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Hey guys, after lots of sleepless nights and testing in beta we are finally ready for LIVE mode!
 
We want to announce to you grand opening of L2RIP debut season!
 
L2RIP PVP Server starts at  MARCH 26 (SATURDAY) at 20:00 GMT+3
 
 
Gameplay:
 
Chronicle: Interlude
Rates: All x1000 (PVP)
Main town: Giran
Starting/Subclass level: 80
 
NPC:
 
Global Gateekeper
GMSHOP (free S-Grade items)
Buffer (fast buffer and scheme buffer)
Skill Enchanter (All Classes)
Subclass Manager (All Classes)
Augment Manager
Siege Manager
Event Manager
 
Custom Shop:
 
Armors: Apella Armors, RIP Armors(Gold Apella) (100% balanced)
Weapons: S-Grade Weapons, RIP Weapons (100% balanced)
Accessories: +100 P.def, +100 M.def
Tattoos: +100 Casting Speed, +100 P.Atk Speed
Skin system:  30+ unique and exclusive skins
 
Buffer:
 
Buffs Slots: 30+18(Dance/Song Slots), All buffs in NPC Buffer and Scheme System
 
Enchant:
 
Safe: +4 Max: +16
Normal Enchant: 60% Max +10. Fail = You get Crystals
Blessed Enchant: 100% Max +12. Never fail
RIP Scroll: 0-12(100%),  +13 (80% chance) | +14 (60% chance) | +15 (40% chance)| +16 (20% chance), Fail? Keep current enchant level.
 
Augment system:
 
Top Grade Life Stone: 15% Chance
High Grade Life Stone: 10% Chance
Mid Grade Life Stone: 5% Chance
Max 1 Active + 1 Passive skill
 
Economy:
 
Apella/RIP Armors and RIP Weapons obtainable by killing Raid Bosses.
Everything else obtainable by killing Farm zones or by killing players in PVP Zones.
 
Clan System:
 
Max number of clan members: 40
Max number of clans in ally: 1
Royoal Guard and Knight Guard disabled
No penalty for leave clan
 
Castle Sieges:
 
Castles: Giran, Adena and Rune
Siege Period: Every 3 days
Siege Duration: 120 minutes duration
Reward: passive clan skill after taking the castle
Only registered clans can join the siege
 
Olympiad:
 
Period: 7 days
Time: 18h to 24h GMT-3
Items: Grade S / No Custom
Enchant: +6
Minimum 9 Matches(with at least 1 Win)to be Hero.
 
Raid Bosses & Epics:
 
10+ Raid Bosses. Respawn from 20 to 40 minutes. You can teleport to them using Global-GK.
 
Raid Drops 76+:
 
X1 Rip Weapon (Random 100%)
X1 Apella Armor (Random 100%)
Life Stone - x4 (100%)
Giant Codex x2 (100%)
Nephilim Lord Shield - 1 piece (2%)
Zombie Shield - 1 piece (2%)
X1 Clan Rep (Adds 2k Clan Rep)
13-14k Adena  (100%)
 
Epic Boss:
 
Queen Ant: Resp 12-24h
Zaken: Resp 12-24h
Baium: Resp 12-24h
Antharas: Resp 12-24h
Valakas: Resp 12-24h
 
Events:
 
Party Farm
Tournament
DeathMatch
Last Man Standing
Team vs Team
Capture the Flag
Raid in the Middle
 
Commands:
 
.info
.menu
.vote
.repair
.stats
 
Other:
 
Stable Platform
Interlude retail skills
Auto Learn Skills
Auto pick up Drop
Wedding System
Max 10 subclasses
Auto usage of CP/HP/MP potions
Cancellation Return Buff after 7 Secs
Chance Minimum Debuffs - 10%
Chance Maximum Debuffs - 90%
Geodata and Pathnode
Offline Shop System
Vote Reward System
 
Protection:
 
Injection Protections.
DDoS Protections.
Maximum number of 2 client windows running.
You can only go to the farm zone with 1 client per (HWID).
Use of Bots with automatic detection through Captcha. Penalty: 1st Time Warning. Next permanent ban.
 
Edited by zemaitis
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    • This is like 2017 MaxCheaters. i love it.
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    • My bug report was a proper submission. I shouldn't have shown the exploit, I will accept that. Let's end it here. 
    • To Finish this, because it's need a explanation   1. “I come to your forum” — It's the L2JMobius forum, not mine. I'm a contributor, not the owner or the maintainer responsible for deciding which fixes get committed.   2. “Which is why I left” — That's not an accurate account of what happened. You may have left voluntarily once, but you were also banned from the Discord server three times after repeatedly returning and causing the same disruptions. Those are not the same thing.   3. “You personally reply and reject that it works” — I asked how a negative withdrawal could be performed and later requested a demonstration of the claimed exploit. At no point did I reject the patch or claim the vulnerability was impossible. Asking for evidence is not the same as rejecting someone's work.   4. “You leave it unpatched for days” — I don't make that decision. Whether and when a patch gets committed is entirely up to the project maintainer, not me.   5. “You challenge me to post a video” — Yes, I asked you to demonstrate the exploit. You interpreted that as a rejection of your work, which it wasn't. Requesting proof of a claimed exploit is a perfectly reasonable part of technical discussion.   6. “Asshole-ness is a mutually contracted disease” — You're responsible for your own behavior, just as I'm responsible for mine. Disagreeing with you or questioning your claims doesn't justify personal insults. If you believe I've treated you unfairly, address what I actually said rather than making my behavior an excuse for yours.   And one question remains unanswered: why did you publicly disclose the exploitationmethod before the fix was released, after previously saying you wanted to avoid harming the project?   The vulnerability was real, the fix was accepted, and the commit was published. I have no problem acknowledging any of that.   My disagreement has never been about whether the bug deserved to be fixed. It's about how you've handled the discussion and repeatedly misrepresented my role in it.     I have nothing against you personally. My issue is with the way you conduct yourself in these discussions.   And no, you're not obligated to prove anything to me. However, when you make a technical claim, the burden of proof is on you. You cannot reasonably expect others to accept your claims without sufficient evidence.   Questioning a claim is not the same as rejecting it, nor is it a personal attack.   This isn’t about fanaticism; it’s about pushing back against the completely senseless attacks constantly leveled at the project as a whole.   It’s always the same thing: they badmouth it, claiming the project is worthless—yet the very same people criticizing it are the first in line to download a leaked version.   Enough is enough. This discussion has dragged on far too long over something that ought to be straightforward; if you’re going to submit a bug report, you should at least do it properly.
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