Jump to content

Recommended Posts

Posted

I not to be able lvlup in party, this error appears:

 

Server Up Time Tue Sep 28 04:11:16 2010

 

Current Time : Tue Sep 28 04:20:44 2010

 

Elapsed Time : 0 days 0 hours 9 minutes 28 seconds

IOBufferPool - 2990

 

[(2312) 2010/09/28 04:20:44]: =======================

an Access Violation in module L2EP[Elhaym].dll at 001b:203772bf.

start at 2010/9/28 04:11:14

Write to location 00000000 caused an access violation.

 

Registers:

EAX=00000000 CS=001b EIP=203772bf EFLGS=00010293

EBX=00000000 SS=0023 ESP=7faefa48 EBP=7faefab0

ECX=00000001 DS=0023 ESI=00000053 FS=003b

EDX=00000007 ES=0023 EDI=beb2f82c GS=0000

Bytes at CS:EIP:

c6 00 f4 89 19 83 c1 04 89 5c 24 24 8b 44 24 10

Stack dump:

7faefa48: 00000000 beb2f82c ae776262 00000000 beb2f82c 00000000 00000000 beb2e024

7faefa68: 4810b255 beb2e024 2d133060 00000000 00000053 00000000 00000000 4810b0b7

7faefa88: 4810b255 00000000 00000000 00000000 00000000 00000000 00000000 00000000

7faefaa8: 00000000 beb2f82c beb2f82c 20378619 beb2f82c beb2e024 beb2f82c 7faefb1c

7faefac8: ae776262 ae776267 ae776263 beb2f82c 3e951028 beb2f82c beb2f82c 3e951028

7faefae8: beb2f82c 00000000 00000000 2037a892 2037a892 ae776262 beb2e024 ae776250

7faefb08: beb2e048 3e951028 00000001 3e951028 ae776263 7faefb70 2037a8ab b7b2f82c

7faefb28: beb2e024 beb2e024 ae776250 7faefb70 7faefb4c beb2e048 ae776250 beb2e024

7faefb48: 7faefbb0 0000004c beb2e040 beb2e048 34bbc22c 34c35360 0000000c 7faefbb0

7faefb68: 005ab790 ffffffff 7faefbbc 0043f75a ae776250 beb2e024 4810b0b7 ae776250

 

 

ver = Jun  8 2004____15:38:30 thread id=1

 

void IOThread_common(void *arglist) <--

void CIOObject::TimerDispatch(bool bRootLoop) <--

void CThreadLocalTimer::Dispath <--

void CIOObject::OnIOCallback(BOOL bSucess, DWORD dwTransferred, LPOVERLAPPED lpOverlapped) <--

User::TimerExpired() <--

CCreature::TimerExpired() <--

creature timer expired 15 - param changed <--

User::SendUserHPInfo() <--

void CParty::UpdateWindowPacket(User *pUser, int nUpdateType) <--

void CSocket::Send(const char* format, ...) <--

void CSocket::SendV(const char* format, va_list va)

 

Thread[0] (good):      Lock Stack  :

 

Thread[1] (ahehe):      Lock Stack  :

 

 

 

some idea?

Posted

If, it is an error of programacion, a repetitive loop done not close, sooner or later the server falls. it does not matter if is with 16gb, 8gb or 4gb of ram. this retards the moment of it fallen nomas.  Bad programacion. 

 

  Si, es un error de programacion, un bucle repetitivo no cerrado, tarde o temprano el server se cae. no importa si es con 16gb, 8gb o 4gb de ram. esto retarda el momento de la caida nomas. Mala programacion. sucede en party nomas.

Posted

If, it is an error of programacion, a repetitive loop done not close, sooner or later the server falls. it does not matter if is with 16gb, 8gb or 4gb of ram. this retards the moment of it fallen nomas.  Bad programacion. 

 

  Si, es un error de programacion, un bucle repetitivo no cerrado, tarde o temprano el server se cae. no importa si es con 16gb, 8gb o 4gb de ram. esto retarda el momento de la caida nomas. Mala programacion. sucede en party nomas.

 

por lo que parece estas usando epilogue?

 

yo con el de interlude no tuve problemas

 

este pack es para los que estan aprendiendo a programar : P

 

te aconsejo que pruebes con algun pack de 64 Bits

 

: P  saludos

 

 

 

Posted

Thanks, is true, I have tried of all but there is not case, terrible bug.  Without doubt that the pack of 64 surpass for far away to this.  I have utilized gracia final.  Besides so that to continue denying if Smeli abandoned the project.  Thanks by responding droid, greetings.

