arg_PrivateStore	->	CExecutionArgument										
Class	CCreatureController::__async_arg_Sit	->	CExecutionArgument										
Class	CCreatureController::__async_arg_Skill	->	CExecutionArgument										
Class	CCreatureController::__async_arg_Stand	->	CExecutionArgument										
Class	CCreatureController::__async_arg_Talk	->	CExecutionArgument										
Class	CCreatureController::__async_arg_TargetOutOfSight	->	CExecutionArgument										
Class	CDamageMessage	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	CDB	->	MemoryObject										
Class	CDBPacket	->	CPacket	->	CIOObject	->	MemoryObject						
Class	CDBSocket	->	CIOSocket	->	CIOObject	->	MemoryObject						
Class	CDBSocketOp												
Class	CDisappearMessage	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	CDoNothingMessage	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	CDoor	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CDummyPledgeAnnounceDBHandler	->	IPledgeAnnounceDBHandler										
Class	CEnterWorldSerializer	->	CIOObject	->	MemoryObject								
Class	CEtcItem	->	CItem	->	CObject	->	CIOObject	->	MemoryObject				
Class	CEtcItem_ORT	->	CEtcItem	->	CItem	->	CObject	->	CIOObject	->	MemoryObject		
Class	CEventController	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CEventL2day	->	CEventTimer	->	CIOObject	->	MemoryObject						
Class	CEventMatch	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CEventMatchItemRuleSet	->	CEventMatchRuleSet										
Class	CEventMatchRuleSet												
Class	CEventMatchSkillRuleSet	->	CEventMatchRuleSet										
Class	CEventTimer	->	CIOObject	->	MemoryObject								
Class	CEventTimerYear1	->	CIOObject	->	MemoryObject								
Class	CExecutionArgument												
Class	CExpelTimer	->	CIOInterruptableTimerObject	->	CIOObject	->	MemoryObject						
Class	CFishingController	->	CIOObject	->	MemoryObject								
Class	CFishingController::__async_arg_AsyncTimerExpired	->	CExecutionArgument										
Class	CFishingController::__async_arg_DoPumpingAndReeling	->	CExecutionArgument										
Class	CFriends	->	MemoryObject										
Class	CGameEventMgr	->	CIOObject	->	MemoryObject								
Class	CGeneralAction	->	CNewAction										
Class	CGeneralObject	->	CObject	->	CIOObject	->	MemoryObject						
Class	CGeneralServerObject	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CGetItemAction2	->	CNewAction										
Class	CGetOffVehicleIOCPMessage	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	CGetOnVehicleIOCPMessage	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	ChannelDismissed	->	IMultiPartyVisitor										
Class	CHeartEvent	->	CEventTimer	->	CIOObject	->	MemoryObject						
Class	CHenna												
Class	CHeroSystem	->	MemoryObject										
Class	CHolyThing	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CHtmlBuilder												
Class	CHTMLCache	->	CIOObject	->	MemoryObject								
Class	CHtmlGenerator												
Class	CInspector	->	MemoryObject										
Class	CIODeadlockChecker	->	CIOObject	->	MemoryObject								
Class	CIOServer	->	CIOObject	->	MemoryObject								
Class	CIOSocket	->	CIOObject	->	MemoryObject								
Class	CItem	->	CObject	->	CIOObject	->	MemoryObject						
Class	CItemDropEvent	->	CEventTimer	->	CIOObject	->	MemoryObject						
Class	CItemReleaseVerifier	->	CIOObject	->	MemoryObject								
Class	CL2StatusWnd	->	CStatusWnd										
Class	CL2Time	->	CIOObject	->	MemoryObject								
Class	CLexerForArea	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForBuilderCmd	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForCategory	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForDecoData	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForDoor	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForFishing	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForHenna	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForManor	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForMonRace	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForMultiSell	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForNPC	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForObject	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForPCParam	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForRecipe	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForResidence	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForSetting	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForSkill	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForSkillAcquire	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForSkillEnchant	->	yl::yywflexer	->	yl::yywlexer								
