Jump to content

Question

Posted (edited)

In l2j-mobius i find a skill which give drop rate up. I give skill, but no effect.

Someone give me this code.

Index: dist/game/data/scripts/handlers/bypasshandlers/NpcViewMod.java
===================================================================
--- dist/game/data/scripts/handlers/bypasshandlers/NpcViewMod.java	(revision 7034)
+++ dist/game/data/scripts/handlers/bypasshandlers/NpcViewMod.java	(working copy)
@@ -265,6 +265,7 @@
 		final DecimalFormat chanceFormat = new DecimalFormat("0.00##");
 		int leftHeight = 0;
 		int rightHeight = 0;
+		final double dropRateEffectBonus = player.getStat().getBonusDropRateMultiplier();
 		final StringBuilder leftSb = new StringBuilder();
 		final StringBuilder rightSb = new StringBuilder();
 		String limitReachedMsg = "";
@@ -363,6 +364,8 @@
 						rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT;
 					}
 				}
+				// bonus drop rate effect
+				rateChance *= dropRateEffectBonus;
 			}
 			
 			sb.append("<table width=332 cellpadding=2 cellspacing=0 background=\"L2UI_CT1.Windows.Windows_DF_TooltipBG\">");
Index: dist/game/data/scripts/handlers/communityboard/DropSearchBoard.java
===================================================================
--- dist/game/data/scripts/handlers/communityboard/DropSearchBoard.java	(revision 7034)
+++ dist/game/data/scripts/handlers/communityboard/DropSearchBoard.java	(working copy)
@@ -167,6 +167,7 @@
 				final int start = (page - 1) * 14;
 				final int end = Math.min(list.size() - 1, start + 14);
 				final StringBuilder builder = new StringBuilder();
+				final double dropRateEffectBonus = player.getStat().getBonusDropRateMultiplier();
 				for (int index = start; index <= end; index++)
 				{
 					final CBDropHolder cbDropHolder = list.get(index);
@@ -260,6 +261,8 @@
 								rateAmount *= Config.PREMIUM_RATE_DROP_AMOUNT;
 							}
 						}
+						// bonus drop rate effect
+						rateChance *= dropRateEffectBonus;
 					}
 					
 					builder.append("<tr>");
Index: dist/game/data/stats/skills/08400-08499.xml
===================================================================
--- dist/game/data/stats/skills/08400-08499.xml	(revision 7034)
+++ dist/game/data/stats/skills/08400-08499.xml	(working copy)
@@ -427,10 +427,16 @@
 	</skill>
 	<skill id="8415" levels="5" name="Ring Ability - Drop Rate Up">
 		<!-- Increases item drop rate. -->
+		<table name="#bonusDropRate">10 20 30 40 50</table>
 		<set name="icon" val="icon.skill3080" />
 		<set name="magicLvl" val="85" />
 		<set name="operateType" val="P" />
-		<set name="targetType" val="NONE" />
+		<set name="targetType" val="SELF" />
+		<for>
+			<effect name="Buff">
+				<add stat="bonusDropRate" val="#bonusDropRate" />
+			</effect>
+		</for>
 	</skill>
 	<skill id="8416" levels="5" name="Earring Ability - Drop Rate Up">
 		<!-- Increases item drop rate. -->
Index: dist/game/data/xsd/skills.xsd
===================================================================
--- dist/game/data/xsd/skills.xsd	(revision 7034)
+++ dist/game/data/xsd/skills.xsd	(working copy)
@@ -414,9 +414,10 @@
 			<xs:enumeration value="waterPower" />
 			<xs:enumeration value="windPower" />
 			<xs:enumeration value="firePower" />
-			<xs:enumeration value="bonusSp" />
 			<xs:enumeration value="defCritRateAdd" />
 			<xs:enumeration value="bonusExp" />
+			<xs:enumeration value="bonusSp" />
+			<xs:enumeration value="bonusDropRate" />
 			<xs:enumeration value="pvePhysDmg" />
 			<xs:enumeration value="pvePhysSkillsDmg" />
 			<xs:enumeration value="pveBowDmg" />
Index: java/org/l2jmobius/gameserver/model/actor/stat/PlayerStat.java
===================================================================
--- java/org/l2jmobius/gameserver/model/actor/stat/PlayerStat.java	(revision 7034)
+++ java/org/l2jmobius/gameserver/model/actor/stat/PlayerStat.java	(working copy)
@@ -937,4 +937,9 @@
 		
 		return bonus;
 	}
+	
+	public double getBonusDropRateMultiplier()
+	{
+		return 1 + (calcStat(Stat.BONUS_DROP_RATE, 0, null, null) / 100);
+	}
 }
Index: java/org/l2jmobius/gameserver/model/actor/templates/NpcTemplate.java
===================================================================
--- java/org/l2jmobius/gameserver/model/actor/templates/NpcTemplate.java	(revision 7034)
+++ java/org/l2jmobius/gameserver/model/actor/templates/NpcTemplate.java	(working copy)
@@ -776,6 +776,12 @@
 					}
 				}
 				
