Πως μπορώ να διορθώσω το πρόβλημα που προκαλεί το κόλλημα του gameserver με τα παρακάτω μηνύματα :
Ιουλ 21, 2019 8:16:56 ΜΜ com.l2jserver.commons.database.pool.IConnectionFactory getConnection
WARNING: HikariCPConnectionFactory: Unable to get a connection!
java.sql.SQLTransientConnectionException: HikariPool-1 - Connection is not available, request timed out after 30530ms.
at com.zaxxer.hikari.pool.HikariPool.createTimeoutException(HikariPool.java:601)
at com.zaxxer.hikari.pool.HikariPool.getConnection(HikariPool.java:194)
at com.zaxxer.hikari.pool.HikariPool.getConnection(HikariPool.java:144)
at com.zaxxer.hikari.HikariDataSource.getConnection(HikariDataSource.java:112)
at com.l2jserver.commons.database.pool.IConnectionFactory.getConnection(IConnectionFactory.java:60)
at com.l2jserver.gameserver.model.items.instance.L2ItemInstance.updateInDb(L2ItemInstance.java:1637)
at com.l2jserver.gameserver.model.items.instance.L2ItemInstance.updateDatabase(L2ItemInstance.java:1449)
at com.l2jserver.gameserver.model.items.instance.L2ItemInstance.updateDatabase(L2ItemInstance.java:1428)
at com.l2jserver.gameserver.model.itemcontainer.ItemContainer.addItem(ItemContainer.java:335)
at com.l2jserver.gameserver.model.itemcontainer.PcInventory.addItem(PcInventory.java:510)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.addItem(L2PcInstance.java:3390)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.addItem(L2PcInstance.java:3314)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doAutoLoot(L2PcInstance.java:4488)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doAutoLoot(L2PcInstance.java:4499)
at com.l2jserver.gameserver.model.actor.L2Attackable.doItemDrop(L2Attackable.java:1173)
at com.l2jserver.gameserver.model.actor.L2Attackable.doItemDrop(L2Attackable.java:1122)
at com.l2jserver.gameserver.model.actor.L2Attackable.calculateRewards(L2Attackable.java:612)
at com.l2jserver.gameserver.model.actor.L2Character.doDie(L2Character.java:2458)
at com.l2jserver.gameserver.model.actor.L2Npc.doDie(L2Npc.java:1209)
at com.l2jserver.gameserver.model.actor.L2Attackable.doDie(L2Attackable.java:339)
at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2MonsterInstance.java:135)
at com.l2jserver.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:181)
at com.l2jserver.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:59)
at com.l2jserver.gameserver.model.actor.status.AttackableStatus.reduceHp(AttackableStatus.java:66)
at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:6317)
at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:313)
at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:246)
at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:4875)
at com.l2jserver.gameserver.model.actor.tasks.character.HitTask.run(HitTask.java:60)
at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:89)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Question
xbarel
Καλησπέρα ,
Πως μπορώ να διορθώσω το πρόβλημα που προκαλεί το κόλλημα του gameserver με τα παρακάτω μηνύματα :
Ιουλ 21, 2019 8:16:56 ΜΜ com.l2jserver.commons.database.pool.IConnectionFactory getConnection
WARNING: HikariCPConnectionFactory: Unable to get a connection!
java.sql.SQLTransientConnectionException: HikariPool-1 - Connection is not available, request timed out after 30530ms.
at com.zaxxer.hikari.pool.HikariPool.createTimeoutException(HikariPool.java:601)
at com.zaxxer.hikari.pool.HikariPool.getConnection(HikariPool.java:194)
at com.zaxxer.hikari.pool.HikariPool.getConnection(HikariPool.java:144)
at com.zaxxer.hikari.HikariDataSource.getConnection(HikariDataSource.java:112)
at com.l2jserver.commons.database.pool.IConnectionFactory.getConnection(IConnectionFactory.java:60)
at com.l2jserver.gameserver.model.items.instance.L2ItemInstance.updateInDb(L2ItemInstance.java:1637)
at com.l2jserver.gameserver.model.items.instance.L2ItemInstance.updateDatabase(L2ItemInstance.java:1449)
at com.l2jserver.gameserver.model.items.instance.L2ItemInstance.updateDatabase(L2ItemInstance.java:1428)
at com.l2jserver.gameserver.model.itemcontainer.ItemContainer.addItem(ItemContainer.java:335)
at com.l2jserver.gameserver.model.itemcontainer.PcInventory.addItem(PcInventory.java:510)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.addItem(L2PcInstance.java:3390)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.addItem(L2PcInstance.java:3314)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doAutoLoot(L2PcInstance.java:4488)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doAutoLoot(L2PcInstance.java:4499)
at com.l2jserver.gameserver.model.actor.L2Attackable.doItemDrop(L2Attackable.java:1173)
at com.l2jserver.gameserver.model.actor.L2Attackable.doItemDrop(L2Attackable.java:1122)
at com.l2jserver.gameserver.model.actor.L2Attackable.calculateRewards(L2Attackable.java:612)
at com.l2jserver.gameserver.model.actor.L2Character.doDie(L2Character.java:2458)
at com.l2jserver.gameserver.model.actor.L2Npc.doDie(L2Npc.java:1209)
at com.l2jserver.gameserver.model.actor.L2Attackable.doDie(L2Attackable.java:339)
at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2MonsterInstance.java:135)
at com.l2jserver.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:181)
at com.l2jserver.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:59)
at com.l2jserver.gameserver.model.actor.status.AttackableStatus.reduceHp(AttackableStatus.java:66)
at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:6317)
at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:313)
at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:246)
at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:4875)
at com.l2jserver.gameserver.model.actor.tasks.character.HitTask.run(HitTask.java:60)
at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:89)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
1 answer to this question
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