Class	CLexerForVehicle	->	yl::yywflexer	->	yl::yywlexer								
Class	CLogSocket	->	CIOSocket	->	CIOObject	->	MemoryObject						
Class	CLookNeighborMessage	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	CLostTargetMessage	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	CManor	->	CIOObject	->	MemoryObject								
Class	CMarketPriceList												
Class	CMemoHTML	->	CParseHTML										
Class	CMerchant	->	CNPC	->	CCreature	->	CObject	->	CIOObject	->	MemoryObject		
Class	CMonRaceHTML	->	CParseHTML										
Class	CMoveAction	->	CNewAction										
Class	CMoveInVehicleAction	->	CNewAction										
Class	CMoveToTargetAction	->	CNewAction										
Class	CMoveToTargetWaitAction	->	CNewAction										
Class	CMultiPartyCommandChannel	->	MemoryObject										
Class	CMultiPartyVisitor	->	IMultiPartyVisitor										
Class	CNoblessSystem	->	MemoryObject										
Class	CNothingAction	->	CNewAction										
Class	CNPC	->	CCreature	->	CObject	->	CIOObject	->	MemoryObject				
Class	CNpcBattleAgit	->	CAgit	->	CResidence	->	CIOObject	->	MemoryObject				
Class	CNPCPacket	->	CPacket	->	CIOObject	->	MemoryObject						
Class	CNPCReleaseVerifier	->	CIOObject	->	MemoryObject								
Class	CNpcRemover	->	CIOObject	->	MemoryObject								
Class	CObject	->	CIOObject	->	MemoryObject								
Class	CObjectDB	->	MemoryObject										
Class	CObserverRemains	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	COlympiadField	->	CIOObject	->	MemoryObject								
Class	COlympiadSystem	->	CIOObject	->	MemoryObject								
Class	COpenCloseAction2	->	CNewAction										
Class	CPacket	->	CIOObject	->	MemoryObject								
Class	CParseHTML												
Class	CParserForArea	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForBuilderCmd	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForCategory	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForDecoData	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForDoor	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForFishing	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForHenna	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForManor	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForMonRace	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForMultiSell	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForNPC	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForObject	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForPCParam	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForRecipe	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForResidence	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForSetting	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForSkill	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForSkillAcquire	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForSkillEnchant	->	yl::yywfparser	->	yl::yywparser								
Class	CParserForVehicle	->	yl::yywfparser	->	yl::yywparser								
Class	CParty	->	CObject	->	CIOObject	->	MemoryObject						
Class	CPartyMatchingRequest	->	Singleton<class CPartyMatchingRequest>										
Class	CPartyMatchingWindowsStatusResponse	->	CPartyMatchingResponseComponent										
Class	CPartyMember	->	CPartyRoomMember										
Class	CPartyRoom	->	MemoryObject										
Class	CPartyRoomChatResponse	->	CPartyMatchingResponseComponent										
Class	CPartyRoomCreatedLogger	->	CPartyMatchingResponseComponent										
Class	CPartyRoomDismissedResponse	->	CPartyMatchingResponseComponent										
Class	CPartyRoomInfo												
Class	CPartyRoomInfoResponse	->	CPartyMatchingResponseComponent										
Class	CPartyRoomInspecter	->	CPartyMatchingResponseComponent										
Class	CPartyRoomJoinedMemberResponse	->	CPartyMatchingResponseComponent										
Class	CPartyRoomListFilter												
Class	CPartyRoomListPacketMaker												
