Jump to content

Recommended Posts

Posted

Hey people, was wondering if anyone can tell where exactly to find this image to remove it? Only files in system for this were interface.u and interface.xdat, but i dont see any place there to store images?? 

Untitled.png

Posted
6 minutes ago, L2Bzone said:

Hey people, was wondering if anyone can tell where exactly to find this image to remove it? Only files in system for this were interface.u and interface.xdat, but i dont see any place there to store images?? 

Untitled.png

Upload Interface.u and Interface.xdat to check.

Posted
2 minutes ago, NevesOma said:

Upload Interface.u and Interface.xdat to check.

 

https://www.4shared.com/s/fVk1MHvuaea
https://www.4shared.com/s/fZd91Fh4Fiq

 

Actually i BELIEVE i found it. As silly as ever - spend hours looking, ask for help, then come up with idea what to check.. Interface.u has line elfen of class texture. Now just to figure out how to remove that haha. Was hoping it would be in xdat as its easier to edit :)

 

P.S. Maybe you know who is the original author of this? I wanna add the credits, removed someones' who im certain didnt write this

Posted (edited)
12 minutes ago, L2Bzone said:

 

https://www.4shared.com/s/fVk1MHvuaea
https://www.4shared.com/s/fZd91Fh4Fiq

 

Actually i BELIEVE i found it. As silly as ever - spend hours looking, ask for help, then come up with idea what to check.. Interface.u has line elfen of class texture. Now just to figure out how to remove that haha. Was hoping it would be in xdat as its easier to edit :)

 

P.S. Maybe you know who is the original author of this? I wanna add the credits, removed someones' who im certain didnt write this

Yes, content are in Interface.u ( author Elfen I think ).

Updated Interface.u with edited texture. You can use. :)

replacedByNevesOma.png.f37e5ddc2f665288a

 

Download link: CLICK

Edited by NevesOma
Posted
7 minutes ago, NevesOma said:

Yes, content are in Interface.u ( author Elfen I think ).

Updated Interface.u with edited texture. You can use. :)

replacedByNevesOma.png.f37e5ddc2f665288a

 

Download link: CLICK

Damn ur good :D Thanks, this image doesnt look so bad. Have to do hex editing to change stuff like this? Btw if i may ask how did you extract it, i cant seem to find any such option 

Posted
15 minutes ago, L2Bzone said:

Damn ur good :D Thanks, this image doesnt look so bad. Have to do hex editing to change stuff like this? Btw if i may ask how did you extract it, i cant seem to find any such option 

I don't use hex...

Also, part of code from Interface.u ( about texture ):

class ElfenStartWnd extends UICommonAPI;

#exec TEXTURE IMPORT NAME=elfen FILE=Textures\elfen.tga ALPHA=1 MIPS=OFF 


const TIMER_ID=9379;
const TIMER_DELAY=5000;
var WindowHandle		Me;

function OnLoad()
{
	registerEvent( EV_GamingStateEnter );
	Me = GetHandle( "ElfenStartWnd" );
}
function OnEvent( int a_EventID, String a_Param )
{
	switch( a_EventID )
	{
	case EV_GamingStateEnter:
		if (GetSuperRaceShop()!=true) 
		{
			Me.ShowWindow();
			class'UIAPI_WINDOW'.static.SetUITimer("ElfenStartWnd",TIMER_ID,TIMER_DELAY);
		} 
		else 
		{
			Me.HideWindow();
		}
		
		break;
	default:
		break;
	}
}

function Reset()
{
}      

function OnHide()
{
}

function OnTimer(int TimerID)
{
	class'UIAPI_WINDOW'.static.KillUITimer("ElfenStartWnd",TimerID);
	HideWindow("ElfenStartWnd");
}

But if you like HEX, you can change the appearance time of the texture ... or decompile the interface and compile it back. :)

  • Thanks 1
Posted
4 minutes ago, NevesOma said:

I don't use hex...

