Hello, i need help with this code, i decide to create this AI, All works good, except, when chaos start walk myself::AddMoveToDesire( 95904, -110652, -3344, 5000 );
the character starts follow him on camera action, my question is, exists any method to paralyze character or something???
if you are selling something, you have to have both updated, right? people see forum first, not website.
if you are selling something, you have to have both updated, right? people see forum first, not website.
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Question
steve
Hello, i need help with this code, i decide to create this AI, All works good, except, when chaos start walk myself::AddMoveToDesire( 95904, -110652, -3344, 5000 );
the character starts follow him on camera action, my question is, exists any method to paralyze character or something???
can anyone help me? thanks
class 1 doctor_chaos1 : citizen { parameter: int social = 1; handler: EventHandler TALKED( i0, i1, quest_id, talker ) { if( myself::GetMemoStateEx( talker, 9999, 1 ) < 0 ) { myself::ShowPage( talker, "doctor_chaos_01.htm" ); myself::SetMemoStateEx( talker, 9999, 1, 1 ); } if( myself::GetMemoStateEx( talker, 9999, 1 ) == 0 ) { myself::ShowPage( talker, "doctor_chaos_01.htm" ); myself::SetMemoStateEx( talker, 9999, 1, 1 ); } if( myself::GetMemoStateEx( talker, 9999, 1 ) == 1 ) { myself::Say( "How dare you trespass into my territory! Have you no fear?" ); myself::ShowPage( talker, "doctor_chaos_02.htm" ); myself::SetMemoStateEx( talker, 9999, 1, 2 ); } if( myself::GetMemoStateEx( talker, 9999, 1 ) == 2 ) { myself::ShowPage( talker, "doctor_chaos_03.htm" ); myself::SetMemoStateEx( talker, 9999, 1, 0 ); myself::AddTimerEx( 1, 1000 ); } } EventHandler TIMER_FIRED_EX( timer_id, talker ) { if( timer_id == 1 ) { myself::SpecialCamera( myself.sm, 1, 200, 0, 15, 7000, 7000, 0, 0, 1, 0 ); myself::Say( "Fools! Why haven't you fled yet? Prepare to learn a lesson!" ); myself::AddTimerEx( 2, 3000 ); } if( timer_id == 2 ) { myself::ChangeMoveType( 0 ); myself::AddMoveToDesire( 95904, -110652, -3344, 5000 ); myself::AddTimerEx( 3, 5500 ); } if( timer_id == 3 ) { myself::Suicide(); myself::Despawn(); myself::CreateOnePrivateEx( 1025512, "dr_chaos_gigantic_golem", 0, 0, myself::FloatToInt( 96030 ), myself::FloatToInt( -110777 ), myself::FloatToInt( -3312 ), 0, myself.sm.id, 0, 0 ); myself::AddEffectActionDesire( dr_chaos_gigantic_golem, social, 0, 0 ); } } }3 answers to this question
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