Class	CPartyRoomListResponse	->	CPartyMatchingResponseComponent										
Class	CPartyRoomMaster	->	CPartyRoomMember										
Class	CPartyRoomMember												
Class	CPartyRoomMemberListPacketMaker												
Class	CPartyRoomMemberListResponse	->	CPartyMatchingResponseComponent										
Class	CPartyRoomMemberStateChangedResponse	->	CPartyMatchingResponseComponent										
Class	CPartyRoomRegistry	->	Singleton<class CPartyRoomRegistry>										
Class	CPartyRoomSystemMessageResponse	->	CPartyMatchingResponseComponent										
Class	CPartyRoomWithdrawedMemberResponse	->	CPartyMatchingResponseComponent										
Class	CPartyWaitingMember	->	CPartyRoomMember										
Class	CPet	->	CSummon	->	CNPC	->	CCreature	->	CObject	->	CIOObject	->	MemoryObject
Class	CPetitionSocket	->	CIOSocket	->	CIOObject	->	MemoryObject						
Class	CPlaylistSender	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	CPledge	->	CObject	->	CIOObject	->	MemoryObject						
Class	CPledgeAnnounce	->	MemoryObject										
Class	CPledgeCrest	->	MemoryObject										
Class	CPledgeTimer	->	CIOInterruptableTimerObject	->	CIOObject	->	MemoryObject						
Class	CPrivateStoreAction	->	CNewAction										
Class	CQuestItem	->	CItem	->	CObject	->	CIOObject	->	MemoryObject				
Class	CQuestItem_ORT	->	CQuestItem	->	CItem	->	CObject	->	CIOObject	->	MemoryObject		
Class	CReplyChecker	->	CIOInterruptableTimerObject	->	CIOObject	->	MemoryObject						
Class	CResidence	->	CIOObject	->	MemoryObject								
Class	CriticalSectionObject	->	LockableObject										
Class	CSell	->	CEconomy	->	MemoryObject								
Class	CSetItem												
Class	CSetting	->	MemoryObject										
Class	CShutDownMessage	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	CSiegeAgit	->	CAgit	->	CResidence	->	CIOObject	->	MemoryObject				
Class	CSignBoard	->	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject				
Class	CSitAction	->	CNewAction										
Class	CSkillAction2	->	CNewAction										
Class	CSkillEffect_c_chameleon_rest	->	CSkillEffect										
Class	CSkillEffect_c_fake_death	->	CSkillEffect										
Class	CSkillEffect_c_hp	->	CSkillEffect										
Class	CSkillEffect_c_mp	->	CSkillEffect										
Class	CSkillEffect_c_mp_by_level	->	CSkillEffect										
Class	CSkillEffect_c_rest	->	CSkillEffect										
Class	CSkillEffect_i_abnormal_time_change	->	CSkillEffect										
Class	CSkillEffect_i_add_hate	->	CSkillEffect										
Class	CSkillEffect_i_align_direction	->	CSkillEffect										
Class	CSkillEffect_i_backstab	->	CSkillEffect										
Class	CSkillEffect_i_change_face	->	CSkillEffect										
Class	CSkillEffect_i_change_hair_color	->	CSkillEffect										
Class	CSkillEffect_i_change_hair_style	->	CSkillEffect										
Class	CSkillEffect_i_confuse	->	CSkillEffect										
Class	CSkillEffect_i_consume_body	->	CSkillEffect										
Class	CSkillEffect_i_cp	->	CSkillEffect										
Class	CSkillEffect_i_cub_heal	->	CSkillEffect										
Class	CSkillEffect_i_cub_hp_drain	->	CSkillEffect										
Class	CSkillEffect_i_cub_m_attack	->	CSkillEffect										
Class	CSkillEffect_i_death	->	CSkillEffect										
Class	CSkillEffect_i_death_link	->	CSkillEffect										
Class	CSkillEffect_i_delete_hate	->	CSkillEffect										
Class	CSkillEffect_i_delete_hate_of_me	->	CSkillEffect										
Class	CSkillEffect_i_dispel_all	->	CSkillEffect										
Class	CSkillEffect_i_dispel_by_category	->	CSkillEffect										
Class	CSkillEffect_i_dispel_by_name	->	CSkillEffect										
Class	CSkillEffect_i_dispel_by_slot	->	CSkillEffect										
Class	CSkillEffect_i_dispel_by_slot_probability	->	CSkillEffect										
Class	CSkillEffect_i_distrust	->	CSkillEffect										
Class	CSkillEffect_i_Enchant_Armor	->	CSkillEffect										
Class	CSkillEffect_i_Enchant_Weapon	->	CSkillEffect										
Class	CSkillEffect_i_energy_attack	->	CSkillEffect										
Class	CSkillEffect_i_escape	->	CSkillEffect										
Class	CSkillEffect_i_fatal_blow	->	CSkillEffect										
Class	CSkillEffect_i_fishing_cast	->	CSkillEffect										
Class	CSkillEffect_i_fishing_pumping	->	CSkillEffect										
Class	CSkillEffect_i_fishing_reeling	->	CSkillEffect										
Class	CSkillEffect_i_fishing_shot	->	CSkillEffect										
Class	CSkillEffect_i_fly_away	->	CSkillEffect										
