Maximotatos1 Posted February 19, 2020 Posted February 19, 2020 Recently i started again a project and i tried for the first time client developing.After many hours on pc and after infinite tries to edit some npcs i came to a conclusion that i need to pay for gildors tool if i want to see the animations in l2 client cause i have those types of errors: SkeletalMesh DivineBeast_WariinG.Divine_beast_m00: Serial size mismatch: Got 556344, Expected 556348 I just want to add some sounds with animNotify to a npc but seems i have to rework the texture and when its done i get those kinds of critical errors I would like to ask you if there is any other way to make it work or if anyone could help to do it.Thanks!
Maximotatos1 Posted February 20, 2020 Author Posted February 20, 2020 I managed to solve this problem by changing version of UE and all animations work correctly now.(i changed to version 3) Now i have new problem.I followed guide of GLO: https://maxcheaters.com/topic/210307-creating-monsters-properly-with-attack-effect-and-sound and i managed to follow all his steps.I applied his script but now npcs dont attack at all.They have no animation on hiting. I think problem is script cause without it they are fine but without sounds.I use l2acis interlude. Any solution what should i do next?Im stucked!
Maximotatos1 Posted February 20, 2020 Author Posted February 20, 2020 Problem solved!You can lock it!
GLO Posted February 22, 2020 Posted February 22, 2020 i dont support old threads like this but it seems like either int problem or weapon mismatch
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