Posted

The links of the first page, you would be able to rise them in rapidshare or similar? because the Russian page does not leave us downlodad. 

 

Please smeli, thanks

Posted

I not to be able lvlup in party, this error appears:

some idea?

 

need to disable party buffs feature. can be disabled via Elhaym.ini

 

in recent versions I had disabled it inside code

 

project not abadoned, working on freya support now

Posted

thanks smeli

 

I change PartyBuffs = 1 by PartyBuffs = 0, but does no effect, the buff continue appearing in game, :(

 

Thanks by your replacement, I expect that can solve it, greetings

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Hello, Maxcheaters community! I’m BAN-L2JENGINE, and I’ve been working with Lineage II servers for about 16 years. Today, I’d like to introduce and share the next phase of my project: JEngine Native Interlude C6. The server is developed in C# and features independent executables for authentication, the game world, and the control panel. In this distribution, the .NET runtime is built directly into the executables; there is no need to install Java, .NET, an SDK, or PowerShell to run the server. My goal is to simplify both installation and administration while keeping the files organized for those who enjoy configuring and customizing their servers. JEngine Native Control Panel https://i.imgur.com/Ql7jKEo.png   The dashboard includes: • Auth and Game server startup. • Safe shutdown. • Monitoring of CPU, memory, threads, and uptime. • Live logs with search and filtering capabilities. • System tray support. • MySQL database setup, account creation, access configuration, and backup management. The database installer supports new or empty databases; it halts installation if existing tables or objects are detected to prevent data loss. Key features include: • Shift+Click NPC editor (attributes, skills, and drop lists). • XML-based drop editing while maintaining file organization. • Option to hide specific drops. • Separate settings for herbs, Adena auto-loot, and item auto-loot. • Grand Boss drops remain on the ground, bypassing auto-loot settings. • XML-based announcements with admin management. • Phantom system, including admin-controlled equipment configuration. • Siege and clan war systems, featuring fixes and validations implemented during development. • Vote system with real-time validation via https://top.l2jbrasil.com/ • Olympiad Manager: redesigned system with new rules and ELO-based mechanics. • Team vs. Team: redesigned system with three reward types and new rules. • Champion System: updated with new rules and validations (e.g., Team A vs. Team B). NPC and monster templates are separated from spawn data, simplifying the editing process. The Game server loads compressed regions directly into memory on demand. The updated JEngineStudio also supports opening and saving files in this format. https://i.imgur.com/yZCYKQa.jpeg   Link: JEngine-Native-1.1.2 Link: Patch Full L2JEngine Link: JEngine-Studio Getting Started Extract the full package. Install and start MySQL 8. Open `runtime/Console/JEngine.Console.exe`. Click "Prepare Server" and configure the database. Install the framework into a new or empty database and create your account. Click "Start" and wait for Auth and Game to go ONLINE. The package includes an installation guide in Portuguese. To access the game, use an Interlude client compatible with the project configuration. Download — version 1.1.2 Format: 7z Size: approximately 171 MB Contents: runtime + README.md Distributed as executables; source code not included.   The project is still evolving. Tests covering clean installation, startup, shutdown, NPC editing, and geodata integrity have been conducted. I also want to expand validation to real-world gameplay scenarios with community participation. If you test it and encounter any issues, please post the reproduction steps and the relevant log excerpt in this thread, making sure to remove passwords and private information. Thanks for the space! BAN-L2JENGINE
    • Update Oct 10, 2026 Note: there is a problem with the Vulkan backend on Windows. I’ll fix it in the next version.   New - Extra tile settings for export. Capture can now save separate images of a single tile: each floor of TOI, Cruma Tower and dungeons, cut at the height you need. You can also hide bushes and small plants (passable surfaces) to see the ground under dense forest (for example, the Forest of Mirrors). Settings: Options -> Capture -> Export -> Tile views. Ready-made configs are included for TOI, Cruma Tower, Garden of Eva, Forgotten Temple, School of Dark Arts, Imperial Tomb, Antharas Lair and Beleth’s room. - Height cut in the Viewer. In the top-down view (O key), Scene -> World -> Height cut hides everything above or below a given height. Handy for finding floors, and the numbers work directly in Tile views. Example. - Interface scale. Options -> Interface -> Interface scale: automatic from your system settings, or manual from 100% to 300%. Fixes text that is too small on Windows. - The start menu has a Logs button. If something breaks, please attach the log to your message. Logs of the last three runs are kept. Improved - Cruma no longer closes silently or shows only “Failed to launch JVM”. When an error happens, a message explains what went wrong. - Capture now saves tiles to the ~/Pictures/Cruma folder, separately for each client. - You can turn on deleting old tiles before a new export. - On the radar map, the TOI roof is no longer cut off, and Primeval Isle and the Forest of Mirrors are shown without tree canopies.   Link to the new version MediaFire Link to the previous version: MediaFire