Class	CSkillEffect_i_focus_energy	->	CSkillEffect										
Class	CSkillEffect_i_food_for_pet	->	CSkillEffect										
Class	CSkillEffect_i_give_contribution	->	CSkillEffect										
Class	CSkillEffect_i_harvesting	->	CSkillEffect										
Class	CSkillEffect_i_heal	->	CSkillEffect										
Class	CSkillEffect_i_holything_possess	->	CSkillEffect										
Class	CSkillEffect_i_hp	->	CSkillEffect										
Class	CSkillEffect_i_hp_by_level_self	->	CSkillEffect										
Class	CSkillEffect_i_hp_drain	->	CSkillEffect										
Class	CSkillEffect_i_hp_per_max	->	CSkillEffect										
Class	CSkillEffect_i_hp_self	->	CSkillEffect										
Class	CSkillEffect_i_inform	->	CSkillEffect										
Class	CSkillEffect_i_install_camp	->	CSkillEffect										
Class	CSkillEffect_i_install_camp_ex	->	CSkillEffect										
Class	CSkillEffect_i_m_attack	->	CSkillEffect										
Class	CSkillEffect_i_m_attack_by_dist	->	CSkillEffect										
Class	CSkillEffect_i_m_attack_by_hp	->	CSkillEffect										
Class	CSkillEffect_i_m_attack_over_hit	->	CSkillEffect										
Class	CSkillEffect_i_mp	->	CSkillEffect										
Class	CSkillEffect_i_mp_by_level	->	CSkillEffect										
Class	CSkillEffect_i_mp_by_level_self	->	CSkillEffect										
Class	CSkillEffect_i_mp_per_max	->	CSkillEffect										
Class	CSkillEffect_i_open_common_recipebook	->	CSkillEffect										
Class	CSkillEffect_i_open_dwarf_recipebook	->	CSkillEffect										
Class	CSkillEffect_i_p_attack	->	CSkillEffect										
Class	CSkillEffect_i_p_attack_over_hit	->	CSkillEffect										
Class	CSkillEffect_i_physical_attack_hp_link	->	CSkillEffect										
Class	CSkillEffect_i_randomize_hate	->	CSkillEffect										
Class	CSkillEffect_i_rebalance_hp	->	CSkillEffect										
Class	CSkillEffect_i_rebalance_mp	->	CSkillEffect										
Class	CSkillEffect_i_register_siege_golem	->	CSkillEffect										
Class	CSkillEffect_i_remove_m_power	->	CSkillEffect										
Class	CSkillEffect_i_restoration	->	CSkillEffect										
Class	CSkillEffect_i_restoration_random	->	CSkillEffect										
Class	CSkillEffect_i_resurrection	->	CSkillEffect										
Class	CSkillEffect_i_run_away	->	CSkillEffect										
Class	CSkillEffect_i_save_position	->	CSkillEffect										
Class	CSkillEffect_i_soul_shot	->	CSkillEffect										
Class	CSkillEffect_i_sowing	->	CSkillEffect										
Class	CSkillEffect_i_sp	->	CSkillEffect										
Class	CSkillEffect_i_spirit_shot	->	CSkillEffect										
Class	CSkillEffect_i_spoil	->	CSkillEffect										
Class	CSkillEffect_i_summon	->	CSkillEffect										
Class	CSkillEffect_i_summon_dd_cubic	->	CSkillEffect										
Class	CSkillEffect_i_summon_debuf_cubic	->	CSkillEffect										
Class	CSkillEffect_i_summon_drain_cubic	->	CSkillEffect										
Class	CSkillEffect_i_summon_heal_cubic	->	CSkillEffect										
Class	CSkillEffect_i_summon_npc	->	CSkillEffect										
Class	CSkillEffect_i_summon_paralyze_cubic	->	CSkillEffect										
Class	CSkillEffect_i_summon_pet	->	CSkillEffect										
Class	CSkillEffect_i_summon_poison_cubic	->	CSkillEffect										
Class	CSkillEffect_i_summon_shock_cubic	->	CSkillEffect										
Class	CSkillEffect_i_summon_soul_shot	->	CSkillEffect										
Class	CSkillEffect_i_summon_spirit_shot	->	CSkillEffect										
Class	CSkillEffect_i_summon_water_dot_cubic	->	CSkillEffect										
Class	CSkillEffect_i_sweeper	->	CSkillEffect										
Class	CSkillEffect_i_target_cancel	->	CSkillEffect										
Class	CSkillEffect_i_target_me	->	CSkillEffect										
Class	CSkillEffect_i_teleport	->	CSkillEffect										
Class	CSkillEffect_i_transmit_m_power	->	CSkillEffect										
Class	CSkillEffect_i_unlock	->	CSkillEffect										
Class	CSkillEffect_p_2h_blunt_bonus	->	CSkillEffect										
Class	CSkillEffect_p_2h_sword_bonus	->	CSkillEffect										
Class	CSkillEffect_p_abnormal_rate_limit	->	CSkillEffect										
Class	CSkillEffect_p_abnormal_remove_by_dmg	->	CSkillEffect										
Class	CSkillEffect_p_abnormal_remove_by_hit	->	CSkillEffect										
Class	CSkillEffect_p_area_damage	->	CSkillEffect										
Class	CSkillEffect_p_attack_attribute	->	CSkillEffect										
Class	CSkillEffect_p_attack_range	->	CSkillEffect										