Also, part of code from Interface.u ( about texture ):


class ElfenStartWnd extends UICommonAPI;

#exec TEXTURE IMPORT NAME=elfen FILE=Textures\elfen.tga ALPHA=1 MIPS=OFF 


const TIMER_ID=9379;
const TIMER_DELAY=5000;
var WindowHandle		Me;

function OnLoad()
{
	registerEvent( EV_GamingStateEnter );
	Me = GetHandle( "ElfenStartWnd" );
}
function OnEvent( int a_EventID, String a_Param )
{
	switch( a_EventID )
	{
	case EV_GamingStateEnter:
		if (GetSuperRaceShop()!=true) 
		{
			Me.ShowWindow();
			class'UIAPI_WINDOW'.static.SetUITimer("ElfenStartWnd",TIMER_ID,TIMER_DELAY);
		} 
		else 
		{
			Me.HideWindow();
		}
		
		break;
	default:
		break;
	}
}

function Reset()
{
}      

function OnHide()
{
}

function OnTimer(int TimerID)
{
	class'UIAPI_WINDOW'.static.KillUITimer("ElfenStartWnd",TimerID);
	HideWindow("ElfenStartWnd");
}

But if you like HEX, you can change the appearance time of the texture ... or decompile the interface and compile it back. :)

Wow. wow. wow. Im such an idiot in this area. I spent all this time looking at line named elfen trying to figure out how to edit that, not being able to find matching hex code that utpt shows me from this..

 

THANK YOU!

Posted
Just now, L2Bzone said:

Wow. wow. wow. Im such an idiot in this area. I spent all this time looking at line named elfen trying to figure out how to edit that, not being able to find matching hex code that utpt shows me from this..

 

THANK YOU!

No problem, I was glad to help you, if problem solved I can lock the topic?

Guest
This topic is now closed to further replies.


  • Posts

    • https://prnt.sc/Bkkc0ShGXv9m https://prnt.sc/-JFLvZXsn27A
    • Hello guys want to sell adena in L2 Reborn Signature x1  Stock =14kk good price 
    • Hi guys, I have the following problem, I want to set up two servers on the same dedicated server and I can't.   L2jacis 409 Linux Server. The first gameserver has the following configuration: # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 190.25.103.103 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7777 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 1 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server1 Login = server1 Password = server1 I configured the second gameserver like this:   # ================================================================ # Gameserver setting # ================================================================ # This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave * Hostname = 0.0.0.0 # Bind ip of the gameserver, use * to bind on all available IPs. GameserverHostname = * GameserverPort = 7788 # The Loginserver host and port. LoginHost = 127.0.0.1 LoginPort = 9014 # This is the server id that the gameserver will request. RequestServerID = 2 # If set to true, the login will give an other id to the server (if the requested id is already reserved). AcceptAlternateID = True UseBlowfishCipher = True # ================================================================ # Database informations # ================================================================ URL = jdbc:mariadb://localhost/server2 Login = server2 Password = server2 apart from having tested 0.0.0.0 on the second gameserver I also tried 127.0.0.1 In both cases I see the two servers in the login when I log in, but I try to enter the one with the lowest ping and it kicks me out. The other server always appears with ping 9999 and I try to enter but it doesn't do anything and it freezes the login so I have to log in again. The hexids are in their respective folders. For server 1, it has its hexid inside the gameserver config folder, and I checked that the hexid id is the same id, for example id 1 in the gameserver is also id1 for server 1, and hexid 2 has its hexid 2 for server 2. The server ports are open and listening when I turn on both gameservers. I really don't know what could be wrong. If you could give me some help I would appreciate it. Excuse my English.
    • We have both old channels from 2006-2009 with the 3rd verification function enabled, and new ones.   For availability, please contact us below: Link - Telegram Link - Facebook WhatsApp - Click here to go to WhatsApp chat
    • You can contact me on skype: niedziolek50
  • Topics

×
×
  • Create New...