    • 📦 Mid-October Restock: All 12-18 Month Google One 5TB & Gemini Pro links tested and verified. Instant delivery on KloudItem.com!     FINAL CALL: Google is Shutting This Down After October 2026! Google will NEVER bring back this window of opportunity again. Once this month ends, this massive backdoor upgrade is gone permanently!  BUY 2, GET 1 FREE IS STILL LIVE! Stock up now for yourself, your family, your business, and your friends! Think about it: Every single person you know uses a Gmail account, and everyone is running out of storage. Don't let your loved ones get trapped paying $20–$30 every single month when you can set them up with 5TB Cloud Storage + Gemini Advanced (12–18 Months) right now for only $15! Why Buy Bulk Activations Today? Instant Gift Value: Perfect lifetime-style gift for clients, family, or team members. 100% Private & Safe: Activates on personal Gmails—zero passwords or logins required. Global Access: Works worldwide with zero VPN hassles. Instant Automated Delivery: Receive your activation links in seconds 24/7! ‍ Time is running out fast—secure your extra free licenses before the October deadline hits! Order Your Bundle Now on the Website
    • L2 WARFRONT - INTERLUDE FACTION PvP GRAND OPENING: 30 OCTOBER 2026 | 18:00 UTC    ANGELS VS DEMONS. TWO FACTIONS. ONE WAR. Tired of joining another Interlude server just to spend weeks farming before you can enjoy real PvP? L2 WARFRONT is a heavily customised Lineage 2 Interlude C6 Good vs Evil (GvE) server, built around continuous faction warfare, meaningful objectives and character progression through PvP. Our goal is simple: bring back the excitement of classic Interlude PvP while offering something different from the usual private server experience. CLOSED BETA COMPLETED - 110 PLAYERS PARTICIPATED! Our Closed Beta launched on 3 October, with 110 players. Players experienced real faction battles, tested class balance and helped us identify improvements before Grand Opening. We've listened to the feedback and are continuing to polish the experience for 30 October. Watch actual WARFRONT Closed Beta gameplay: https://www.youtube.com/watch?v=N09KbyAagh0 No cinematic trailers pretending to be gameplay. See the real fights for yourself! SERVER FEATURES FACTION WARFARE Angels vs Demons - two opposing factions Level 80 start with free starter equipment Approximately 25-minute rotating faction battles Moving frontline with capturable outposts Capture the Main Outpost and assault the enemy HQ Strategic respawn locations and battlefield objectives PvP-based rewards and progression MINI AND GRAND EVENTS 1v1, 2v2, 3v3 and 5v5 battles Team vs Team Capture the Flag King of the Hill Chaos and Deathmatch Daily Dion Faction Siege Weekly Giran Clan Siege Grand Boss faction battles Ranked 1v1 Olympiad CUSTOM PROGRESSION Character Mastery Gear Battle XP and equipment progression Battle Pass Custom class and faction balancing PvP rewards and achievements Clan recruitment system   BRING YOUR CLAN! Clan preregistration is already available through our Discord. Eligible preregistered clans can benefit from our special level 8 clan-start promotion. Whether you're coming with an organized clan, a few old friends or completely solo, there will be a place for you in the war. GRAND OPENING FRIDAY, 30 OCTOBER 2026 18:00 UTC / 21:00 MOSCOW Website: https://l2warfront.com Account Registration: https://l2warfront.com/register.html Discord: https://discord.gg/BGt5bfkrTw Closed Beta Gameplay: https://www.youtube.com/watch?v=N09KbyAagh0 Classic Interlude combat, completely reimagined around faction warfare. See you on the battlefield!
    • ⛔ 🔥 YOUR ISSUE DATE IS MATHEMATICALLY IMPOSSIBLE 🎂 On most US DLs the expiry lands on the holder's birthday. Not "around the same time" – exactly on the DOB. Month-day format, not day-month. 03/07 means March 7, not July 3. Mix up the order and you've birthed a date that never existed. Every template revision has a fixed revision date. On a 2012 California DL it's identical on all of them. Your own date – flag. Dates must chain: ISS plus term equals EXP. Break one link and the whole timeline is false. The machine checks arithmetic before it reads the name. 🐎 We verify dates against the state's official documentation before delivery. ✉️ US DL failing on flat ground? Send it – we'll audit the entire timeline. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #drawing #kyc #photoshop #DL #dates
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..