Class	CSkillEffect_p_attack_speed	->	CSkillEffect										
Class	CSkillEffect_p_attack_speed_by_hp1	->	CSkillEffect										
Class	CSkillEffect_p_attack_speed_by_hp2	->	CSkillEffect										
Class	CSkillEffect_p_attack_speed_by_weapon	->	CSkillEffect										
Class	CSkillEffect_p_avoid	->	CSkillEffect										
Class	CSkillEffect_p_avoid_agro	->	CSkillEffect										
Class	CSkillEffect_p_avoid_by_move_mode	->	CSkillEffect										
Class	CSkillEffect_p_avoid_rate_by_hp1	->	CSkillEffect										
Class	CSkillEffect_p_avoid_rate_by_hp2	->	CSkillEffect										
Class	CSkillEffect_p_block_act	->	CSkillEffect										
Class	CSkillEffect_p_block_buff	->	CSkillEffect										
Class	CSkillEffect_p_block_controll	->	CSkillEffect										
Class	CSkillEffect_p_block_debuff	->	CSkillEffect										
Class	CSkillEffect_p_block_getdamage	->	CSkillEffect										
Class	CSkillEffect_p_block_move	->	CSkillEffect										
Class	CSkillEffect_p_block_skill_physical	->	CSkillEffect										
Class	CSkillEffect_p_block_skill_special	->	CSkillEffect										
Class	CSkillEffect_p_block_spell	->	CSkillEffect										
Class	CSkillEffect_p_breath	->	CSkillEffect										
Class	CSkillEffect_p_create_common_item	->	CSkillEffect										
Class	CSkillEffect_p_create_item	->	CSkillEffect										
Class	CSkillEffect_p_critical_damage	->	CSkillEffect										
Class	CSkillEffect_p_critical_damage_position	->	CSkillEffect										
Class	CSkillEffect_p_critical_rate	->	CSkillEffect										
Class	CSkillEffect_p_critical_rate_by_hp1	->	CSkillEffect										
Class	CSkillEffect_p_critical_rate_by_hp2	->	CSkillEffect										
Class	CSkillEffect_p_critical_rate_position_bonus	->	CSkillEffect										
Class	CSkillEffect_p_crystallize	->	CSkillEffect										
Class	CSkillEffect_p_cub_attack_speed	->	CSkillEffect										
Class	CSkillEffect_p_cub_block_act	->	CSkillEffect										
Class	CSkillEffect_p_cub_physical_attack	->	CSkillEffect										
Class	CSkillEffect_p_cub_physical_defence	->	CSkillEffect										
Class	CSkillEffect_p_cubic_mastery	->	CSkillEffect										
Class	CSkillEffect_p_damage_shield	->	CSkillEffect										
Class	CSkillEffect_p_defence_attribute	->	CSkillEffect										
Class	CSkillEffect_p_enlarge_storage	->	CSkillEffect										
Class	CSkillEffect_p_fatal_blow_rate	->	CSkillEffect										
Class	CSkillEffect_p_fear	->	CSkillEffect										
Class	CSkillEffect_p_fishing_mastery	->	CSkillEffect										
Class	CSkillEffect_p_heal_effect	->	CSkillEffect										
Class	CSkillEffect_p_hit	->	CSkillEffect										
Class	CSkillEffect_p_hit_at_night	->	CSkillEffect										
Class	CSkillEffect_p_hit_number	->	CSkillEffect										
Class	CSkillEffect_p_hp_regen	->	CSkillEffect										
Class	CSkillEffect_p_hp_regen_by_move_mode	->	CSkillEffect										
Class	CSkillEffect_p_luck	->	CSkillEffect										
Class	CSkillEffect_p_magic_critical_rate	->	CSkillEffect										
Class	CSkillEffect_p_magic_mp_cost	->	CSkillEffect										
Class	CSkillEffect_p_magic_speed	->	CSkillEffect										
Class	CSkillEffect_p_magical_attack	->	CSkillEffect										
Class	CSkillEffect_p_magical_defence	->	CSkillEffect										
Class	CSkillEffect_p_mana_charge	->	CSkillEffect										
Class	CSkillEffect_p_max_cp	->	CSkillEffect										
Class	CSkillEffect_p_max_hp	->	CSkillEffect										
Class	CSkillEffect_p_max_mp	->	CSkillEffect										
Class	CSkillEffect_p_mp_regen	->	CSkillEffect										
Class	CSkillEffect_p_mp_regen_by_move_mode	->	CSkillEffect										
Class	CSkillEffect_p_passive	->	CSkillEffect										
Class	CSkillEffect_p_physical_armor_hit	->	CSkillEffect										
Class	CSkillEffect_p_physical_attack	->	CSkillEffect										
Class	CSkillEffect_p_physical_attack_by_hp1	->	CSkillEffect										
Class	CSkillEffect_p_physical_attack_by_hp2	->	CSkillEffect										
Class	CSkillEffect_p_physical_attack_by_material	->	CSkillEffect										
Class	CSkillEffect_p_physical_defence	->	CSkillEffect										
Class	CSkillEffect_p_physical_defence_by_hp1	->	CSkillEffect										
Class	CSkillEffect_p_physical_defence_by_hp2	->	CSkillEffect										
Class	CSkillEffect_p_physical_defence_by_material	->	CSkillEffect										
Class	CSkillEffect_p_physical_polarm_target_single	->	CSkillEffect										
