Jump to content

Recommended Posts

Posted (edited)

Introduction

L][-Evanthe is a HighFive project written in Java-14 and focuses mostly on adding and fixing retail content.

Custom content is included and varies according to the taste of each owner. Can run as a low, mid and high rate server.

A person whose knowledge is sufficient in Official is also providing support in adding missing content for a better datapack experience.

 

Features Preview

*New Drop system is coded from scratch since the L2J drop system was written in a bad way.

# ---------------------------------------------------------------------------
# Item Rates
# ---------------------------------------------------------------------------
# Drop Multipliers
# Default: 1.0
DeathDropMultiplier = 1
CorpseDropMultiplier = 1
HerbDropMultiplier = 1
RaidDropMultiplier = 1

# List of items affected by custom drop rate by id, used now for Adena rate too.
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
# Note: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Example for Raid boss 1x jewelry: 6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1;
# Default: 57,1
DropMultiplierByItemId = 57,1

# Multiplies group chance without affecting the chance 
# of each individual drop inside the group.
# Default: 1.0
GroupDropChanceMultiplier = 1
# Limit Group drops to the given value. 0 - Disable
# Ex. Set Min to 2 and Max to 4, a group will calculate 
# the droppable items shuffle them and drop 2 - 4 random items.
# Default: 0
GroupDropItemLimitMin = 0
GroupDropItemLimitMax = 0

# Limit the max allowed drop quantity for weapon, armor & jeweler. 0 - Disable
# Ex. Set DropWeaponMaxLimit to 1 all droppable weapons 
# will have max quantity of 1
# Default: 0
DropWeaponLimit = 0
DropArmorLimit = 0
DropJewelerLimit = 0
# Raid bosses
RaidDropWeaponLimit = 0
RaidDropArmorLimit = 0
RaidDropJewelerLimit = 0

# List of items affected by drop quantity limit
# Usage: itemId1,limit1;itemId2,limit2;...
# Default: 6656,1
DropLimitByItemId = 6656,1

* Trade system is coded from scratch since the L2J one had visual bugs and stuck icons upon trading

 

* Retail Events

nwcVH4h.jpg

 

* Retail Events scheduler recoded which now allows an event to start if current time is within the event's period or schedule for the next year

<event name="Halloween" active="23 Oct-01 Nov"

* Nevit's Blessing

X5EohCM.jpg

 

* All Ice Queen Instances (Including Extreme)

noO2DQ3.jpg

Ds6yJOu.jpg

JbiFO8S.jpg

 

* Blood Altar spawn

JnIEvMJ.jpg

 

Custom Code (Config ex.)

 

* Reward scheduler

<settings>
	   <set name="enable" val="true" /> <!-- Enable the system -->
	   <set name="minLevel" val="76" /> <!-- Minimum level required to receive reward. 0 - Disable -->
	   <set name="minOnlineDay" val="0" /> <!-- Minimum online days required since player created to receive reward. 0 - Disable -->
	   <set name="maxOfflineDay" val="3" /> <!-- Maximum offline days a player can be to get reward if offlineReward is enabled. 0 - Disable Offline reward -->
	   <set name="maxRewardPerIP" val="0" /> <!-- Maximum reward per IP. 0 - Disable -->
	   <set name="rewardTransferType" val="WAREHOUSE" /> <!-- The way reward is transfer to player: INVENTORY, MAIL, WAREHOUSE. Offline players if enabled receive only in warehouse. -->
	   <set name="mailMessage" val="Daily Reward" /> <!-- The message displayed in mail. -->
	</settings>
	
	<holder schedule="20:00">
                <set name="premium" val="true" />
		<items>
			<item id="6393" count="50" />
		</items>
	</holder>
	
	<holder schedule="SAT 18:00, SUN 21:00">
		<items>
			<item id="6393" count="5" />
		</items>
	</holder>

 

* Tournament with lobby

# ---------------------------------------------------------------------------
# Tournament System
# ---------------------------------------------------------------------------

# Location of teams and observers
# Ex. -87351, -252840, -3341
TournamentBlueLocation = -87351, -252840, -3341
TournamentRedLocation = -88811, -252843, -3331
TournamentObserverLocation = -88075, -252835, -3331
# Winner Team reward list. 
# Ex. 57,100;6393,10
TournamentReward = 57,100;6393,10
# Duration of battle. Value in second
TournamentDuration = 60
# Min level to participate - 0 to disable 
# Default: 76
TournamentMinLevel = 76
# Restricted Classes. 
# Ex. 7, 36
# Default: 0
TournamentRestrictedClassId = 0
# Allow Potion use while in battle
# Default: True
TournamentAllowPotion = True
# Allow observers to see the match
# Default: True
TournamentAllowObserver = True
# Allow same IP to participate in tournament - 0 to disable
# Default: 0
TournamentMaxPlayerPerIP = 0
# Allow resurrection of players
# Default: True
TournamentAllowResurrection = True

If you're interested contact me on discord: Evanthe#7773

Edited by L2-Evanthe
  • Like 1
Posted

Trust this guy, it is really good in what he did. You have to trust on him. He sell a good stuff for L2j. Doesn;t metter what bugs you will find. This is real DEVELOPER comparative with others which i meet here!

 

Posted
15 hours ago, chobo said:

cuanto vale amigo?

 

What's the reason of writing in a language that 70% of forum cannot understand?

Rewrite your question in English or send me private in discord.

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hi I would like to buy your panel, please reach me out from discord: doncarlo thanks in advance 🙂
    • Hi,   I am looking for experienced L2J developer who can handle Java work – systems, shops, buffer, custom features and client-side edits. Paid work. If you are interested, contact me: Discord: doncarlo
    • Hi all, I am looking for very experienced L2J developer to join and help with my Lineage 2 Interlude project (server launching soon). What I need: Build and manage shop system (manager shops) Buffer service, GM shop, custom services Good understanding of server-side (L2J) and also client-side edits Clean, stable and professional work (no random fixes) Important: Must have real experience with L2J / Interlude Must understand how to properly structure systems, not just copy-paste This is paid work, I respect your time and effort. If you are serious and experienced, contact me on Discord: doncarlo Thanks.    
    • Hey, I went through your NimeraCP and honestly, it looks really solid. Instantly bought for my server! Compared to most L2 panels, this is on a completely different level — the UI is clean, modern, and doesn’t feel like some 15-year-old system. I really like how everything is in one place — shop, referrals, rewards, roll & lucky wheel. The automation and real-time features (If you ask Splicho nicely, hahaha) are a big win too, since most panels are missing that. Overall though, great job. It feels like a next-gen panel, not just another copy. Definitely has the potential to be one of the top solutions in the L2 scene.
    • Helloo i was wonder if in interlude there is a way to increase font ui size ?  becouse sometimes when i put the game in full screen all the bars buff inventory etc are very  small  and i dont see very good .. , some one know if i can edit something in system?
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..