Inside game nothing happens... it saws only the htm, it want open castle registration!!!!
/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.model.actor.instance;
/**
* @author -=DoctorNo=-
*/
public class L2CastleManageInstance extends Folk
{
public L2CastleManageInstance(int objectId, NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onBypassFeedback(Player player, String command)
{
if(player == null ) return;
if (!canTarget(player))
return;
else if (command.startsWith("siege_"))
{
int castleId = 0;
if (command.startsWith("siege_gludio"))
castleId = 1;
else if (command.startsWith("siege_dion"))
castleId = 2;
else if (command.startsWith("siege_giran"))
castleId = 3;
else if (command.startsWith("siege_oren"))
castleId = 4;
else if (command.startsWith("siege_aden"))
castleId = 5;
else if (command.startsWith("siege_innadril"))
castleId = 6;
else if (command.startsWith("siege_goddard"))
castleId = 7;
else if (command.startsWith("siege_rune"))
castleId = 8;
else if (command.startsWith("siege_schuttgart"))
castleId = 9;
@Override
public void showChatWindow(Player player)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
html.setFile( "data/html/mods/CastleManager.htm");
html.replace("%objectId%", String.valueOf(getObjectId()));
player.sendPacket(html);
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Opening December 6th at 19:00 (GMT +3)!
Open Beta Test from November 30th!
https://l2soe.com/
🌟 Introducing L2 Saga of Eternia: A Revolution in Lineage 2 High Five! 🌟
Dear Lineage 2 enthusiasts,
Prepare to witness the future of private servers! L2 Saga of Eternia is not just another High Five project—it’s a game-changing experience designed to compete with the giants of the Lineage 2 private server scene. Built for the community, by the community, we’re here to raise the bar in quality, innovation, and longevity.
What Sets Us Apart?
💎 No Wipes, Ever
Say goodbye to the fear of losing your progress. Our server is built to last and will never close. Stability and consistency are our promises to you.
⚔️ Weekly New Content
Our dedicated development team ensures fresh challenges, events, and updates every week. From custom quests to exclusive features, there will always be something exciting to explore.
💰 No Pay-to-Win
Skill and strategy matter most here. Enjoy a balanced gameplay environment where your achievements come from effort, not your wallet.
🌍 A Massive Community
With 2000+ players expected, join a vibrant and active community of like-minded adventurers ready to conquer the world of Aden.
🏆 Fair and Competitive Gameplay
Our systems are designed to promote healthy competition while avoiding abusive mechanics and exploits.
🔧 Professional Development
From advanced bug fixes to carefully curated content, we pride ourselves on smooth performance, no lag, and unparalleled server quality.
Key Features
Chronicle: High Five with unique interface
Rate: Dynamic x10 rates
Class Balance: Carefully fine-tuned for a fair experience
PvP Focused: PvP Ranking & aura display effect for 3 Top PvPers every week
Custom Events: Seasonal and permanent events to keep you engaged
Additional Features:
Custom Endgame Content: Introduce unique dungeons, raids, or zones unavailable in other servers.
Player-Driven Economy: Implement a strong market system and avoid overinflated drops or rewards.
Epic Siege Battles: Announce special large-scale sieges and PvP events.
Incentives for Streamers and Clans: Attract influencers and big clans to boost server publicity.
Roadmap Transparency: Share a public roadmap of planned updates to build trust and excitemen
Here you can read all the features: https://l2soe.com/features
Video preview:
Join the Revolution!
This is your chance to be part of something legendary. L2 Saga of Eternia is not just a server; it’s a movement to redefine what Lineage 2 can be. Whether you’re a seasoned veteran or a newcomer to the world of Aden, we invite you to experience Lineage 2 at its finest.
Official Launch Date: December 6th 2024
Website: https://l2soe.com/
Facebook: https://www.facebook.com/l2soe
Discord: https://discord.com/invite/l2eternia
Let’s build the ultimate Lineage 2 experience together. See you in-game! 🎮
DISCORD :
utchiha_market
telegram :
https://t.me/utchiha_market
SELLIX STORE :
https://utchihamkt.mysellix.io/
Join our server for more products :
https://discord.gg/hood-services
https://campsite.bio/utchihaamkt
Question
L2-Luna c6
Here is the code, what im doing wrong ? !!!!!!!
Inside game nothing happens... it saws only the htm, it want open castle registration!!!!
/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.model.actor.instance;
import net.sf.l2j.gameserver.instancemanager.CastleManager;
import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
import net.sf.l2j.gameserver.model.entity.Castle;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.SiegeInfo;
/**
* @author -=DoctorNo=-
*/
public class L2CastleManageInstance extends Folk
{
public L2CastleManageInstance(int objectId, NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onBypassFeedback(Player player, String command)
{
if(player == null ) return;
if (!canTarget(player))
return;
else if (command.startsWith("siege_"))
{
int castleId = 0;
if (command.startsWith("siege_gludio"))
castleId = 1;
else if (command.startsWith("siege_dion"))
castleId = 2;
else if (command.startsWith("siege_giran"))
castleId = 3;
else if (command.startsWith("siege_oren"))
castleId = 4;
else if (command.startsWith("siege_aden"))
castleId = 5;
else if (command.startsWith("siege_innadril"))
castleId = 6;
else if (command.startsWith("siege_goddard"))
castleId = 7;
else if (command.startsWith("siege_rune"))
castleId = 8;
else if (command.startsWith("siege_schuttgart"))
castleId = 9;
Castle castle = CastleManager.getInstance().getCastleById(castleId);
if(castle != null && castleId != 0)
player.sendPacket(new SiegeInfo(castle));
}
}
/**
* @param player
* @return
*/
private static boolean canTarget(Player player)
{
// TODO Auto-generated method stub
return false;
}
@Override
public void showChatWindow(Player player)
{
player.sendPacket(ActionFailed.STATIC_PACKET);
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
html.setFile( "data/html/mods/CastleManager.htm");
html.replace("%objectId%", String.valueOf(getObjectId()));
player.sendPacket(html);
}
}
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.