Class	CSkillEffect_p_physical_shield_defence	->	CSkillEffect										
Class	CSkillEffect_p_physical_shield_defence_angle_all	->	CSkillEffect										
Class	CSkillEffect_p_preserve_abnormal	->	CSkillEffect										
Class	CSkillEffect_p_pvp_magical_skill_dmg_bonus	->	CSkillEffect										
Class	CSkillEffect_p_pvp_physical_attack_dmg_bonus	->	CSkillEffect										
Class	CSkillEffect_p_pvp_physical_skill_dmg_bonus	->	CSkillEffect										
Class	CSkillEffect_p_reduce_cancel	->	CSkillEffect										
Class	CSkillEffect_p_reduce_drop_penalty	->	CSkillEffect										
Class	CSkillEffect_p_reflect_skill	->	CSkillEffect										
Class	CSkillEffect_p_remove_equip_penalty	->	CSkillEffect										
Class	CSkillEffect_p_resist_abnormal_by_category	->	CSkillEffect										
Class	CSkillEffect_p_resist_dispel_by_category	->	CSkillEffect										
Class	CSkillEffect_p_reuse_delay	->	CSkillEffect										
Class	CSkillEffect_p_safe_fall_height	->	CSkillEffect										
Class	CSkillEffect_p_see_my_heart	->	CSkillEffect										
Class	CSkillEffect_p_set_collected	->	CSkillEffect										
Class	CSkillEffect_p_shield_defence_rate	->	CSkillEffect										
Class	CSkillEffect_p_showtime	->	CSkillEffect										
Class	CSkillEffect_p_skill_critical	->	CSkillEffect										
Class	CSkillEffect_p_skill_critical_probability	->	CSkillEffect										
Class	CSkillEffect_p_sound	->	CSkillEffect										
Class	CSkillEffect_p_speed	->	CSkillEffect										
Class	CSkillEffect_p_trade	->	CSkillEffect										
Class	CSkillEffect_p_transfer_damage_summon	->	CSkillEffect										
Class	CSkillEffect_p_vampiric_attack	->	CSkillEffect										
Class	CSkillEffect_p_weight_limit	->	CSkillEffect										
Class	CSkillEffect_p_weight_penalty	->	CSkillEffect										
Class	CSkillEffect_t_cub_hp	->	CSkillEffect										
Class	CSkillEffect_t_hp	->	CSkillEffect										
Class	CSkillEffect_t_hp_fatal	->	CSkillEffect										
Class	CSkillEffect_t_mp	->	CSkillEffect										
Class	CSkillOperateCondition_build_camp	->	CSkillOperateCondition										
Class	CSkillOperateCondition_can_summon	->	CSkillOperateCondition										
Class	CSkillOperateCondition_can_summon_pet	->	CSkillOperateCondition										
Class	CSkillOperateCondition_can_summon_siege_golem	->	CSkillOperateCondition										
Class	CSkillOperateCondition_check_level	->	CSkillOperateCondition										
Class	CSkillOperateCondition_check_sex	->	CSkillOperateCondition										
Class	CSkillOperateCondition_consume_body	->	CSkillOperateCondition										
Class	CSkillOperateCondition_enchant	->	CSkillOperateCondition										
Class	CSkillOperateCondition_energy_saved	->	CSkillOperateCondition										
Class	CSkillOperateCondition_equip_shield	->	CSkillOperateCondition										
Class	CSkillOperateCondition_equip_weapon	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_2h_weapon	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_alignment	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_companion	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_energy_max	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_fishing_cast	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_fishing_pumping	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_fishing_reeling	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_harvest	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_home	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_m_power_count	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_m_power_type_2	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_not_territory	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_resurrection	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_siege_hammer	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_sweeper	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_territory	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_unlock	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_use_firecracker	->	CSkillOperateCondition										
Class	CSkillOperateCondition_op_wyvern	->	CSkillOperateCondition										
Class	CSkillOperateCondition_possess_holything	->	CSkillOperateCondition										
Class	CSkillOperateCondition_race	->	CSkillOperateCondition										