+				// bonus drop rate effect
+				if (killer.getActingPlayer() != null)
+				{
+					rateChance *= killer.getActingPlayer().getStat().getBonusDropRateMultiplier();
+				}
+				
 				// calculate if item will drop
 				if ((Rnd.nextDouble() * 100) < (dropItem.getChance() * rateChance))
 				{
Index: java/org/l2jmobius/gameserver/model/stats/Stat.java
===================================================================
--- java/org/l2jmobius/gameserver/model/stats/Stat.java	(revision 7034)
+++ java/org/l2jmobius/gameserver/model/stats/Stat.java	(working copy)
@@ -88,6 +88,7 @@
 	EXPSP_RATE("rExp"),
 	BONUS_EXP("bonusExp"),
 	BONUS_SP("bonusSp"),
+	BONUS_DROP_RATE("bonusDropRate"),
 	ATTACK_CANCEL("cancel"),
 	
 	// ACCURACY & RANGE

set like here, still no effect from skill. What it is wrong?

Edited by 0flee

1 answer to this question

Recommended Posts

  • 0
Posted

Code looks legit. You should debug it. Run game server on your own pc, attach debugger, make breakpoints in parts of the code that you have added and figure out which part is incorrect.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • ⚡ Fast delivery & verified quality! Enjoy uninterrupted Google AI One for up to 18 months.
    • We are officially opening! Grand Opening: Saturday, 19 September at 16:00 (Greek time — server time). Server is now in TEST/BETA phase → everything will be alive & complete at opening. == WHY YOU SHOULD BE THERE AT 16:00 ==  Rates 9300x EXP / 3000x SP / 5500x Adena — fast start, non-stop action Gracia Final — the real, nostalgic line-up. Like L2 Pride, but fresh & stable No wipe, no close, 24/7 with AntiDoss protection  Safe Enchant +3 · Max Enchant +25 Drop 1x — epic drops feel EPIC == AT OPENING (19/9, 16:00) == - Full server live ceremony: everyone starts in the world together - Community events & giveaways announced LIVE on Discord - Forum + support fully active == GET READY ==  Download the client: https://l2aquila.com/downloads.html Install guide (3 steps, 2 minutes): https://l2aquila.com/install-guide.html  Join Discord to be there at launch: https://discord.gg/5ZyBRvG4k == Countdown is running on the site: https://l2aquila.com == Be part of L2Aquila from the very first minute. 
    • support for new protocols https://imgur.com/PhwtEEX https://imgur.com/Dyul5wt
    • TOPSERVERS200 is a platform for promoting Lineage 2 projects and helping players discover new servers. Add your server, announce your upcoming launch, and compete in the TOP 200 rankings. ━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━ TOPSERVERS200 FEATURES   📅 Launch Announcements - announce your new server and attract players both before and after its launch. 🏆 TOP 200 - earn votes from players and climb the Lineage 2 server rankings. 🌐 Server Page - chronicles, rates, launch dates, descriptions, reviews, and other key information about your server. 📺 Lineage 2 Streams - player streams from Twitch, YouTube, and Kick collected in a dedicated section of the platform. 📢 Promotion - VIP placement, banner advertising, and additional options to increase your project's visibility.   ━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━ AVAILABLE GAMES   Lineage 2 • Minecraft • World of Warcraft • GTA 5 • MuOnline • SAMP • Perfect World   ━━━━━━━━━━━━━ ◆ ━━━━━━━━━━━━━ LINEAGE 2 ON TOPSERVERS200   Current servers, upcoming launches, rankings, and player reviews - all gathered in one section. VIEW LINEAGE 2 SERVER RANKINGS
    • L2Elite is still around fortunately or unfortunately, Archon I don't remember, RaceSupremacy was such a cool server, I really enjoyed my time there I was playing Grand Khavatary there, Core i've played also but I have no memory of it, one other server I really enjoyed was L2Total I remember a glitch/bug I found there where before clicking ok on exchanging goldbars to adena you would spam screenshot and it would duplicate the item, loved it.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..