Class	CSkillOperateCondition_remain_hp_per	->	CSkillOperateCondition										
Class	CSkillOperateCondition_target_my_party	->	CSkillOperateCondition										
Class	CSkillOperateCondition_target_my_pledge	->	CSkillOperateCondition										
Class	CSmartIdManager<class CAlliance,5000,8>	->	CTLPipeBase<unsigned int,5000,8>,	->	CTLPipeBase<unsigned int,5000,8>::CReadCallback								
Class	CSmartIdManager<class CCreature,70000,8>	->	CTLPipeBase<unsigned int,70000,8>,	->	CTLPipeBase<unsigned int,70000,8>::CReadCallback								
Class	CSmartIdManager<class CGeneralObject,970000,8>	->	CTLPipeBase<unsigned int,970000,8>,	->	CTLPipeBase<unsigned int,970000,8>::CReadCallback								
Class	CSmartIdManager<class CItem,900000,8>	->	CTLPipeBase<unsigned int,900000,8>,	->	CTLPipeBase<unsigned int,900000,8>::CReadCallback								
Class	CSmartIdManager<class CParty,10000,8>	->	CTLPipeBase<unsigned int,10000,8>,	->	CTLPipeBase<unsigned int,10000,8>::CReadCallback								
Class	CSmartIdManager<class CPledge,10000,8>	->	CTLPipeBase<unsigned int,10000,8>,	->	CTLPipeBase<unsigned int,10000,8>::CReadCallback								
Class	CSmartIdManager<class CStaticObject,1000,8>	->	CTLPipeBase<unsigned int,1000,8>,	->	CTLPipeBase<unsigned int,1000,8>::CReadCallback								
Class	CSmartIdManager<class CVehicle,100,8>	->	CTLPipeBase<unsigned int,100,8>,	->	CTLPipeBase<unsigned int,100,8>::CReadCallback								
Class	CSocket	->	CIOSocket	->	CIOObject	->	MemoryObject						
Class	CStandAction	->	CNewAction										
Class	CStaticObject	->	CObject	->	CIOObject	->	MemoryObject						
Class	CStatusWnd												
Class	CSummon	->	CNPC	->	CCreature	->	CObject	->	CIOObject	->	MemoryObject		
Class	CTalkAction	->	CNewAction										
Class	CTeamBattleAgit	->	CAgit	->	CResidence	->	CIOObject	->	MemoryObject				
Class	CTerritory												
Class	CThreadLocalWorldMap2<70000,350000,8>	->	CTLPipeBase<struct CTL_WorldMapNode2,350000,8>	->	CTLPipeBase<struct CTL_WorldMapNode2,350000,8>::CReadCallback	->	CIOObject :	->	MemoryObject				
Class	CThreadLocalWorldMap2<70000,50000,8>	->	CTLPipeBase<struct CTL_WorldMapNode2,50000,8>	->	CTLPipeBase<struct CTL_WorldMapNode2,50000,8>::CReadCallback	->	CIOObject :	->	MemoryObject				
Class	CTLPipeBase<struct CTL_WorldMapNode2,350000,8>::CReadCallback												
Class	CTLPipeBase<struct CTL_WorldMapNode2,50000,8>::CReadCallback												
Class	CTrade	->	CEconomy	->	MemoryObject								
Class	CTradeReleaseVerifier	->	CIOObject	->	MemoryObject								
Class	CUserCloser	->	CIOObject	->	MemoryObject								
Class	CUserNotifier	->	CIOObject	->	MemoryObject								
Class	CUserReleaseVerifier	->	CIOObject	->	MemoryObject								
Class	CUserSocket	->	CSocket	->	CIOSocket	->	CIOObject	->	MemoryObject				
Class	CUserSocketReleaseVerifier	->	CIOObject	->	MemoryObject								
Class	CVehicle	->	CObject	->	CIOObject	->	MemoryObject						
Class	CVehicleController	->	CIOObject	->	MemoryObject								
Class	CVehicleEraseMessage	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	CVehicleStartMessage	->	CIOCPMessage	->	CIOObject	->	MemoryObject						
Class	CVehicleStationInfo	->	MemoryObject										
Class	CWareHouseDeposit	->	CEconomy	->	MemoryObject								
Class	CWareHouseWithdraw	->	CEconomy	->	MemoryObject								
Class	CWeapon	->	CItem	->	CObject	->	CIOObject	->	MemoryObject				
Class	CWeapon_ORT	->	CWeapon	->	CItem	->	CObject	->	CIOObject	->	MemoryObject		
Class	CWorld												
Class	CWorld::__async_arg_AsyncDoorOpenClose	->	CExecutionArgument										
Class	CWorld::__async_arg_AsyncDoorStatusUpdate	->	CExecutionArgument										
Class	CWorld::__async_arg_AsyncEnterWorld	->	CExecutionArgument										
Class	CWorld::__async_arg_AsyncGetOffVehicle	->	CExecutionArgument										
Class	CWorld::__async_arg_AsyncGetOnVehicle	->	CExecutionArgument										
Class	CWorld::__async_arg_AsyncLeaveWorld	->	CExecutionArgument										
Class	CWorld::__async_arg_AsyncMove	->	CExecutionArgument										
Class	CWorld::__async_arg_AsyncPickItem	->	CExecutionArgument										
Class	CWorld::__async_arg_AsyncPutItem	->	CExecutionArgument										
Class	CWorld::__async_arg_AsyncStaticObjectAppear	->	CExecutionArgument										
Class	CWorld::__async_arg_AsyncStaticObjectDisappear	->	CExecutionArgument										
Class	CWorld::__async_arg_MoveVehicle	->	CExecutionArgument										
Class	CWorld::__async_arg_VehicleEnterWorld	->	CExecutionArgument										
Class	CWorld::__async_arg_VehicleLeaveWorld	->	CExecutionArgument										
Class	CXMasTimer	->	CIOObject	->	MemoryObject								
Class	CZzoldagu	->	CNPC	->	CCreature	->	CObject	->	CIOObject	->	MemoryObject		
Class	DeleteAllBlock	->	CHtmlCommand	->	MemoryObject								
Class	DeleteAllBlockConfirm	->	CHtmlCommand	->	MemoryObject								
Class	DeleteAllFriend	->	CHtmlCommand	->	MemoryObject								
Class	DeleteAllFriendConfirm	->	CHtmlCommand	->	MemoryObject								
Class	DeleteBlock	->	CHtmlCommand	->	MemoryObject								
Class	DeleteBlockBatchHandler	->	CHtmlBuilder										
Class	DeleteFriend	->	CHtmlCommand	->	MemoryObject								
Class	DeleteFriendBatchHandler	->	CHtmlBuilder										
Class	DeleteMail	->	CHtmlCommand	->	MemoryObject								
Class	DeleteMailHtmlBuilder	->	CHtmlBuilder										
Class	ForwardMailForm	->	CHtmlCommand	->	MemoryObject								
Class	ForwardMailFormHtmlBuilder	->	CHtmlBuilder										
Class	GatherChannelInfo	->	IMultiPartyVisitor										
Class	ListBlock	->	CHtmlCommand	->	MemoryObject								
Class	ListBlockHtmlBuilder	->	CHtmlBuilder										
Class	ListFriend	->	CHtmlCommand	->	MemoryObject								
Class	ListFriendHtmlBuilder	->	CHtmlBuilder										
Class	ListMail	->	CHtmlCommand	->	MemoryObject								
Class	ListMailHtmlBuilder	->	CHtmlBuilder										
Class	LockableObject												
Class	MemoControl	->	AtomicJob	->	MemoryObject								
Class	MemoryObject												
Class	ModifyMail	->	CHtmlCommand	->	MemoryObject								
Class	ModifyMailForm	->	CHtmlCommand	->	MemoryObject								
Class	ModifySendMail	->	CHtmlCommand	->	MemoryObject								
Class	ModifySendTempMailHtmlBuilder	->	CHtmlBuilder										
Class	ModifyTempMailFormHtmlBuilder	->	CHtmlBuilder										
Class	ModifyTempMailHtmlBuilder	->	CHtmlBuilder										
Class	NpcServer	->	Server	->	CIOServer	->	CIOObject	->	MemoryObject				
Class	NpcSocket	->	CSocket	->	CIOSocket	->	CIOObject	->	MemoryObject				
Class	NullCommand	->	CHtmlCommand	->	MemoryObject								
Class	PetDataLexer	->	yl::yywflexer	->	yl::yywlexer								
Class	PetDataParser	->	yl::yywfparser	->	yl::yywparser								
Class	PledgeAnnounceHtmlBuilder	->	CHtmlBuilder										
Class	ReadMail	->	CHtmlCommand	->	MemoryObject								
Class	ReadMailHtmlBuilder	->	CHtmlBuilder										
Class	ReplyMailForm	->	CHtmlCommand	->	MemoryObject								
Class	ReplyMailFormHtmlBuilder	->	CHtmlBuilder										
Class	SaveMail	->	CHtmlCommand	->	MemoryObject								
Class	SaveMailHtmlBuilder	->	CHtmlBuilder										
Class	SaveQuestInfo	->	AtomicJob	->	MemoryObject								
Class	SearchMail	->	CHtmlCommand	->	MemoryObject								
Class	SendMail	->	CHtmlCommand	->	MemoryObject								
Class	SendMailHtmlBuilder	->	CHtmlBuilder										
Class	SendPledgeMail	->	CHtmlCommand	->	MemoryObject								
Class	SendPledgeMailHandler	->	CHtmlBuilder										
Class	Server	->	CIOServer	->	CIOObject	->	MemoryObject						
Class	SetPledgeAnnounceHtmlHandler	->	CHtmlBuilder										
Class	SSQSystem	->	CIOObject	->	MemoryObject								
Class	StringTokenizer												
Class	SwitchPledgeAnnounceShowFlag	->	CHtmlCommand	->	MemoryObject								
Class	UnreadMailCountMsgSender	->	CHtmlBuilder										
Class	User	->	CCreature	->	CObject	->	CIOObject	->	MemoryObject				
Class	UserRequestTimeSetter												
Class	ViewCastleInfo	->	CHtmlCommand	->	MemoryObject								
Class	ViewCastleList	->	CHtmlCommand	->	MemoryObject								
Class	WriteFriendMailForm	->	CHtmlCommand	->	MemoryObject								
Class	WriteFriendMailFormHtmlBuilder	->	CHtmlBuilder										
Class	WriteMailForm	->	CHtmlCommand	->	MemoryObject								
Class	WriteMailFormHtmlBuilder	->	CHtmlBuilder										
Class	WritePledgeAnnounce	->	CHtmlCommand	->	MemoryObject								
Class	WritePledgeAnnounceForm	->	CHtmlCommand	->	MemoryObject								
Class	WritePledgeMailForm	->	CHtmlCommand	->	MemoryObject								
Class	WritePledgeMailFormHtmlBuilder	->	CHtmlBuilder										
Class	yl::yywlexer												
Class	yl::yywparser			

 

Edited by guytis
  • Upvote 2
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